Quoted from Three60in:Its been years since I have upped the price of a game on my locations. All games $1 or 3 for $2. Thinking about going to $1.50 4 for $5 starting with Godzilla Prem. Then once my older spike 2s go onto insider connected moving those to $1.25
I will leave the older games at $1.
Now with pins at $9k Its getting tough. Anyone else doing the same?
As long as you keep your machines well-maintained, raise it to $1.50 or 4/$5 and change the balls to 4 per game. Advertise CLEARLY that you're getting 4 balls per game on the pricing cards (we made custom ones - see example below of the one I made to use, PM me if you need help making some). JJP now shows the balls per game on the attract mode for GnR and (I think WoZ) based on our request to JJP when we did this for JJPotC to help customers see the extra value.
Doing 4 balls/game eased the transition to $1.50/game for the route I helped with starting 3 years ago, and customers didn't blink because they got an "extra" ball that made the value proposition work. jjPotC at $1.50/4 balls was the #1 pin on the route the whole time it was out on location, right up until the pandemic.
EDIT: I just remembered to mention that I also set the ball saves to be pretty generous. Didn't affect good players much, but gave casuals a little more bang for their buck if they lost their balls quickly.
jjPotC 1.50 price card.jpg