Are there any plans to emulate the YM2151 sound chip on older games rather than rely on sample playback for everything? I ask because of the incalculable amount of "on the fly" dynamic programming tricks the sound designers used in these games is simply impossible to recreate faithfully through samples. For example, on Rollergames, they actually wrote into the code what chord was playing during each measure of music and almost all of the sound effects play "in key" with that chord (meaning if you were to hit the same target twice during two different measures of music with different chords, the sound you hear is slightly different to match the underlying music track).
YM2151 emulation has been pretty perfectly achieved in PinMAME, so I'm curious if this emulation would be ever be ported over to Pinsound for more faithful recreation of the original sound packages. I realize Pinsound's primary goal is to replace the old audio with custom audio, but for those that prefer the original, emulation really is the optimal way to go with the older games that use the YM2151.