Quoted from RobT:IM was still being played a ton when we were at PHOF a few months back.
Now that I think about it this game still doing well on route makes sense. It has the right ingredients.
- not much can break, so easy to keep running, i.e. people are not put off by broken stuff
- fast, furious, simple rules
- license is not terrible, art is not off putting
- rare enough and has a "mystique" built up around it that dedicated pinheads will seek it out
Add these all up and you get a winner, a la AFM but with1/3 the copies in existence and currently a much hotter license.