(Topic ID: 58746)

Anyone hear anything on Ben Heck's Zombie Adventureland?

By aberdeentp

10 years ago


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  • Latest reply 8 years ago by gcp
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#46 10 years ago

I'd like to believe that at this point in time, John could design a pin from scratch to rival TOM or TOTAN or CV. I believe he knows how to design pin layouts, ramps, toys, magnet tricks (etc..)

on top of that, mostly John's pins are works of art.

on top of that will be limited to 124 total produced which to me, would put it more rare than ACDC LE or TRON LE which are more common and which have similar sister pins such as ACDC premium or Tron pro, while RAZA or MG will not have any.

if Jpops new pins plays as good as TOTAN or TOM and are more rare than BBB or CC or BIBLE etc. seems like a fair price if you had the money.

#47 10 years ago

I believe, Jpop has seen that home pin collectors are keeping the hobby alive and his price and limited production is aimed at the high end of the market, people who buy BBB or MM or BIBLEs (etc..).

You could figure a players condition MM or HUO BIBLE for example, which are known quantities or roll the dice on RAZA to hope it's on par with BBB or whatnot 'rare nice looking pin'.

#50 10 years ago

Of course there are more than one way to make a pinball machine, Stern has a system, seems to be lots of standard equipment, big licenses not take any risks except for 'The Pin' which screwed the pooch.

JJP is a big enterprise with thousands of units of each pin, with multi-millions of dollars of start up money.

Skit-B low overhead, no previous experience in design, safe popular license.

Jpop has a lot of experience in the old BW days, but is somewhere between Skit-B and JJP. More toys and mechanics in his game than Predator and high quality art non-license theme which gives him a lot of freedom of expression which is lacking in the others.

4 months later
#101 10 years ago
Quoted from Plungemaster:

Can you maybe explain why that is? Cause its a very small run of pins, 12 to 25 if i am correct?

Hmmmm... Maybe they have some new technical stuff in the pin they are trying to patent? (Is that correct English?)
And that is taking time, and so before they got the patent rights, they cant show anything.
Does that make any sense? Ah well..... Just play the waiting game.

Even art has to be copyrighted.

MG pins limited to 16 or 26 pins, RAZA limited to 124 pins

#102 10 years ago
Quoted from solarvalue:

Does that mean no one else can make an Alice in Wonderland pinball? It would be a shame if Scott Gullicks (maker of WOOLY) couldn't make the AIW machine he has planned, it looks cool:
http://riotpinball.com/node/3

I believe Alice in Wonderland is part of public domain, might be wrong, but public domain means characters and quotes and such can be used without paying anyone a fee. I am not 100% sure but as long as they don't use characters and sound clips such as from the movie, AIW is probably fair game for anyone. I don't think John doing an AIW pin precludes others from doing the same. But it would at least say that John put it out there so he is not accused of taking the idea from another maker.

4 months later
#110 9 years ago
Quoted from T-800:

For what it's worth, I posted my Alice in Wonderland design well before JPOP had his little blurb on the internet here:
http://www.vpforums.org/index.php?showtopic=19698&hl=%2Balice+%2Bwonderland
Who knows where it will all go though and it really doesn't matter to me if he's working on one as well (and I'm guessing he probably feels the same). The theme is cool enough to have many different pins made after it. With the beautiful work I've seen JPOP do, I'm sure his pin will be a treat for all.

AIW is public domain, it can be used without paying any licensing fees. Is that correct?

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