Quoted from Paul_from_Gilroy:Is there a solution out there... a way to keep the real time clock accurate in a game like Twilight Zone, where you sorta want an accurate clock?
Quoted from Paul_from_Gilroy:Interestingly, the time drifts a little, but the date goes way off. I wonder if the code properly handled the new millennium.
Weird right? The time stays pretty close with batteries alone but it seems like the ASIC cant update the date properly on batteries.