Ace,
Wow! Thanks for that explanation! I completely understand the cost analysis for your reasoning. Despite the difficulties, thanks for giving us the opportunity to give it a try. Interesting that RS-232 was used for the development of this. Wasn't USB pretty well adopted at that point though? Last time I really saw a serial port was on an old laser printer. I think there's genuine interest in coding games, I see threads pop up all the time around here asking about ROM hacks or rewriting certain rules, but it looks like the interest lies in newer games from the mid 80s onward to give them more depth--not so much System 1s or 80s.
You know, after I typed that up, I thought about that. It's easy to forget just how fast SoCs and CPUs are advancing! Even the cheapest "off the shelf" chips are pretty fully featured these days. Could you tell that to TI though? They STILL use Z80s in their graphing calculators that cost way too much...
Anyway, Ace, thanks again for your response. Really appreciated it. And thanks for your contributions to the hobby.
Max