Brought back a spare AMH from Benton and will be doing a big V23 code update later this spring.
In this topic, I'd like to learn about bugs still present in V22, and what new features you might want added.
On my To-Fix list already:
Fix credit dot getting stuck on
Make jump shot count towards Theater regardless of mode
Fix the missing light on Photo Hunt by re-writing that entire mode
Fix missing score values during End of Ball display
Make sure ball search will still occur during a Tilt event
If tourney mode = ON, during Skill Shot alternate between all 4 scores and Skill Shot animation
Add menu option to disable the Scoop Eject Ball Save during a multiball
On my "Wish List":
Add sub-wizard mode that lights if you at least START (not finish) every Ghost Boss.
Use slings to grow a "GLIR Rollover Value" to add risk/reward to lower PF action
Alternate songs (selectable in menu) during Ghost Battles.
Add in some more recorded, but unused, dialog
Add option to Advance War Fort / Bar Ghost with any shot up middle (instead of pop counts)
After a mode is completed, the shot just gives a "Ghost Catch" bonus. Maybe do more with "dead" shots?
Keep track of most minions beaten, most photos taken, etc and have initial entry for those as well.