Hoping for a reveal video later today/tonight if possible. I need to prioritize some Elvira, TMNT, and ACNC orders today, but here's a good idea of what it looks like, despite the theater sign being blown out in the pic.
Air vent also lights up green with the back left flasher, so it flickers before the VUK shoots it out, to give the impression the ball goes through the ducting
6 new lights + the bottle lights up with the factory pop bumper light.
Motorized Hellevator dial.
Interactive laundry chute door and bar counter.
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My game came with some purple light strip in the back that didn't look good to me, and the back of the game was too dark without it, but the new flickering lights in the back work perfect for my taste, and adds to the haunted atmosphere.
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AMH mod plans/ideas that never came to fruition...some may be revisited one day.
* 3D railings
* Bathroom (with ghostly "mens" image) on the right habitrail with a sprung door that opens with the ball, briefly revealing a toilet inside.
* Bar ghost spread out over the pop bumpers, mouth open upward toward a bottle she's holding...where each time the pop bumper fires, she'd move the bottle...up and down her throat...similar to the GnR drum action (this would have been more of a subjective novelty, and difficult to make with what I have available).
* Pepper's Ghost effect behind the lobby desk (wasn't sure how to integrate it as desired and with the other things I wanted to do).
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