(Topic ID: 61134)

Official Seawitch Fan Club ... All Welcome

By DirtySouth

10 years ago


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Post #209 Replacement Shooter Lane Ball Gate by Cliffy Posted by Cliffy (8 years ago)

Post #391 Link to IPDB for manual / schematics. Posted by frunch (6 years ago)

Post #512 Link for guide to wiring in new rectifier board. Posted by Chalkey (5 years ago)


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#705 4 years ago
Quoted from Marv:

Right i've sorted the SDU board out and the game now boots and i can start a game. All switches are registering in test, only problem i have now is the Solenoids don't seem to be working correctly, i.e If the Right slingshot is hit the knocker sounds and the right bumper will trigger the ball trough.
Any help would be appreciated

That sounds like a blown or missing diode in the coil chain. Follow the wires from coil to coil. Betting the coil either before or after the slingshot has a bad diode.

7 months later
#767 4 years ago

Ill third John's reproduction. I put it side by side the old flaking one and its as close as your gonna get without finding a NOS.

1 month later
#825 4 years ago

So I'm gonna throw this out there and see who knows the right answer. I have a seawitch with bally yellow bats and I was having trouble hitting the right shot under the upper right flipper into the shooter lane. When I was at the Pinball Life open house, I saw that the classic stern flipper bats were narrower at the tip (like Williams bats) and have a slightly shorter rod. Are these more accurate to the bats that came on the game? Mine was a basket case when I got it.

3 months later
#927 3 years ago
Quoted from Completist:

When i rebuilt the flippers i cleaned the contacts and gapped them like i normally do, which is 1/16” at the end of the stroke and a slight bit of over-travel when closed to make sure the contact is solid. On Both the first two games the left cut out on the third ball. I checked everything, then powered down and started a new game where all flippers work again. I didnt do anything but thought maybe i’m losing connection when the game starts to heat up. So i replaced the J1 connector on the solenoid driver board and knock on wood it hasnt happened since.
I have a new problem. My pf GI is not lighting properly now. I know they were working the other day. I have a handyl lighting up in the back, then some dim and some with just a tiny glow. Ones towards the bottom are out. I’ve looked everywhere for an obvious short but can’t find it. So maybe i have a bad socket or lamp. After a period left on my 20A fuse blows so i dont think its a dead short but something must be creating a lot of resistance.

Had a similar problem on a Flash Gordon. Flipper would die half way into a game then come back on reboot. Turns out the connector on the solenoid board was loose. Not cold solder joints but the pins inside the housing were wore out and as the heated up a bit from play the pin soften and wiggle loose a bit cutting the connection. Take a look and see if that could be contributing

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