(Topic ID: 154089)

AMH Version 23 Discussion

By benheck

8 years ago


Topic Heartbeat

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  • 287 posts
  • 50 Pinsiders participating
  • Latest reply 7 years ago by genex
  • Topic is favorited by 9 Pinsiders

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#15 8 years ago

I've been seeing what I think are pretty consistent multiplayer ball tracking bugs, such as only two balls or no balls being launched for hellevator, or the ball ending immediately after stacking hellevator with a mode after draining the ball in play before the others are kicked out.

These might also be attributable to trough power issues, but they seem to crop up much, much more frequently when playing four player games.

If also like an option to disable the ghost loop opto and drop bank and compensation for a non- working opto or drop servo.

1 month later
#73 7 years ago
Quoted from benheck:

My thought was to create another Servo Setting of "Door Ajar Position" but this is the first time I've heard of the issue. I want to make sure it's not an isolated incident?

The one on route at Pinballz arcade commonly gets two balls stuck behind the door during ghost doctor. The upkicker doesn't clear both balls so we have to pull the glass every time this happens. This game is no longer allowed to be selected for league.

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