(Topic ID: 183206)

American Pinball Houdini thread

By lllvjr

7 years ago


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Topic index (key posts)

41 key posts have been marked in this topic, showing the first 10 items.

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Post #145 Houdini Pinball initial flyer Posted by HighProtein (7 years ago)

Post #184 Initial reveal at TPF Posted by SilverballNut (7 years ago)

Post #190 Introductory Price of Houdini Posted by 1iblind (7 years ago)

Post #198 Initial Pictures of Machine Posted by lllvjr (7 years ago)

Post #229 Playfield Close-Up Pics Posted by bigd1979 (7 years ago)

Post #284 Machine feature details Posted by rosh (7 years ago)

Post #312 More feature details Posted by rosh (7 years ago)

Post #385 Double switch lane picture Posted by pinballrockstar (7 years ago)

Post #420 Pinball show appearance schedule for Houdini Posted by rosh (6 years ago)

Post #434 Houdini pics from Allentown show Posted by PinballSTAR (6 years ago)


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#495 6 years ago

I put my deposit down and appreciate that there is another company in the mix to produce Quality alternatives to earn our hard earned money. So much better than how this hobby looked 5 - 10 years ago. Keep raising the bar and if people like it they will buy it regardless of cult followings or personal opinions. Need to make room soon and remind myself to inform the misses that we made another Huge purchase. Ahhhh, plenty of time for that........

2 weeks later
#558 6 years ago
Quoted from Tilt:

Houdini is one that i will probably get, and I have liked everything i have seen so far, until the LED T-molding, thats ugly and i really hope that they do not do it. Its one of those things that will actually make me consider getting the game.
Please AP, leave that off and let one of the mod makers make it for those that like ugly

And I say Please AP leave it On the game! Seriously, they offer a simple "turn the feature off" if you don't like it. Sounds simple enough? Why are we recommending they remove or skip value added features because a few don't want to Turn it off?? As a deposit holder and Confirmed buyer please stand true with your build plan and don't let individuals force their personal wishes on the wishes of All. Love this title and what I have seen thus far.

2 weeks later
#589 6 years ago

A bit off topic (though I already have my deposit in for the Amazing Houdini!) but I was wondering why grand new releases like this don't consider setting the game up for .50 cents (ish) per play at these road trip unveilings to donate to their favorite charity? Not saying that would die down the lines any but the unveiling and attraction of a New spectacle such as this would probably draw a nice gift for children and who would frown on giving .50 to a charity?? Again, Just Asking if this type of opportunity was ever done? Seems like it wouldn't be horrible for a start up company to start with a tax deductible donation to a good cause...Just a question not a demand nor am I promoting Any charity.

1 week later
#661 6 years ago

I would personally suggest they keep adding things and not change/undo the things they have already Done! Keep moving forward it looks great so far!! Yes I want this game sooner than later! lol

2 months later
-3
#733 6 years ago
Quoted from Rdoyle1978:

Got word they are done, shipping real machines in October. Still amazed by this whole story

Got word? Or you read what Mattelder posted to you 9 days ago on this thread? Did he also share the production volume schedule? Give them time, the game is looking Amazing so far. False or assumed expectations are how things get off the track.

3 weeks later
#791 6 years ago
Quoted from Rdoyle1978:

I'm sorry, you're right - I specifically meant marketing. No offense, Lloyd!

You kidding, Lloyd is marketing, support, supporter, tech, therapist, friend, shoulder to cry on, rules guide, and anything else connected to pinball or games with balls in general! Pool included. That man is an encyclopedia of pinball support and a dam nice person.

#812 6 years ago
Quoted from Rdoyle1978:

I had an argument with someone yesterday about whether or not opera should be allowed to be modified - change settings, modern choreography. His position was the purists' "no changes!! Is nothing sacred?" And I disagree - we have to evolve.

An argument over Opera? That sounds like a playfield dimples forum battle. lol Just poking. Truth be told my mom (love her) dragged me to Every opera and play till I was old enough to run. These days I am thankful she did.

And for the record, I agree with your friend. Opera is classic like art. Leave it alone!

#817 6 years ago
Quoted from rosh:

We have not done any updated videos, and not sure we will before Expo. I will say the lighting is significantly improved and the art in the lower portion of the playfield was lightened up as well. In my opinion lighting is no longer a concern.
After expo, we will look to do some higher quality game play videos with the right setup that can really show game play, animations, etc.

After Expo I'm HOPING you can just video the one shipping to my House! lol Don't rush quality Please. At least your starting with Code which is something S*&^n has not considered. lol Can you tell I have a Batman LE?

#820 6 years ago
Quoted from rosh:

I do say I enjoy that thread has briefly detoured into Opera and the greatness of LTG.
While personally not a big Opera guy, one of my oldest friends, has written a couple, so it is nice to know that there are still fans out there.

And Know we are fans of You Rosh! Delays and changes happen, general updates and communication are a Wonderful gesture for growing businesses. Not easy and can Absolutely be a nuisance at times but I am Certain all appreciate your efforts to calm our interests. Thank you!

#823 6 years ago
Quoted from Trekie:

Will their be a factory tour like Stern has?

Rosh notes not at this time in post 805.

#830 6 years ago

Looks like box porn to me. Drooling. Can’t wait to get this machine! Thanks

#857 6 years ago
Quoted from rosh:

running the calculations, stand by . . . .
84.786%

Excellent. Your 83.345 percent further than Batman 66. lol I appreciate the updates and quality your team is putting into this title.

#859 6 years ago
Quoted from rosh:

Was walking through the factory today, grabbed a couple of quick photos . . .
Given these bags of sand are half empty, the rest must be at the start of the line . . .

These huge pallets of color displays were being delivered, glad I'm not the one who has to break these down and put them in the parts cage, although some will go right to the back box line where they are needed.

Sand? Not sure I understand that one. Did you add an hour glass to the game? lol

#870 6 years ago
Quoted from Superchicken:

I'm thinking sand is to age the chain in a tumbler.

Sand would not age the chain more strip it to raw clean again. Plus I'm fairly certain its plastic chain which would remove the plating. I'm going to go with the daycare center concept. lol

#874 6 years ago
Quoted from Ericpinballfan:

Sand could be used for little tiny stage sandbags used for counter weight or line pics.
Also used to fill something for ballest.

Or it Could be used as a diversion to give us to talk about and discuss while they build our games! Lol

-3
#893 6 years ago
Quoted from TKDalumni:

I'm glad the LED molding didn't make the cut..

Yeah glad others convinced them to omit an Included feature you could turn off because a few individuals didn't like it. Umphhh. More is never bad, to ask them to do Less than they want to is questionable.

#895 6 years ago
Quoted from TKDalumni:

How does an LED molding integrate with a Steampunk theme? Consider it something you can add to your mod portfolio...

lol, fair enough. Just saying if one didn't like something they wanted to include Free with an off switch setting seems like buying it from me would be off to the people that liked it. I will take my game Any way they choose to build it personally. I also unplug the knocker in my games because of my dogs. Please don't take it out though thanks.

#918 6 years ago

Used as a means to spin the heavy skid items like a ball bearing surface?

#922 6 years ago
Quoted from rosh:

Someone is on the right track.

Dam you Rosh, now I don't care about you building my game I just want that bag of sand and know what its for!!! lol. I am easily distracted.

#1015 6 years ago

Played the game Many times and even got my name on the board! (YEL) What an amazing Team, game, and spirit. It is clear they are driven to succeed and quality of the machine shows it in every way. Met the entire team and Rosh is even more informative in person than the forum. The Really love what they do and it shows and I love that I am on the list. Amazing machine! For me, Houdini and POTC were the Only show this year. Other than the great attendees of coarse! And FYI, That ball throw across the playfield never missed! Amazing and made you smile every time!

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#1036 6 years ago
Quoted from rosh:

Here are a couple of crappy videos, best I could do, have not really looked back at what I recorded to see what is in them, I think they were both during movie modes, put pretty sure there are a couple of catapult shots in them. Guessing these have me talking to someone while I was filming, so, sorry about that, and hopefully I did not say anything I should not have been saying.
I will try next week to get a decent video shot where you can also hear the sound.
Here is the first, second one seems to be stuck uploading
» YouTube video

Hey!!! There are NO crappy videos of Houdini!!! They are all Magic! Loving this game. My gameroom is prepped for delivery.......

#1082 6 years ago
Quoted from Rdoyle1978:

Seems to me that long term they will learn how to do it better?

Agreed and since 99% of us are Not tournament accomplished players I rather enjoyed the new and creative challenge. Gimmick yes but it makes a fun game even more challenging. It keeps pinball fresh and new to create new ideas. May not fit the rules of competition but I as do most don't play for a trophy or accolade. Please don't start removing creative ideas and don't be swayed to take them away.

#1092 6 years ago
Quoted from spfxted:

VERY rough idea from flash's great design. I like things a bit more symmetrical. The A part would have the ball resting in the three curves.

Are we Really asking them to change their shirts, flyers, cards, art, stickers, Huge company sign marque on the building because we don't like their business logo? lol Asking/recommending software features/adds seems appropriate but come on.... I don't like the Windows logo but Bill Gates doesn't seem to care as I am buying a Product not his company. Sorry just seemed a bit rude to the company founders in my opinion. I wouldn't care if their logo was a brown turd as long as they made Awesome games like they are. Just an opinion....

#1102 6 years ago
Quoted from PinMonk:

MS has changed the windows logo a little to a lot every few years since forever.

Fair and true enough. So let’s let API be in business for many years Then demand they redesign the logo to our liking. Lol.

1 week later
#1174 6 years ago
Quoted from rosh:

Not sure I can get yours shipped early, but I do plan to have some 'play testing' events, over the next few weeks, here at our offices, I'll keep you mind
Other than the one big bug at expo, games ran well, but I've been around the block enough times to know there are more bugs that will show themselves. We also found three new ball hang up at spots at expo that are being addressed. Bottom line, the more play the better.

As I said above, always looking for more play testing, and Tequila would be the drink of choice Recently learned it has many health benefits.

Yes he was, and we have really tried to capture that in the machine, vs a magic pin with his name slapped on it.

Hey! I am even Closer to your facility! In fact my customer is on the same block as you! Please consider me for play testing available Any day or time! Also I believe I was within the first 10 deposit orders. So a believer in what you guys (gals) are doing and the awesome product!!!

#1188 6 years ago
Quoted from rosh:

I don't recall exactly what I said at expo, and since then it is has gone down a little, as I added some new things to the to-do list around sound calls, and potentially feature lamp behavior as wells the stage bug, and then back up to about that same level, 86.392%. The outstanding things remaining are more/better light shows, sound effects, music (I think 5 modes don't have their unique music yet), animation clean-up and improvements, bug fixes, service mode/adjustments/statistics cleanup and additions, and then the Magician modes. I'm not too concerned with last being in place before we are shipping, so those are lower on the priority list than some of the other items (plus need to give the early owners something to look forward to)
As mentioned previously, Houdini is a little chatty, well not Houdini himself, since he only talks at the start of stage modes. There are 9 settings to control various aspects of voice calls (see below). As a reminder all of the 10 stage modes and all of the five movie modes, as well as Jail Escape hurry ups, Seance Multiball and Secret Mission (combos), can be flipper escaped during their intros.

We are in the process of getting a decent webcam so I can do some decent videos of game play, so that is on the horizon. It will take some time to get the right setup.
As far as production, we are getting close to pulling the trigger on the line, we have a couple of parts that are delayed. We also need the new parts to kill off the couple of ball traps we found at Expo, but those are not holding things up, yet. I guess technically you can say we have started, as we are moving playfields through the first couple of stations where we do have the needed parts. But to me, despite what others might stay, production is when the first machine rolls off the line and goes to final testing AND the line behind it is filled with playfields being assembled (vs when we did a few sample games). There are some other minor issues we are working through, things like changing connector styles, wiring routing, etc. to be more reliable, easier to service or to make manufacturing easier.

I will post something here when I have a date or two setup to see who would like to come by and play test. Obviously there will be a limit on the number of folks for each testing event. Nothing agains anyone here, but I am looking to get in some of the better players I know (I'm looking at you Yancy, Jay, Robot)

Back when I was running call centers with 300+ agents, anytime IT would want to roll out new systems, I would want to be first or last. When first you typically get an extra level of service and in some cases are able to get changes made to your liking, otherwise last to give time for the issues to be worked out.
Along those lines, over the last couple of weeks and weekends we have been doing extensive burn-in on the production samples to identify any issues. This is an addition to life testing we have done on some of the key mechs. We did find a couple of minor issues, basically mechs that come to us assembled that will need to have some screws "loctite'd". First machines will go to distributors for their showrooms, so that will also help identify issues. However, pinball machines are pretty complex, as you all know, so I would be lying if I said "there will be no issues when games ship". I do feel bad for the guys who work in the lab where the burn-in is happening, having to listen to the machine fire through all of the coils twice every minute all day long must get to be quite annoying. Normally we would do it in the burn-in area, but right now that is pretty crowded with parts being quality checked. Normal burn-in would be just overnight for production machines, but obviously we want to do as much of it as we can right now to shake out (pun intended) any issues.

Awesome update Thank you Rosh! Just throwing my hat in there. Since I live only 10 minutes south of the factory and work from home so access is 24/7 I would love to be considered for the product review/testing. Plus I Believe I was on the top 3 scores at 830k I believe...."YEL" Thanks for the update, my money is in hand for the distributor call!!!

#1192 6 years ago
Quoted from BubbaBeast:

Hey guys - long time pinball fan, but have just recently started my own collection. I'm a big magic fan, and was thinking about pulling the trigger on ToM before I ran across a flyer for Houdini at the White Rose Gameroom Show. This thread has been great, and I'm really excited for this pin. Rosh's updates and inside look into the process of creating a new game are awesome. This will definitely be my first NIB game. Before I put down a deposit can someone help answer a few newbie questions? I apologize in advance for my lack of knowledge!
1) After reading a few of the forums for newer games (WOZ, DI, Alien, Batman, Magic Girl, etc.) there are a lot of horror stories regarding putting money down before a product ships, so I will wait to order until after the game has been shipped to those who pre-ordered. Similarly though, how long would you guys say is a safe "grace period" to wait before purchasing a new pin so that the potential kinks have been ironed out (mechanical issues, coding problems, etc.)?
2) Updates to coding seem to be relatively common for games. How easy is it to download (?) and install new code updates? I have seen some updated ROM chips for sale on ebay - are these for older machines only, or do current machines update the same way?
3) My first two pins were bought through a local amusement company. They brought the machines to my house and set them up for me, provided a warranty, and will come and service the pins (at a cost, of course) if needed. If I were to buy a new pin through a distributor like CoinTaker, etc. would they provide the same services, or would they ship the box to my doorstep?
Thanks in advance for any help!

First off there are NO guarantees in Any hobby. With that said, the horrors you mentioned all had one key component. Give us the money now and we will let you know when we are done. Or Not done! AP (Houdini) has not asked for ANY deposit and they have a Strong and invested team supporting this project. Just meeting with them at the show and Sampling the product sealed the deal for me! Yes, there are several distributors and not to take from any but I personally would recommend you visit Joe and Pinball Star in PA. He would rub your back while you play to keep his customers happy. lol Just kidding but he has Never let me down and lucky you he is in your back yard. He is the rep for Houdini and JJP as well as others and Really understands customer support. Probably even white glove delivery. Finally, while I wouldn't tell you how to spend your money AP looks to be a winning bet! I know my money is on them and I am excited to own this title like yourself! Good Luck!!

10
#1201 6 years ago
Quoted from flipnout1:

No back rubs but I know that we have provided a lot of KY hospitality in small red solo cups over the years!
[email protected]

OK, tell me Knowone else thought he meant something else when he said he provided "KY Hospitality"!?!?!?!?

#1220 6 years ago
Quoted from Tuna_Delight:

I'm loving Houdini and hope to own one, but for me the rebirth of Bally/Williams has been The Big Lebowski. Hopefully, more than the current 55 TBLs will make it to the real world.

To be a Rebirth don't you have to be a Real company making Real games? So far DP and TBL have been nothing more than a Rebirth of Bernie Madolf! Sorry, Love the theme TBL Deeply but I feel Very sad for the people that bet on that company of scammers and worse for the people that send them more money to pay off their First credit dept. AP is doing EVERYTHING right and I am Very happy that I bet on this team as they have given no reason to question their direction as they have been transparent from day 1.

#1224 6 years ago
Quoted from Tuna_Delight:

Thanks, but no worries - my Houdini and TBL are both going to look great alongside my future TRON VE!
BTW - go Wheaton! Although it has grown a lot (and changed somewhat) since I lived there as a kid, I have many fond memories of it.

Small world. Not much has changed. Same everything including the Taxes!

#1242 6 years ago
Quoted from per3per3:

We really need a quality gameplay video highlighting the various features, shots, etc.. With JJP's Pirates (and Dialed In for that matter) and Stern's Guardians of the Galaxy coming out, a high quality video would go a long way in selling these machines. From everything I could gather from Expo, the verdict on the machine was a bit of a mixed bag due to what sounds like annoying power issues. I definitely expected better info, mainly gameplay vids, to come out of expo. I'm holding strong with my preorder spot but there seems to be some potentially solid competition for my money. Don't get me wrong, I'm certainly excited for this game but need to have something to be truly excited about.
Rosh - Give the pinball world what they crave and get us some sweet video action!

Maybe not what you want nor Spielberg quality but there are Dozens of videos on YouTube that show most of the play and Rosh has said the code is not complete to his perfection. Just a place to consider.

#1255 6 years ago
Quoted from Aquapin:

Huge news! Seance worked last night, we were able to make contact with great Harry Houdini. However I think the message is meant more for American Pinball

That is Fricken funny. lol Thanks. I am hearing the same ghostly chants in my own house! Though that might be me sleep talking.

#1260 6 years ago
Quoted from murfe88:

If you can buy it new in box for $7,000 and they are going to keep making them as long as there is demand why would the price go up on a used one ?

I strongly doubt in a production world they will simply just keep making them as long as there is a line... With complex assemblies and Many multiple vendors it simply does not work like that. Not as simple as "hey Joe called, throw another waffle on the grill!". Parts, vendors, and discounts are based on Mass orders and quantities. You don't just order 3 more playfields etc. Yes, if there is a Large pent up demand to quantify a Full second, third, etc run I am sure it will happen but not in a don't worry we'll make more type deal. JMO.

#1278 6 years ago
Quoted from Aquapin:

Me too please...

Please include me on the Email interview Please!!

1 week later
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#1310 6 years ago

Had an Absolutely Great time visiting and touring the API facility today. Rosh as expected was an amazing host and answered Any question you through at him. More importantly you can tell they were looking for feedback and listening to make the Houdini launch a home run! The assembly line looks prepped/staged almost ready to hit the Start button. Every detail of assembly and more importantly QC was checked and double checked. Very impressive! While a start up, they are focused on hitting it out of the park and Exceeding expectations on every level. Proud to be an Early adopter and my confidence in this product, their team, and company is rock solid after this visit. Bravo to the API team and Thank You sincerely for opening your doors to give us a sneak peak!

The Mod Couple!

#1312 6 years ago
Quoted from Rdoyle1978:

Glad to hear it, although I’m pleased to say I’m not surprised! The AP team has done a great job thus far of reaching out, clearly using 6sigma or ITIL to incorporate feedback directly into the design process - anyway, very great news. I am totally envious! Wish we were in Chicago too. Maybe when I retire I can afford to go work for AP

According to Rosh they are Hiring so your in Luck! lol Who needs retirement if your doing what makes you happy with a team that feels the same!

#1316 6 years ago
Quoted from VividPsychosis:

Did anyone take videos?

If you mean facility everyone was respectful of their privacy and avoided and production photos or video though I will say they are a Green Light for go for the most part. As for game play, Rosh made it clear he was going to be doing a video soon and a software test visit did not seem like an appropriate representation of their product or our time. I am certain he will get some video out soon though I must say while not 100% the net is Filled with video content and game play already? No, its not every new software update video but they do represent Most of the game play in considering an evaluation of the product. Rosh seems (which is awesome) like a perfectionist. My guess is he is holding off on major film biographies until his software masterpiece is museum worthy. lol The game itself is a masterpiece and well documented in videos everywhere from Multiple showings throughout the years. Just my opinion.

#1327 6 years ago
Quoted from Ericpinballfan:

These reveiws are killing me. Frothing at the mouth. Was hoping by Christmas, but would rather wait for perfection. Im in, hopefully by 50 th birthday in April.

Seeing the team drive and facility setup I am certain your amazing Houdini will Magically appear Long before April and thats no April foolin!

#1333 6 years ago

Those Rosh updates make me grab for my wallet every time! Just waiting for my buddy Joe at PinballStar to say the word and cash will disappear Houdini style! Looks like they are almost ready to crack open the champaign! (After they make my game!)

#1335 6 years ago

Way crazy thought but wouldn't it be cool if pinball companies offered a Museum type delivery option similar to when you buy a new Corvette! See your game go down the line, you put in the last screw, and they box it and roll it out to the lobby for it's maiden voyage home.... Just crazy talk as I know they have to test but it would be kind of interesting to have a photo documentary of the birth of your game. lol

11
#1343 6 years ago

Everyone always like to cut out service, support, and Middle men until they Need service, support, and middle men. lol Like convincing Ford or Chevy to get rid of Dealers. That would be fun!

#1378 6 years ago
Quoted from rubberducks:

If you didn't see my quick edit, this was my initial suggestion, as some of the transitions look a little jarring, and indeed there are a few which seem missing.
"Animations look like they could use some polish, as well as general presentation. One very low hanging bit of fruit would be to make fade and transitions frames slightly longer. Scene switches would look a lot less abrupt."
That would certainly not be time consuming or expensive, relatively speaking. Since they're typically sliders and tick boxes in a software package.

You are judging a game by a Video and it also sounds like you haven't actually played it? The video in this game looks Amazing and far better than most I have seen. Keep in mind Rosh is Creating these amazing segments with his team not clipping a DVD like Hobbit (not a poke like the game). Yes they are more detailed but a simple flick of the flippers and you can skip it. They are designing a pin for the Masses not the individual. I personally Applaud the creative and Well detailed work they have put into this mechanically and via software. I could only Imagine the work that went into creating these non existent image clips and scenes. This is a game that needs to be Played before judging in my opinion. I am certain as Rosh (in person) seems like a perfectionist they will refine this to perfection. Playing at the open house I only wished I could just sneak mine out the back door!

#1381 6 years ago
Quoted from pinstor12:

Interested, distributors please pm me with best price. Lancaster, Ohio. Thanks.

Just a vote for Joe at Pinballstar in PA. Great support, local enough to you without getting hit with Taxes, and he always has some type of deal up his sleeve. lol

#1389 6 years ago
Quoted from 3pinballs:

Hey Rosh, looks like we're going to need cliffy's on the Catapults, holes and maybe another area. Why not work with Cliffy and offer those as an add on as you start production. This will save us time tearing apart and installing.

Because as Rosh already covered this is not a custom assembly line. All games will be the same and same model. Many like myself do not want HUO protection. Plus this gives you quality time with your personal game and upgrades.....

#1391 6 years ago
Quoted from PinMonk:

At the very least, I hope they've sent Cliff a playfield by now so he can have day one protectors available for owners to buy as an option. I've suggested it, as have others.

NOT questioning your suggestion just curious if thats how CG, Stern, JJP, etc work with Cliff and other secondary markets? Not saying its not a good idea just wondering If thats what they do? Seems like Cliffy makes his amazing products after the release and OEM fine tuning. Would be bad business to have secondary markets start making mods etc only to make an OEM change and have him eat the change. Kind of like the cell phone market and cases.

#1399 6 years ago
Quoted from Videogod:

I'm a professional magician, and I'm here to testify that top hats and magic wands are synonymous with magicians as far as the general public goes! Can't tell you how many thousands of events I've attended where this was the theme. Given that "Houdini" is a nod to the past, it is completely appropriate to use any of the old magic symbols in my opinion!

Ok that is just a cool title to say! Every kids dream bravo to you! As long as your not a Clown! lol

#1411 6 years ago
Quoted from rubberducks:

That's a great level of granularity.
Can I suggest when you're putting video out or taking it to shows that you turn movie rules off?

Unless your in the US please as I and my family Appreciated knowing how to play the game and seeing the animation work. Home users can shut Everything they wish off when they get it home. Not everyone that looks a pinball machine is a natural Wizard!

#1413 6 years ago
Quoted from rubberducks:

My comment simply relates to keeping prospective buyers excited ... and since this is very unusual(ly verbose) in pinball, some might be deflated by it. Not everyone reads this thread, so they won't know you can turn it off.

So your saying it would be a Benefit for the company to Not show the How To play animations to prospective buyers especially those that don't read Pinside? Seems like the Opposite would be the smarter business decision to interest buyers. I for one hate walking up to a machine pinball or other and Not have a clue what to do. Hence the reason I could never get into dropping $2 into one of those awesome 3D video games.

#1415 6 years ago
Quoted from rubberducks:

prospective buyers are already likely to be pretty familiar with pinball.

I totally disagree with that. Plus as a company and for the hobby as a whole I Hope they are trying to find business Outside of the current Underground hobby wizards! You must hang out with a much smaller crowd. I think I can count on 1 hand how many people I have met that said "hey I have pinball machines too!" None. Pinball is big to us. Pinball as a hobby is microscopic compared to most others. There are more pet rock collectors than pinball collectors.

#1420 6 years ago
Quoted from chinosts:

I just watched a YouTube video of game play for this machine. In my opinion, this looks like a beautiful machine with an awesome theme. I love the light show and all the playfield shots and toys.. The voice call outs sound great as well. This machine reminds me of something that Williams would of built in their heyday.. Like a Theatre of Magic or Circus Voltaire..
Does anyone know if/when its coming out? Where to get it? How much will it be?

Agreed on the Theater of Magic comparison. Very similar in creativity with a bit more video animation which really gives it a great flow. As for price, it looks like the US price is a lock (which is great) at 6999 for all US distributors. Sorry don't know about AU that you would have to search for. You could check out the American Pinball website they might have more details or order info. As for when... I want it Yesterday but based on the feedback they have generously shared they are pretty close to pushing the start button. My guess is January but fingers are always crossed for an Xmas Miracle!!

#1449 6 years ago

Since your taking requests.... A play off one of his first tricks. A profile view of Houdini pulling the needles out of his mouth with the match number dangling mid pull. Maybe some applauds if a match?

#1455 6 years ago
Quoted from djreddog:

Let’s think outside of the box for the match. Instead of it being a random animation that results in a random number how about an end of ball bonus that requires you to hit a certain shot or start a certain mode in 3-5 seconds. These ball bonuses could also increase in difficulty if the machine determines a high number of free plays.

Intereresting idea. How would that work for the majority of people that have their machines on freeplay?

#1459 6 years ago
Quoted from epthegeek:

A Zeppelin, painted to look like a cucumber, covered in bacon grease, towing a huge banner that says "So's yer mum!" is shot down by a diaper wearing baby smoking a cigar who turns to the camera and winks as the Zeppelin crashes into a NY hot dog cart. The owner of said cart runs into the street towards the baby seeking vengeance and is struck by the Weinermobile. His body drags behind the Weinermobile as it goes through a Starbucks drivethrough. The Weinermobile driver throws a water balloon filled with pee through the window while shouting "YA BASIC" and peels off, leaving the body of the hot dog cart guy behind. 17 raccoons climb out of a dumpster and drag the body back in. The lid of the dumpster slams shut revealing the match number.
The aristocrats.

Now That is creativity! lol

#1472 6 years ago
Quoted from konjurer:

I have many cool decks of cards in my collection and was fooling around with some ideas. I made a quick video this morning with a seance deck I have.
» YouTube video

Looks good. Maybe just the end number card flip though so they don't fall asleep waiting.

#1477 6 years ago
Quoted from LTG:

Drop a safe in the water. Match number escapes in a bubble and when it rises above the water it pops and reveals the number.
LTG : )

That I like and fairly simple per the theme!

#1491 6 years ago
Quoted from transprtr4u:

So the test games have the cabinet side art , does that mean that they will included in the production run!
Please everybody in Chicago area go test!
Let the production line begin!
Looks great.

The side art as well as the shaker kit are optional. Played for several hours at their open house. They are so close I am already chalking an outline on the basement floor!

#1496 6 years ago
Quoted from transprtr4u:

Knew they were an option(shaker& side art ) thought they were going to be aftermarket!
Perhaps only installed on the test games?
When you played the Houdini at the open house was the shaker installed?
Glad to read that you think they are going to be released soon!
Thanks for the reply

Agreed with DangerWill, that side art was a must and absolutely well executed. While others make side art having the actual Artist provide a match scheme is the best option. Never was a fan of shaker motors myself other than Batman 66 and LOTR. If the price is fair I am sure I will get one cause, why not....lol

#1498 6 years ago

After a visit to AP and spending some time with Rosh I thought it was time to brush up on my Houdini history to better understand some of the Many amazing details they added to the playfield and software. Picked up a 1st addition 1st print issue so I can get the whole experience. lol

IMG_9961 (resized).jpgIMG_9961 (resized).jpg

#1500 6 years ago
Quoted from andrewket:

Just moved my POTC deposit to Houdini. Just wasn’t feeling it for POTC. Houdini looks interesting and I like the idea of supporting a new pin manufacturer.

Have you played both? Not speaking biased as I have my deposit down for a POTC CE and Houdini from day one but they Really are different games. Houdini for Certain has a price advantage but I must be honest that after playing POTC at Expo it will be a Long time before another game touches that one for creativity, features, and incredible software depth. Again, Loving Houdini and I have never wavered off that decision but I do suggest playing them both if you only get one choice....

#1539 6 years ago

Always wondered. These games on test. Do they have a laptop or video system integrated to monitor errors for identifying issues or is this done more for a break in torcher kind of test process? I noticed when DI was there on test some time ago they had several cameras surrounding the machine. I Assumed Jack was watching so I reframed from giving it a proper thrashing! Just always wondered what is gathered from these field tests and what role it plays in the end production. My guess is mechanical wear?

#1569 6 years ago
Quoted from abelelectronics:

Taking orders for Houdini. Shipping starts in December. Order yours now. PM for details.

Is this a fact announcement or assumption? So ready for mine but we have not heard that commitment from API as of yet not that I am worried.

#1571 6 years ago
Quoted from Acerun:

It is half way threw December already!!

That would be a Fact #acerun! The worst thing a distributor can do is Over promise and underdeliver a product they have no control over. Managed Expectations is the best sales strategy. My distributors Love to sell products we don't yet offer. In the end the OEM is the one that is frowned upon.....

1 week later
#1610 6 years ago

Still plenty of room under my tree if the API team wish to surprise me. Note that my chimney isn’t very large so please use the front door. I have 2 on order so let’s hope they are building them in Pairs!!

#1640 6 years ago
Quoted from Ericpinballfan:

So close.....i wanted one under the tree, but ill settle for a nice Valentine's gift.
JJ, please Answer phone on Wed when im able to give you a call. Your my closest distributor.

Hey don’t count them out yet. They still have 8 days left to box a game. At this point rightfully I think they are focused on thier commitment to themselves which is a Great team/business plan! They have really started this company on the right foot and I wish them great success in the long future to come. I am and will continue to be a supporter of businesses like API.

#1650 6 years ago
Quoted from Ericpinballfan:

...and Magic Glass? Cost??

I think API is more focused on building, boxing, and selling the first game before jumping on accessories at this point. Give them time I’m sure your accessories will be offered.

#1675 6 years ago

I can only imagine how many hours per day the API team have been living at the factory this past week. Lol. The champagne finish line is close I suspect.

#1688 6 years ago
Quoted from GAP:

Unboxing of the Houdini pinball machine from American Pinball.
GAP

Congrats Mike couldn’t have gone to a better guy. Funny they went through all that work to box it for your 5 minute drive back to unbox it. Lol. Now box that #1 back up and let it collect dust as I see this company having a long future and that #1 will have some value! After I come over and play it of coarse!!!!

1 week later
#1760 6 years ago
Quoted from Orko:

So I played 10 games on this machine at Level 257 and have a few concerns/comments. Multiple times the shot that goes into the magic box didn't work, and the ball would get stuck and then going into search mode on almost every game I've played. It also has gone down out of service at least 5 times in the few weeks I've played it. Is this just issues because its a prototype demo unit? It's a fun layout and I love the theme but am worried about the amount of time its been down.

I can speak for the out of service. I was there 1 week ago and it was out of service. Said heck no! Found the manager and he said they are having trouble with their card reader on the game. He claims they are getting a new one but no time frame. He somehow bypassed the card reader for us and added a dozen credits for us to play. The entire time we played it said out of service on the coin door. 257 issue not machine.

As for the shot to the box. We did notice it was just clipping the front edge but Did make it in every time. My take was it was Very noticeable they dialed down the flipper power or the row of 30 games was light on power? From the dozens of other times I have seen this game live I have personally never seen it miss that shot?

1 week later
#1808 6 years ago
Quoted from PinPatch:

Hi Rosh, great effort to get machines out in record time for a startup.
Looking at the assembly line photo, the working height seems a bit low and may cause sore backs etc, looks about 3 inches too low.
Obviously I'm only going by the one photo.

Sorry, what an odd comment from the other side of the world looking at a photo?? Any comment on the dress attire? lol

#1814 6 years ago

Loving the updates Josh! Chalk outline on the floor for its arrival and placed my order for a third machine with Joe. Hoping to clear that shipping dock as soon as side blades arrive! So looking forward to this machine and future successes.

#1856 6 years ago

To funny. lol Agreed, Get Joe at Pinball Star off his butt and moving machines!!

#1863 6 years ago
Quoted from rosh:

You need to let me know when you get yours, I have that bottle of champaign you gave me sitting on my desk waiting.

You already earned that Long ago with your amazing support and feedback to the buyers! I was over at GAP Saturday and again today to (test) your teams awesome work of art. Loving it and more than willing to wait my turn for this great game. For now I'll just hang out with Mike (GAP) and use his! lol 3 on order for me (few friends wanted to group them). I certainly hope your team was allowed to take a breather after your mad rush last year to pull this off. Ready and waiting patiently...

However..... Please wait to drink that After you guys build and inspect my games! lol

1 week later
#2021 6 years ago

I played it both at 257 as well as GAP and it stands the same height as all the other games. It only stands out as being Awesome to play and a challenge to beat! lol

#2068 6 years ago
Quoted from MikeS:

Got to go play Houdini again today and got about a dozen more plays on it. Wasn't able to top my 1.3 million score from last time but had some good games. Probably the coolest thing was when all the GI went dark after what I think was a later stage of trunk multiball. There were some big 45 million + jackpots and it got pretty insane! There really are a lot of modes and cool ideas on this pin and it would be a great pin to have at home due to the depth.
One thing I'm not that keen on is the insert lighting for the chain links. I'd much rather have them be either on or off as it's really hard to determine at a glance what intensity they are lit at. It just doesn't seem very intuitive the way it currently is. Minor complaint though... I'm loving this game more and more and really enjoy how tight yet satisfying the layout is!

Sure thats not a type-O? I don't think there are Any 45 Million jackpots in Houdini unless Josh hid some insane easter eggs in there I missed? To get a score of 1 million you are a pretty good player on this game!

#2070 6 years ago

Well I'll take mine now thank you! lol I can install a shaker in 10 minutes and a decal isn't much work really. Plus, being a cheap a$$ if I'm paying extra for glass I would like the one I paid for with the game so I can get that later unless I go the PinStadium route on this one also. Just need me some Houdini! lol At this rate I will have bought another one with all the dollars I put into the one at 257!

#2073 6 years ago
Quoted from Ericc123:

transprtr4u I was actually counting yours and Zach’s as the two HUO machines that I was aware of.

So then his would be Only Home in Canada only! OHCU

#2079 6 years ago
Quoted from westofrome:

Played Houdini for the first time today and had lots of fun. There didn’t seem to be instant info, hope this is coming? I got to put my initials in for high score #3 and the only score I could get to show in attract mode was GC.
Put me down for team knocker. The most satisfying and possibly most iconic pinball sound, standard equipment on literally decades of games, a big part of what made me fall in love with pinball. Removing the knocker is penny wise and pound foolish IMO.

There absolutely is an instant info feature in the game. Watch the SDTM tutorial videos to learn more and Great guys to boot. As for the knocker, doesn't seem like a huge issue to me. I thought most of the newer Stern titles simply use a software based Bing now vs the mechanical which wouldn't be hard for Josh man to code. He's done everything else to perfection.

#2088 6 years ago
Quoted from OLDPINGUY:

I finally got to play a dozen games at the Pinball Lounge, here in Oviedo.
Exceptionally rewarding when hitting all the shots in Multiball.
Some of the Modes/illusions are a bitch, but for a shooter or HUO that makes it a winner.
A solid 9....we all have read why it plays good.
I jumped over to Guardians, and a completely different game.
It made Houdini feel like a Williams......which isnt bad, but I think between music and lights,
a Stern game like GOTG, or AS, entertains you to reach the goals, and Houdini CHALLENGES you
to reach the goals. Night and Day. Both winners for different reasons.
Lastly, IMO, to see this game, the first game from American Pinball, up and playing in one year.
with The brilliance of Rosh, is nothing short of a Gold Medal.
Nothing but respect, a stellar start, with my hopes for even more great things to come.

Excellent review and insight thanks. Getting Tired of watching #ZMeny play his though he is rather entertaining. lol Hurts even more since AP is only 10 minutes from my house and all I can do is look in the windows! Not that I do that...... (Josh, your car is Over the Line again!)

#2096 6 years ago

Regarding the AP logo sticker that most dislike. While I agree it stands out a bit I thought it actually had a dual clever purpose. Looking at it locally it appeared to be a Puffy decal sticker which I assumed was for marketing but Also to act as a cushion to support the playfield when raised so as not to scratch the custom anodized/painted speaker housing. Similar to the rubber door stops Stern puts on the top corners of their machines recently. Is this correct or just an aSSumption. lol

#2099 6 years ago
Quoted from Sinestro:

The rubber door stops on Stern’s games don’t line up with the playfield. They are too far apart.

Ok. Now you have me curious. Why does Stern put those or the holes in there then? For shipping?

#2128 6 years ago
Quoted from VividPsychosis:

Got my game!!!!! Works 100 percent out of the box. Had to adjust the trunk shot down one. Having the game in my house, it is gorgeous. Played about 10 games and wow it plays so so much better then the one at VUK. My legs are quite a bit higher and the action from the pops is WORLDS better. Anyways, here are some photos. The packaging was awesome. The cabinet looks really good. That textured powder coating is really nice. The color is fantastic. The backglass is simply awesome. Best in Pinball.
The game does need some adjustments. they aren’t really issues just an adjustment needed. Perhaps you guys can help or rosh. 1.When I plunge the ball, the ball rubs against the rubber posts on the way out of the shooter lane. I had it happen on my tspp but this game is also doing it. Not sure how to fix it, but it does screw up the plunge from time to time.
2. The seance scoop, shoots the ball out kinda squirrelly. It always comes out but sometimes it’s not exactly friendly, sometimes it hits the top of the sling, other times to try’s to go down the middle.
Okay, I’m going to go back to playing. Adios!!!!
Here are some photos. One is Houdini with no lights on in the house with normal game lighting, the other is with pinstadium on. Still gotta mess with the settings to get the color dialed in the way I like it. Right now it’s set to rust brown to match the rust tones in the playfield. Enjoy!

Looks great and Congrats! Seems like Canada was the first area willing to take the plunge as the direction most are headed. Very cool can't wait to get mine. Looks like you have your priorities straight as the first mod you installed was a beverage holder. lol

#2150 6 years ago
Quoted from PinMonk:

I thought the software auto-adjusted, like Ghost Flips on MB. It doesn't?

This is a simple adjustment in the software coil settings. No game knows the installation setup or leveling and every setup is different hence the reason some don't have a great experience at location test sites. They install and sometimes skip the dialing in part. The catapult power is different on a 5 degree level playfield setup over a 7 degree fast play setup. Set correctly this thing is as accurate as Michael Jordan!

1 week later
#2270 6 years ago
Quoted from Jamaster10:

Pincades is in the building @ Louisville arcade expo
Come on by and play Houdini

I’m sorry but that LOTR is Over the Line Donny! Nice setup!

#2308 6 years ago
Quoted from BarryJ:

Yes we are both here to help!

Thanks for the additional support Barry. Josh is a rock star in my book so the more the merry. You Could however post Josh’s Home phone so we have 24/7 access! Lol. Looking forward to my (3) machines ordered but per Joe at PinballStar you guys are making sure No detail is left to chance. Worth the wait.

#2334 6 years ago

I placed my order for (3) machines back in June 2017 and have heard no new updates at this point. Hoping API sends some love to Joe@PinballStar soon.....

#2339 6 years ago
Quoted from Rdoyle1978:

Oh great that does not make me feel good. Joe told me that the machine would ship to my door from Chicago, but I guess it still ships through his account. This is hella confusing, especially with other guys I’ve called saying they can have it in a month. I figured Joe had some pull, he always puts on such a great show

I’m with you. Assumed with a June order I would be higher on the list but with all the Canada and other shipments there apparently was a longer line. Sad thing is I’m only 15 minutes from the factory but it looks like the wait will be worth it. My orders will stand unless my POTC CE comes in first or CG drops a surprise release bomb of awesome before that time. That could sway my patience. Lol

#2341 6 years ago
Quoted from Rdoyle1978:

CGC just announced a delay to remake 3, so ... hopefully JJp comes through. I’ve been waiting on houdini since after it was re-unveiled. It will be in the collection! I think my enthusiasm is turning into entitled complaining though So I’ll just enjoy what we have for now. And maybe a couple trips to the place nearby that has one on location!

Lol yep that’s what I am doing again tomorrow. Heading over to 257 to dump yet more cash into a row of games I bought but can’t have yet. Lol. What kind of sickness is this!! If you get your game before me though be warned you will have a visitor! Lol. I’m out in Norfolk visiting my kids bi-monthly.

#2349 6 years ago
Quoted from konjurer:

I don't remember exactly... maybe September??? The list at my distributor wasn't very deep at that time. I still wasn't sure Houdini was the way to go. I almost went with TNA. Still want that TNA but Houdini was too much of a dream theme for me and packed a lot in for the money. When I finally got to play a Houdini I was very happy with my decision to reserve a spot.
I certainly feel your pain if you've waited longer than me! I like my dealer so if his pre-order list was already lengthy I still would have stuck with him.

Nobody should feel any pain. This Is an awesome pin and will certainly be worth the wait. A great team whose only fault is wanting to make sure every game is perfect. Look on the bright side, they are still 4 years ahead of the wait for The Big Lebowski!

#2353 6 years ago
Quoted from foxtj24:

How are the quality of the balls? I generally toss the ones stern includes and use the Shiny balls from pinball life. How are these in comparison?

They are Houdini Magic spheres! Better know as round pinballs... Everyone has a personal preference, I'm sure these will be simple balls like all games.

#2367 6 years ago
Quoted from PinballSTAR:

I just wanted to get the info out that all this order of who gets what is very regimented with not just AP but every company. You are in line, we are in line, and we all want it done fairly. I just felt an explanation would be helpful.. We all get there's a lot of angst and anticipation at this stage... We expect it... We see people wait for 6 months patiently then when the first game ships everyone gets 'excited'... We love that, but we also need to be realistic... I learned early on to not 'tease' or guess dates even if I wasn't trying to be untruthful, people take what you say as gold, even if it's a guess... I personally prefer to do these sort of lengthy explanations to customers so I am transparent and they understand the process vs just being told '2 months, it's coming'. The truth right now is no distributor unless you're next on their list has a firm handle on when we are getting what... I get mad when I hear 'I can get you a game next week' I know it's BS, upsets customers who are waiting their turn, and it makes us all look bad. We can guess timeframes, but the process is JUST starting and the team at AP will get there soon where they can tell me 'you've got 10 coming in the next 30 days' or whatever and then we can go to our customers with firm answers. It's just still early is all and the reality is not many have shipped in the whole scheme of things, and for good reasons mentioned above. I can tell you what happens having lived through WOZ, the Hobbit, and other roll outs that took a long time - in a few weeks, or months you'll have your game and the few weeks or months you waited and were anxious will be a distant memory and all we'll be talking about is gameplay, how to complete modes, how to backhand this shot or that shot, somebody got to the wizard mode, etc.. Have fun, be nice, these guys will deliver - nobody wants your game in your basement more than AP and your distributor ! : )
Joe

Bravo Joe, now wheres my game? lolol Next your going to tell me theres no Santa! By your tone I suspect your day at the CPA wasn't fun. All good and do as always appreciate the update. Don't worry we still love you ; )

#2369 6 years ago
Quoted from PinballSTAR:

Richie Wrench is still the king - he doesn't give a shit when he gets his game though - he just wants everything different than what the game is announced as ! He's a special kind of crazy ! : )

Granted I have read some of his posts, I'm Glad he only has Your phone number. lol Take this for what its worth, I actually appreciate how high strung (in a good way) you get about your business and how you safe guard your reputation. It shows you give a crap! Love it. Now about that coin door color on my POTC CE..... Richie said I need help him persuade you lol.

#2401 6 years ago
Quoted from PinMonk:

It's going to need a full cliffy set, but as of the last time I checked, AP hadn't loaned cliff a Playfield to make a set of protectors yet.

Curious, where do you think it needs Cliffy's? I have them on all my games but it looks like there is only one VUK which appears to have a protector around it internally. Are there other places other than the standard shooter lane that I am missing?

#2411 6 years ago
Quoted from Ericc123:

Just got a call from my distributor asking for payment in full. Hopefully I’ll have my game in 2-4 weeks!

Congrats! Roads are clear in Chicago so it should be a quick trip.

#2438 6 years ago
Quoted from Pale_Purple:

Only played ten games on Houdini so far but it feels good. Hard shots and a bunch of different modes are right up my alley. Very happy a location not too far from me picked up one of the first 50.
Has there been any talk of a second game from American Pinball? Excited to see what they do next.

Second machine?? How about making the First machine!! lol

#2444 6 years ago
Quoted from CUJO:

Wow..they are up to Game # 110. I received my Houdini #77 just this past Wednesday. That's 33 Houdini's in under a month or about one a day.
Mine was Built in Feb2018..they don't seem to narrow it down by day...
I'm enjoying mine for sure...Great pin!

I’m enjoying #257. Or should I say playing the one at 257. I figure if I play it enough at $1 per play I will eventually own this one! Lol

#2486 6 years ago
Quoted from rosh:

Yeah, probably the worse presentation I have ever given. Between being exhausted and distracted by knowing the Michigan basketball game was starting, I was clearly off my game. I apologize to those who sat through it.

I must have watched a different seminar. I thought you as well as your team showed true excitement and commitment to a wonderfully executed game without making any over the top promises other than to make the best game possible. My guess is with the tireless hours your team has put in this must have seemed like a vacation compared to recent times. Looking forward to the game(s) and certain to see many amazing future titles from API.

#2590 6 years ago
Quoted from FightNightFZ:

Wish I would have read about all this stuff before I ordered earlier this week

Not that this will help but his new kits are now designed to be universal so you could always install them on a different game or sell them worst case.

#2611 6 years ago

Curious. Does API or has API suggested a so called definitive suggested play slope for this game? I am just amazed some people have VUK issues and others its just perfect. API is testing the crap out of EVERY game before they ship. Better QC than I have seen in Any pin company yet one persons installation is different then the next. Seems like the only common denominator is the end installer. Is it possible they designed and tested the games at say 6.5 degrees for perfection and owners are using a different angle? Or possibly not properly leveling at all? My Star Wars as an example just plain stunk until I visited a friend and he showed me the angle he uses and Bam, the ball rolled like an arrow. Just a thought as I find it hard to believe these could be different. Unless of coarse they are in Australia where the ball rolls the other direction.

#2615 6 years ago
Quoted from Ericpinballfan:

Vireland said it best.

Game is supposed ro be 6.5. Out of box all leg levelers all the way up.

Good tip thanks. That will help should I receive my games some day. lol Makes sense at 6.5

#2617 6 years ago
Quoted from Ericpinballfan:

Well...i guess i could word it better.
Leg levelers scrwed all the way up, not out...thus leg levelers as close to leg bottom as possible.

You will get your game soon i suppose as soon as its made. The wait is based on when you put deposit in.
The AP gang tried to make this game out of box as easy as possible. Thus the design of out of box, leg levelers up, they come out of box this way, then game should be damn close to 6.5. Now if you have carpet or such, may have to make small adjustment.

The answer to that is June with full deposit. Anxiously waiting non the less unless CG announces something on my wish list lol. Hoping to feel the magic soon.

#2642 6 years ago
Quoted from greenhornet:

re: pinstadium lighting
all manufactures should add controlled lighting packages as standard.
.

Just a suggestion for Scotts best interest. I would keep the PS light feedback on his thread where everyone that wants it can find it. He has been doing a better job of Moderating his marketing and this nor these photos will help his cause. lol

#2645 6 years ago
Quoted from konjurer:

I agree with GreenHornet. And it would be rude to go into the PS thread and suggest that all manufacturers should have stadium style lighting... but they should.
Houdini essentially does have a strip of LEDs at the back of the playfield. Just need to add them to the sides as well. Make them RGBs and we’re in business. Maybe on Oktoberfest.

I simply suggested taking the Pinstadium content and moving it to the Pinstadium thread. I Too have them on Many of my games but I choose to share my experience on that thread for others of That interest to find. This thread is best served by API and the users with interest and even issues regarding Houdini. As soon as this Game thread gets polluted with Product fodder it will quickly become useless. Love my PS lights and Scott os great. This channel in my view is for Josh and the API team Houdini support.

Plus. As management has already made Written statement on this thread that Mod lighting will Void your warranty Why would you want to temp fait posting this in this thread?

#2667 6 years ago
Quoted from ZMeny:

I regularly complete it but it helps that I hit a magic target to spot a shot for me haha. It’s now one of my favorite modes. If I can just conquer the vanishing elephant I’ll be in business.

To defeat the Elephant you have to use the same strategy used in Erwin TN (Mary). Worked for them almost. Crazy folks in that town....

#2687 6 years ago
Quoted from Rush1169:

Are Houdini’s ready to ship from distributors? I want one, but just want to call, pay, and play within a week. . .

Yeah good luck with That! I ordered in June and still no sign. Call a distributor and your be in que. Just ordered an Escalera from Larry at Flippin Out and he is an API dealer, give him a call he is Incredible with support!

#2742 6 years ago
Quoted from Ericc123:

You’ve probably never bought a game from Spooky, Dutch Pinball, Heighway, Zidware etc. American Pinball is doing a great job for anyone not named Stern pumping these out. Look how long it’s taken Spooky to make 100 TNA’s.

Lol, the only problem with your example is Many of the OEMs you listed have only delivered Promises and false hope. API is doing it slow and steady but in a Forward direction! Stern on the other hand while Fast follows the ship it now and figure it (fix, failure, code) later. Does not make for a happy client in most cases.

#2794 6 years ago
Quoted from Rdoyle1978:

Let’s get some over to the east coast Guys...

Yes PLEASE! Wish I ordered in December instead of June......One lesson I learned in this cycle having ordered Many dozen games in the past. Joe is Awesome but ordering from the Largest distributor only means his Line is Longer. Just an observation. It is fun to pester him at all hours though. All good as long as CGC doesn't drop the title (we assume) before my some day Houdini call. Then Mr Flippen Larry will be on speed dial and put Houdini in the maybe some day pile.

#2907 6 years ago
Quoted from pinballinreno:

The ball looks like should be resting on the post not stopped behind it so that when the post lowers it releases the ball?
Is the pitch ok?
Does that ramp need more pitch?
Is there something on the ramp stopping the ball?

Pretty sure thats where the roll over lock switches are? I recall there were issues with the ball hanging up or not registering in the beginning but I believe they worked that out. Check the switches.

Edit. Sorry replied from phone before seeing Josh already answer.

1 week later
#3017 6 years ago
Quoted from PinMonk:

Invisiglass = Magic Glass. Glare reduction and better visibility.

No it's Magic! it simply disappears!! lol Lets hope they shipped as many to the distributors as they are selling at these shows for walk ins......

#3035 6 years ago
Quoted from PinMonk:

The unpack checklist Houdini ships with is pretty spot-on. Basically just check coil strength for the lower catapult (that shoots to the chest), the upper VUK (that feeds to the lower catapult- it should BARELY make it up the VUK so the ball is slow enough not to fall off near the end), and the upper catapult (again, so it's slow enough that it barely makes it into the upper wireform that feeds to the right flipper). Maybe turn the ball serve to the shooter lane coil down and the flipper coils set to 21 or 20. They were a smidge too strong on ours and caused too many airballs until we turned them down. There's also a ball trap on the right side that AP is making a diverter for. No idea if it's done and shipping with the new pins or still coming, but if you get an airball on the right, the ball can get stuck under and to the left of the Spirit pointer.
If you're putting it on a route and install a dollar bill acceptor, note that it will be a pain to close the coin door because the DBA hits the coin box unless you push the front edge down slightly (like 1/8" - it's that close to being right) as you close the door. This is because the cabinet for this and AfMr are slightly out of spec to the small side (hence the plastic lockdown bar "bumpers" on the inside sides of the lockdown bar of AfMr to keep the lockdown bar centered because it's too big for the slightly-too-small-for-standard-Bally/Williams parts cabinet). It's an annoyance, but I blame Churchill for that since they knew they had a problem with AfMr and didn't correct it before they made the Houdini cabs.

Thats some Great tips and advice. Thank you for sharing this! I love cheat sheets.

#3057 6 years ago

The API team, booth, and games were Spot on perfection at MGC. While a newer company they Clearly know how to do things right! Hats off to Josh for his time and continued excitement to share the amazing world of Houdini to my wife and I. There is no doubt they are proud of what they created and accomplished as they Should! We are both excited even with the incredibly long wait to Finaly be getting this home! Thank you Josh and the Entire API team for this beautiful and fun work of magical art. And thanks for not Removing primary features prior to Shipping it! Lol

#3072 6 years ago
Quoted from mbelofsky:

Houdini set up next to my Theatre of Magic. I needed to set the lower catapult from 27 to 24. But all other settings were good. I added the target decals but did not do anything else. I did have factory add blades. Will probably add the shaker motor.

Wow impressive lineup and collection. Congrats

#3075 6 years ago
Quoted from Ericc123:

Larry is a great guy, if you are looking for a Houdini I would highly recommend him.

I second That! My Escalera is arriving Tomorrow!! Couldn't have been a smoother transaction.

#3077 6 years ago
Quoted from Insanity199:

Larry shines in that area.

Are you referring to the MoonShine he uses to get the sale? lol playing. I have several machines on order with him and can't thank he and his amazing wife enough for how wonderful they make handing over $$$$$ so painless.

#3111 6 years ago
Quoted from MT45:

I just couldn't help myself and ... thankfully my wife was cheerfully accommodating! I was inspired enough by the Steampunk game art to order both of us a set of costumes to match this special game.
Tonight we set up the photo lights, tripod and the DSLR and then took a million shots to get these.
Houdini is such a unique game and we both loved meeting the team that built it while at TPF.
To Joe, Josh, Barry and the entire API team we say Congratulations on a fantastic game - sell a bunch!
Enjoy the pictures. We enjoyed taking them

Now that is All in on your pin decision together! Very cool and great to see wives enjoying the fun along side for this crazy hobby known as pinball! Beautiful game, beautiful wife thanks for sharing.

#3171 6 years ago

Mr Josh. With high hopes of finally getting my machines next week (Finally!!) long ago you mentioned doing some updated light show animations and wondered if that was done or still in the works? Seemed like the only thing missing though not all that important just a nice finishing touch. Just curious.

#3174 6 years ago
Quoted from mbelofsky:

Introducing Franken-Houdini with all original parts except the wire gate from a 1970s Williams pinball machine. I’m waiting on the replacement gate from Barry but had one to try.
Just updated code and about to play.

Very creative! lol Gotta do what you gotta do to get your Houdini on! And thanks for the previous tips, hoping to make the milk shot easier myself.

#3181 6 years ago
Quoted from Ericpinballfan:

Lloyd, did you mean MB?...is that a hint?

Yeah, tell us this is the Houdini thread and we wouldn't tell Anyone!

#3278 5 years ago

Sooooo close! After 10 months of waiting I Believe this is the week I Finally get my Houdini's!! Urika! I have a chalk outline on the floor waiting for his arrival and the Escelara is all charged up for the decent. Just waiting on the green light from Joe at PinballStar!

#3280 5 years ago
Quoted from Ericpinballfan:

Let's all text Joe at 3am and get this game to you now. Worth the wait Modfather.

First off Love that idea and intend to text him just for fun all evening with Every game played. Second, while honored the ModFather is the Man and in a league of his own. Not me. Love his stuff very much!!

#3301 5 years ago
Quoted from bobukcat:

I've never people so thin-skinned over a pinball machine insulting your missed shots, lol. I think the insults are all pretty fun and well done.

I want mine to say, "Oh your so good" "Your hot" "Your the man" "your the Best" "nobody plays as good as You!" .... Scratch that, then I will Know the game is insulting me by lying!

#3341 5 years ago

Any chance you could Misplace the spinner assembly for say 2 days so I can make one and correct the issue for future use? Actually not kidding, aside from the electronic board I could reverse engineer that in about a day. Would be SO cool to bring that back to life as an Underground type feature. Had to ask..

#3399 5 years ago

Finally received my games and So worth the wait! Both worked great and nothing but Praise to the Entire API team for an amazing game all around. From packing to QC every detail was spot on for both! Thank you Joe, Josh, Barry, Jeff and Everyone the worked their butts off to make this wonderful game a reality. Have a few minor adjustments to make for my personal preferences but I can't thank everyone enough. Your hearts and efforts show clearly in every detail. A special shout out to Joe and PinballStar for listening to my every call and text at All hours for his great support, honest commitment, and true passion for pinball. While the distribution order and disbursement seemed almost comical he stood by my side committed to getting this across the line. Hopefully for the Long Productive future facing API these kinks of flow and marketing will be corrected. If I didn't have Joes shoulder to cry on and punch I would have Certainly moved on to other options. Don't worry Joe, I'll still call to harass you for funzies!

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#3401 5 years ago
Quoted from Ericpinballfan:

Mod couple...( Got it right this time)
Congrats on your new game.
What numbered machines did you get?
Think I see Hou1208? And?...
Wow....So amazing American Pinball!
Do i count 100 machines shipped in April?

My games were #218 and #208. Both Flawless! Time for the Mod Couple to get to work......

#3447 5 years ago
Quoted from Rdoyle1978:

Joining. The. Club. On Wednesday!!!

Bravo to you, finally moved up the list to the finish line. Congrats!!!

#3451 5 years ago
Quoted from foobeer:

I am now the proud owner of Houdini! Thanks to zmeny from SDTM for letting me buy his baby to let our family enjoy it for a while.
I first played Houdini at Chicago Expo, but the lines were long and they had quite a few breakdowns, so I was left a bit frustrated and underwhelmed. I then got the chance to play it again at Louisville Arcade Expo and loved it! I originally went over to put time on JJPOTC, but found myself wanting to play more and more Houdini instead. In fairness to JJPOTC, the machine that was at LAX was having issues and not playing very well at all.
The shots are definitely tight and I shoot enough bricks on it to build a house, but it doesn't stop me from enjoying the unique layout, fantastic rules, well integrated theme, and overall awesome game!

Congrats. Houdini with a pinball celebrity pedigree! lol Zach is great and I am certain the machine was well cared for. As for the brick shots, I am having the same learning curve. At times I just have to shut it off and come back later as I feel like I am spending more time bricking it especially in the key lane area then shooting. Not sure if there are ways (level etc) to dial it or me in better but time will tell. Congrats.

#3475 5 years ago

One non complaint observation I wanted to share having Houdini for just a few days. The play and features of the game are Very power sensitive!! On day one I tested the game and the catapult was missing by a few inches. No issue one bump of coil setting and it’s spot on. The next day playing my wife decided to play CV and turn on one of the slot machine. Catapult way low now and it won’t even pop it up the wire ramp. Dial it up just one again and perfect. Shut off CV and Bam it’s practically hitting the back box! Just an observation especially those that have shared concerns playing at location spots where some or many games may be in use. Just Starting a second or third pin would cause the Houdini to act poorly from VUK to flippers etc. not sure I ever seen this temperament in any game before but thought I would share for others as these hit home/field arcades.

#3477 5 years ago
Quoted from pinballinreno:

I used to have that problem.
Now I have dedicated 20 amp power to my game room.
It's on a separate panel.
But when the street power is low I can feel it in the games.

I have 3 dedicated 20 amp breakers to the game room also plus I must remind you said you still do not Own a Houdini I believe?. You can typically run 4-5 machines on a 20 amp circuit. Not so much in my opinion with Houdini. In testing, if I run 2 machines of my 12 (seen someone else prior make this observation) if you hold the flipper up in an attempt to dead catch it will basically knock the flipper down just with ball hit. Also have odd volume issues raising and lowering on both machines though I’m not sure if that’s power related. Just for fun we turned on Star Wars, Hoidini, and CV and the Hoidini catapult barely made it half way. I can only turn it up if I Know that the other games will be in operation or it ball over trunk time. Finicky fella this Houdini. Think I’m learning why pinball machines always had so many monster capacitors for so many years. Makes sense now.

#3480 5 years ago
Quoted from PinMonk:

I'd put a multimeter on the outlet with the machines going in that situation to see if you're getting consistent base voltage.

Ok I can do that thought I fairly certain with the 100amp service that room has never had an issue but I can check again. In turn, I would ask if you could dial you Hoidini in and fire up those other 2 machine (running not GI lighting) IE playing all three as friends come over and let me know if that doesn’t change your Houdini capabilities. Then for fun turn them off and only run Houdini. I suspect it will be different?

#3482 5 years ago
Quoted from PinMonk:

I adjusted the catapult at my house and played it for a week with no other pins on that circuit in the garage. Brought the pin to the location with the other pins and didn't have to adjust any of the coils. Worked the same with 3 pins on one plug as it had at home when it was the only pin in the garage. At the location, there are many cases where all three pins are being played at the same time and no issues with Houdini's catapult or flippers that I've seen.

Thanks Virland, always value your input. I will keep an eye on maybe it’s just breaking in. Just wanted to share an observation for others that have made comments about inconsistencies in play from location to location.

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#3593 5 years ago

A mini infomercial for the Awesome Houdini!! The Mod Couple is Proud to introduce our first Custom mods for the Magical Houdini!!! Behold, "The Water Torture Mod" Ahhhhh. lol It took us a long time to get this beautiful machine so we thought we would start off with a highly detailed first step. The Water Torture Mod is fully plug and play like all of our products and completely reversible. We tried to honor the beauty of this game and the mystery that is Houdini. Each mod is hand made with exacting detail with airbrush and hand painted details down to the bubbles and fish glass lenses! Color changing LED effects give a spooky yet theme correct look. Small custom details done in 3D such as the HH monogram and hand painted raised rivets. Authentic 1912 Houdini image Colorized by hand via Mama Mod Couple for a unique flare. A Mod fitting that of the master magician himself! This kit includes all mounting hardware complete with step my step instructions and color photos to ensure a perfect installation. These kits are in final assembly and will start shipping Next Week! Total cost for the kit will be $85 plus $7.25 US shipping. These take Many hours to produce but we believe this game deserves a custom fit! PM for interest or questions. Thank you for your interest in our products!!!

The Mod Couple!

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#3605 5 years ago

Thanks to all for the interest and orders! Our kits are now complete and shipping this week complete with adjustable stainless mounting hardware and easy to follow instructions and no this will not avoid your warranty. We appreciate all the feedback and interest, Houdini deserves a new/old trick of mystery!!

The Mod Couple

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#3610 5 years ago
Quoted from Rdoyle1978:

Well the good news is a lot of us have never even noticed. As someone who has to carry that big cab around sometimes, I appreciate the lost weight! Haha

You must have moved a different machine. lol Houdini is build like a quality tank which is a Good thing. I would have thought it would be lighter but moving it down stairs was a magic trick in itself!

#3617 5 years ago
Quoted from Rdoyle1978:

1/4” but it is very tight

My guess is they solved the key sizing issue as mine from last weeks installs worked perfectly. And Bravo for the packing, clearly some protective planning went into the packaging on this one. Flawless.

#3685 5 years ago
Quoted from Rdoyle1978:

A little birdie told me it’s almost ready ... but I SERIOUSLY doubt it’s Kugler Family Pinball! ...Didn’t that already come out?

KFP for the Win! I understand JJP is working on that already with a Quad spinning hexagon disk. Just a few more details to work out. I think AP is working on an unlicensed theme called "Pinside, there and back again" at least thats what the talking bird told me!

1 week later
#3882 5 years ago
Quoted from hawkmoon:

Wow,Mod couple is already out of stock on the Water torture mod!!!!

We are back in stock for All mods just send me a PM and it can ship next day. Thanks to All for your interest!

The Mod Couple

#3885 5 years ago
Quoted from WW2GURU:

About 48hours after it was posted. Must not have made too many on the initial run.

We were actually Amazed at the response. Didn't think that many games shipped but we put in a Full weekend sprint and All orders shipped on Monday as promised! We now have stock at full again and All items are available to ship next day again. Thanks to everyone for the interest, we are Honored to be part of your wonderful collections!!!

#3914 5 years ago
Quoted from pinballinreno:

Maybe it should shake when the ball launches like a cannon?

That would be a cool touch!

#3938 5 years ago
Quoted from Rdoyle1978:

Thanks for the update, Barry! What does the kit include? Is it just the post rubber?

Don't think he was offering a kit simply a .07 solution assuming most people with a pinball machine have a spare 3/16 rubber?

#3939 5 years ago
Quoted from BarryJ:

Sooooo.....
Engineering wasn't to happy with my last skill shot fix! Who would think hammering next to the playfield would be an issue!?
Now to introduce the new and improved skill shot fix, guaranteed to let you hit all 3 targets "if you have the skill" or something like that.
Call me if you need help 833-API-HELP
**You will need one 3/16" post rubber, which you should already have lying around**
B

Bravo team API. A rather simple yet elegant solution! Way better than arming the troops with hammers. lol I love simple...

1 week later
#4105 5 years ago
Quoted from ElectricLou:

Thank you very much. If you still have a minute, can you confirm that you have the same red leds on your boards when Game is in attract mode (see pics).
Only weird thing is some of my wires are not routed as yours (purple/white/black). Mine is coming from the right. Anyway
Can you also take a pic of the board between both flippers?
It really helps!
Thsnks!!

Ok not sure what the topic was but that 3d photo made me laugh! Not sure how you managed to get Houdini to do a Kilroy was Here but that pic is priceless. lol Thanks.

#4108 5 years ago
Quoted from konjurer:

I can't back hand it either. It's interesting that I can backhand a similar shot on my KISS that other KISS owners can't seem to backhand. Not sure what would be different from machine to machine. Regardless, it doesn't matter because I can hit the lock shot from the left flipper about 50% of my attempts. Maybe even more like 75% when I'm feeling it.
My advice? Keep trying to dial it in from the left flipper. It's not bad at all! The sweet spot is from a cradle...letting it roll 60-65% of the distance down the flipper.

Just a possible suggestion. I had issues with back handing the shot at first then for giggles I opened the goodie bag API provided and checked my flippers with the fancy gauge thingy they provided and sure enough they were just Slighly to low. A minor adjustment and the back hands were flowing better then Sarina Williams! Well maybe not that good but much improved. Just a suggestion. Also from my poor learning curve, if you changed your flipper rubbers to a different type for color etc things will bounce much differently. The Titans looked great but came with a learning adjustment curve...

#4214 5 years ago
Quoted from DennisDodel:

It never gets old............

Plus would be an Awesome Pin! Any Monty Python direction would work worldwide....

#4280 5 years ago

Introducing "Q The Robot" Houdini Illuminated custom robot Mod! Save Houdini from the Robots!!!! The Mod Couple would like to introduce our new "Q" Mod is a perfect smooth finish scale add on to the robot lane for an improved visual target to defeat the robots! Each Mod is hand crafted, hand painted, and designed as a removable plug and play complete kit. Robots belly is an illuminated color changing lens detailed with gears so you can see his inner workings. Also notice the mouth illuminates as if he is talking! Traditional "HH" side detailing, hand painted accent rivets and eyes. Includes full color installation instructions with photos. SPECIAL. Save $$ on Houdini options with our Grouped Houdini Collection which combines our Houdini Water Torture Mod and the New "Q The Robot! Group and Save. Both available Now via our New website store www.TheModCouplePinball.com Thanks to Everyone for your continued interest and support!!

The Mod Couple

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#4326 5 years ago
Quoted from lodgingdolphin:

Pee Wee’s Big Adventure Pinball confirmed!

That would actually be pretty cool and Oh so much content.

#4328 5 years ago
Quoted from pinballinreno:

Tissue dispenser mod...

Lol. Plus hearing "I know you are but what am I" after every drain would be funny.

#4380 5 years ago
Quoted from BladeFury:

Q The Robot joined the party! Great work MOD Couple!

Thank you So much again. We are Absolutely Honored to be part of your and many others wonderful collections. Houdini is a masterpiece we are commited to making every effort perfect. We have one coming in the next week (ish) we believe everyone will like. A bit of a challenge but this beautiful game deserves every attention to detail.

#4381 5 years ago
Quoted from LTG:

Is that required tech support gear ?
LTG : )
Disclaimer : I wonder if they have that available in fat ?

OK that thought made me slightly spit up my lunch from 2 days ago! Sorry Lloyd but I fear your days of leather pants are over my friend. Thankfully!

1 week later
#4555 5 years ago
Quoted from LTG:

Leaf blade switches under them ?
Then this - When you adjust a leaf blade switch for the pop bumper. Power off. Look at it below the playfield. A plastic rod sticks down from the pop bumper skirt and pushes a plastic spoon fixed to a lead blade. Be sure the rod is centered on the spoon. ( on an older game be sure the rod isn't worn or spoon is dirty where the rod rides ) Then the spoon blade should just be resting on the rod, not pushing it. The shorter bottom one should be close enough so the slightest ball hit triggers it, but vibration doesn't.
LTG : )

Curious LTG, do they make a lighter internal rebound spring for pops? Never looked but it does seem like the ones on API are firm and require more bump to activate.

#4591 5 years ago

The Mod Couple is Proud and Honored to announce a partnership with #Ericpinballfan to offer his Amazing and creative Houdini premium mods! All of his highly detailed Houdini creations will now be offered along side our Houdini collection via our web store www.TheModCouplePinball.com We are excited to work with such a creative and talented guy (and his wife gets some much deserved credit!). We look forward to working with Eric and his wife and feel Confident he is a wonderful fit for our team and this creative hobby. All of his products are now available and in stock so he can attend to his work and family duties and come home with newfound inspiration and creativity for Houdini and others! Thanks for joining us Eric!

The Mod Couple

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#4622 5 years ago
Quoted from Rdoyle1978:

Any thoughts on why we don’t see this issue with other games though? Could there be a supply issue inside the cabinet? I’d much rather buy a bigger/more stable PS than a Variac or Line conditioner

I have to agree. NOT a bitch on Houdini but in my collection of 20 other games I have never had issues requiring me to check my supply voltage, buy Variac, or have my home rewired to play pinball? Just seems odd that This game requires such specific and perfect facility requirements compared to Any other machine I have ever owned. Still say this game specific power issue is why there are so many differing experiences playing especially at location setups. Can't always be the tech just sayin.

#4623 5 years ago
Quoted from Yelobird:

I have to agree. NOT a bitch on Houdini but in my collection of 20 other games I have never had issues requiring me to check my supply voltage, buy Variac, or have my home rewired to play pinball? Just seems odd that This game requires such specific and perfect facility requirements compared to Any other machine I have ever owned. Still say this game specific power issue is why there are so many differing experiences playing especially at location setups. Can't always be the tech just sayin.

Goofy test (which I tried) as my wife was tired of playing solo on the game adjacent. Plug a hair dryer into the same outlet as Houdini. Turn it on mid game (foot warmer) and the catapult makes it half way to the chest without changing any settings. Bohemian test rig. lol

#4625 5 years ago
Quoted from PinMonk:

Power supply needs some more large caps to even out the power?

Theres a reason Bally/Williams/Others put all those big redundant parts into the pinball machines. Just an observation. Not all sites/locations are created equal.

#4648 5 years ago
Quoted from BladeFury:

Tilttopper Houdini Topper finally arrived! Very well built just like all his others

Looks great, love all your personal lighting effects. Very unique and a good look.

#4702 5 years ago
Quoted from jeffspinballpalace:

AP has a good system of distributors, I count nine unique Houdini ads in Market and couldn't fit them all on one screen.

Think you can pull a few of those as those are in the list of selling and moving on not distributors....

#4718 5 years ago
Quoted from GAP:

GAP is offering customized Houdini pinball machines in the box.
We can build a custom Houdini pinball machine to your liking. Each game will be taken out of the box. Modded and put back into the box and banded back on the pallet. No modification to the wiring or electrical components of your game. Topper power source is a wall outlet. Water torture chamber and robot lights are a reg bayonet light build that replace the bulbs in 2 gi spot lights. We will also install any other Houdini mod you may find on the net.
Mods you can add:
Laseriffic topper
Skin blades
Water torture chamber from Mod Couple
Robot mod from Mod Couple
Seance mod
Ouija board
HOUDINI announcement sign
Shaker motor
Magic glass.
Key chain
Speaker panel Engraved Houdini tag
Pm or Contact us at Great American Pinball for a custom Modded Houdini.
We have super cheap shipping rates all over the US.
Www.greatamericanpinball.com.

Way to raise the bar and value of a great distributor! You would be hard pressed to find a more dedicated or supportive distributor than Mike at Great American. Good person and great dealer.

#4779 5 years ago
Quoted from PinMonk:

It's nowhere near as accurate as the catapult, either.

Not so sure about that statement?? I have yet to Ever see AS miss that shot on my person machine. Houdini not so much.

#4835 5 years ago

With the Huge success of Houdini the theater is getting a makeover. The New API theater is now in 3D!! Introducing the API Grand Theater 3D Facade makeover Mod! A classy update to bring some dimension and illusion to the famous API Grand. Mod is simple to install over the existing theater plastic and does Not modify the original. (3 minute installation) Each theater facade Mod is had detailed and airbrushed for authenticity. Upgrade your theater Today before the next grand illusion..... Available today from www.TheModCouplePinball.com along with many other premium custom Houdini mods including the fine engraved work of #Ericpinballfan Thanks for looking, our next illusion is coming soon.

The Mod Couple

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#4886 5 years ago
Quoted from CUJO:

Funny you should say that Rosh....should start a thread on pinball box uses next...
Here's where my Houdini box ended up... "2 Devils being married??"

Too funny, my favorite line "I tried to make the tooth fairy but it didn't work out!" lol You got your moneys worth just with the box. They will never forget the great house dad bought them. Thanks for sharing.

#4887 5 years ago

He's so cute and the story so original it just Had to be done! Introducing the Houdini "MODest Monkey" Mod. Small in size but the detail and process for such a simple mod even caught us by surprise. Each monkey is Hand painted and unique down to his little banana for lunch! Steampunk design gear mount and simple to install. Looks best right of the key lane or next to the beautiful planchette. Its your monkey, You decide! Don't monkey around, bring him home now just Don't feed him after dark!! This and All of our Houdini mods are available and shipping now via our website store! www.TheModCouplePinball.com

Thank for looking! (or don't look the monkey is Modest!)
The Mod Couple

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#4890 5 years ago
Quoted from CUJO:

I'm not their dad. These cuties are my fiance's daughter's children.
I do have 5 grandkids of my own and these two make 7!!! Yikes!
Her name is Chloee . She is 4. She is a trip for sure!!! She starts kindergarten this year.
His name is Blakke. He's starting 1st grade this year. He's 5.
I don't think that box is going anywhere for a long time!!!

Well even better to you! Grand kids are a blessing you get to return at the end of the day. lol I do admit I miss when my daughters were that age... Now I to have grand children so I get to Amazon spoil the crap out of them!

#4906 5 years ago

Now on stage... The Houdini "Key Lane" 3D custom sign Mod! Give you key lane a personal touch of character. Each sign done to fine detail with fine wood grain, HH Houdini master key, and hand painted for a finishing unique touch. Easy installation that does not effect the original plastics. Shoot your key lane in style! The magic (Mod) shop is now open! Available and Shipping now via our website store at www.TheModCouplePinball.com

For all your Houdini mods, thanks for looking!
The Mod Couple

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#4917 5 years ago
Quoted from Rferullo:

That's pretty cool but I actually removed the Key Lane / Stage Ally plastic. I found the ball was hitting it and getting rejected about half of the time. Now It's a much more reliable shot. Will it work without the original plastic?
Any thought of making a mod in an arch design to give the ball more clearance? It''s Stage Ally that was the real problem because the plastic sags down on the left.

That’s interesting I have not heard anyone say that factory sign was low or hitting? It’s pretty high I wonder how that would be possible unless the flippers were really set to full power. It’s possible your plastic is slightly bent incorrect? Have you considered adding a washer or two to the single mounting right screw or slightly bending the little bracket that holds the sign? Just trying to help.

#4926 5 years ago
Quoted from transprtr4u:

Think about all the people that buy Stern games... IMO think AP has been doing a great job so far,very transparent and listening to input from us very finicky buyers!
Rosh said he would release code up date after a well deserved holiday!
Can hardly wait to see what is coming but the small issues will be worked out I'm sure!

That I would have to agree 100% on. Granted they are only juggling one model but AP uses Every resource to improve, communicate, or solve issues faster than any company I have dealt with. Especially Josh, I sincerely think that man is imprisoned at AP to never leave his computer working on this game. lol Short of a skill shot and flashing lights Batman Boutique 66 was without Any code for close to a year and half. Not the case now but no comparison to the hours AP is putting into keeping this ship moving forward.

#4983 5 years ago

Did someone call me?

67EC6E42-8406-40FC-8DF5-F40AF5ED5BD9 (resized).jpeg67EC6E42-8406-40FC-8DF5-F40AF5ED5BD9 (resized).jpeg
#5040 5 years ago
Quoted from LTG:

A tiny drop of oil or light grease. I'd leave it alone until when you do a thorough shop job. Then clean and when done put a drop of oil on it. Clean it with what ever is handy. Fantastic, 409, Windex, etc.
LTG : )

Will spit work? I'm out of 409!

#5066 5 years ago
Quoted from Ericpinballfan:

Before everone strats messing with catapult start at zero....
All leg levelers all the way up!
Sorry, thought i should say it out loud again.
Joe B"s design.

Well what you Meant is all leg levelers up if you have a level floor! lol

#5107 5 years ago
Quoted from mcbPalisade:

An "offline UPS" would solve the problem. We used to use them at rig sites because power there was all over the map.
They work by having the battery always power the AC output (inverter AC). The line connection just charges the battery. They cost $800 about 15 years ago. Don't remember the brand names but that is what Google is for.
I still think a good quality supply inside Houdini would fix this.

I do feel you sir are on the correct answer. Instead of trying to service the power for your entire house why not just replace the incorrect power supply in the game with issue? I personally have not had an issue with any other game or feature. Yes, when all 15 games are running a sessoned player could disscern a difference but they all function as designed. How much would it cost to drop in (and which) the transformer this game actually needed?

#5169 5 years ago
Quoted from triggur:

I installed the new release and while it was loading I perused the release notes. I noticed the part about custom_message.png and I drew one up. When it was done, I pulled the install .pkg off and put the .png on it.
I redid the install dance and restarted, then enabled the custom message in the standard admin menu.
I think it might not have actually installed the image correctly because when I restarted, it went into an infinite loop of crashing during boot and rebooting. I downloaded the old version and thank god it installed properly and got me out of reboot hell.
I put the new version on the stick alongside the .png and installed them together, and that time it worked. Phew.
BTW if anybody wants a copy of the .psd file, I'm happy to send it. It has all the curtain and stage layers busted out to slide an image between them, with the blue glow effect on the logo layer to mimic some of the art on the backglass.
Now if only I could put an MP4 on there to animate glowing and film effects on my logo...[quoted image]

Ok wont lie and say I understood half of what you did there but you sir have some crazy talent if you created those images. Very well done!

#5208 5 years ago

You should blame all the slacker beta testers!! Just KIDDING!!! lol I do wonder how Josh can put in as many hours and effort as he does unless he is a chain smoking drinker. lol Rather impressive guy and company.

#5245 5 years ago
Quoted from PersonX99:

I'm hosting a tournament on Sat, and I noticed game times on Houdini can be fairly long. Any suggestions on how to reduce the game times while still keeping the game fun and fair to play?
Thanks.

Just drop the wall voltage below 115 and the games will only take 2 minutes. JUST KIDDING!!!! With all the recent posts just seemed funny in my goofy head. As #Rdoyle1978 said just go for lower saves or none. Move or remove the exit posts and if your adventurous raise that game up to say 6.5-7 degrees and the'll be done before they start.

#5253 5 years ago
Quoted from LTG:

You are ready for tech support. American Pinball should hire you.
LTG : )

That would not be advisable as I do love pinball and this company their are many individuals like yourself that Live pinball. Acknowledge or accept it as you wish but I will go on record and say in my mere 18 years in this hobby You LTG have been the most supportive, knowledgable, and respected resource (and friend) I have ever met or worked with in this hobby. Not only your knowledge but your willingness and drive to help Anyone of any skill or brand. I do hope as API grows they wisely consider bringing you in as a team resource also. Your skillset and drive fits perfectly with their business model in my view. (plus your on call 24/7 which is just crazy lol)

#5274 5 years ago
Quoted from Peer:

We had a great fotoshoot in our museum with a oscar winning role for the Houdini
www.facebook.com/dutchpinballmuseum[quoted image]

That there is a Great marketing photo! Thanks for sharing and creating that. Also an Awesome looking place wow!

#5348 5 years ago
Quoted from Rdoyle1978:

rosh Who is the "Ryan C." who is crossed out on the credits?

I would call it a Smart business decision for API!

#5424 5 years ago
Quoted from Videogod:

Is anyone who has installed the Cliffy's planning on doing an install guide? Here's the message I received from Cliff regarding stripping the play field to install: "Not too hard and not too much to remove. If you know the difference between a screwdriver and a nut driver you can handle it Since I only have a playfield and not the game I havent made an install guide. I've heard from a couple guys who are planning a guide as soon as they get the guts up to tear into their brand new game."

Cliffy's are very easy to install especially on this game. Issues or not they are a great piece of mind and he makes the best product. I am sure if you run into issues questions this club thread will jump up to help you out.

#5445 5 years ago
Quoted from pinballinreno:

I LOVE THE SHAKER!
Really well implemented.
This game is lightyears ahead of the game I played at TPF 2018.
Absolutely buy the game with shaker, art blades and magic glass.
I'm so happy with this game.
ITS BEAUTIFUL !
The code is so close.
It just needs to be buffed and polished here and there with a couple finishing touches.
Well done rosh barryj
It blows away my ToM that I'm selling to make room for it.
It's staying in my small collection for the duration.
LOVE THIS GAME!

Congrats it appears you made a great choice. For me having your wife on board seals the deal awesome. Great looking collection and LOVE that BBB sign so want to get one of those now!! Enjoy your game and couples time!

1 week later
#5597 5 years ago
Quoted from pinballinreno:

That's exactly where I got a chip.
Fortunately its behind the milk can and it's barely noticable.
I'll probably order a sticker to cover it.
Mod couple are you reading this?
Here's a mod that will sell well.
Scratch covering stickers to add to the artwork !

Not sure if there is a Mod opportunity but curious if anyone has considered adding a strip of mylar to the edge of the playfield or possibly to the side art itself? Fairly thin and yes might be slightly shiny but rather strong in most cases. I think Marco sells it by the foot to whatever size you like. Just a thought and yes I agree the side art is painfully thin..

#5601 5 years ago
Quoted from Strummy:

I guess I got lucky. I have lifted my playfield many times without issues.

If you were Lucky you would never need to lift your playfield! lol Sorry had to poke that...

#5608 5 years ago
Quoted from pinballinreno:

I need a sticker to cover this:
[quoted image]

Ok I have a Crazy suggestion but as you have said you Love the game I personally think the PinStadium lights look Amazing on this title and are very much needed. IF you did those lights the rails would actually cover that tear and you would solve 2 problems with one solution! Just a thought and No I don't work for Scott. lol

#5614 5 years ago

Or... you could just remove the old and install the new one? Just use more caution in the future lifting the Playfield.

#5617 5 years ago
Quoted from PinMonk:

Eventually Pinstadium will come up with a bracket that attaches to the cabinet at 3 or 4 points on each side instead of the cabinet so they move with the playfield instead of fighting it.

Agreed. That’s the only thing I hate about them is constantly removing them and since there is no plug your only option is to lay them on the Playfield and usually watch them slide around when you need to lift the Playfield. They work great but a bit of a nuisance at times.

#5631 5 years ago
Quoted from pinballinreno:

I loosened and repositioned the playfield hangers very slightly while pushing the playfield to the right.
I now have a tiny bit more clearance on the left.
The playfield doesn't scrape the left side any more.
I can get the art blade protector in now without prying over the playfield to the right with putty knives.
It fits less snug and now can be applied and raised with only one person.
If the left edge gap tightens up again I now know what to do.

Hmmm, you just gave me an idea. The Shoe Horn Playfield Mod! lol

#5646 5 years ago
Quoted from PhantomO:

Smart idea. I was gonna rob one from Lord of the Rings.

Don't you dare! Make Balrog very angry!

#5694 5 years ago
Quoted from CUJO:

Yes, Mr Kugler has been absent here for quite some time...
Hope all is well and just busy!

Josh and the entire API team are always around and working their butts off for customers. With another game around the corner they have their hands full but I will bet if there are issues/concerns sent to them through the company support site they will always be there to help. Pinside can be a full time job at times so concentrating on the work at hand has probably caught up with them.

#5697 5 years ago
Quoted from Vino:

They probably appreciate the sentiment but
not sure about the 2.5 rating you gave the game.
Wow, really?!

Because my family nor my guests didn't enjoy the game doesn't mean I can't appreciate how hard they are working or respect the enjoyment others have for the game? Yes, for us it was not a keeper and not all games can stay. I don't lie about our enjoyment of a title but I certainly don't tell others what they should enjoy either. Owning a pinball machine doesn't have to be a democracy. I do hope you enjoy it though!

#5705 5 years ago
Quoted from pinballinreno:

You might want to revisit your review since the last or next code update.
The game is really coming together now.

It has but bottom line the game while pretty was not Fun specifically the shots nor the mechanics. The flippers were hit or miss dropping no matter what I adjusted Constantly, the key features only worked on perfect days when no power on my block was in use so coupled with that it just wasn't fun for us. That doesn't mean others shouldn't enjoy it just not for us. I traded both machines for an HUO SS clear-coated and a CFTBL also HUO and cc'd. No buyers remorse for me granted I did feel bad when the buyer later asked me to sell it for him also. Many have said it, this game is love or hate. I appreciate what they are doing just had To many Special requirements (specific level, power, laser like shot precision, etc. etc) for us to enjoy. I have 15 other games of varying years and never needed so many special needs to have fun. We moved on to games we enjoy playing and when API creates another title we will Absolutely consider that game also. I am truly happy others enjoy this title as the company and team are doing all they can to improve their product.

#5707 5 years ago
Quoted from pinballinreno:

My power over the weekend ranged from 114v to 122v.
I was adjusting coils every couple hours.
I ordered the 2000w variac and it will be here in a couple days.
I'll post the results.

Ok, I'll ask. It appears you have 11 Other games in your collection. How many of those games do you have to do a pre-flight electrical evaluation on and how often? Do you have a Variac on Any of those game or have you ever Considered needed one to play them? That's the kind of not so fun I was talking about. Every time we would start the game with guests it was always the same "Hold on I need to get my voltage meter and calibrate all the coils so we can play". But Don't turn on any of the other machines or I'll have to start over!! Not fun nor should it be a requirement to enjoy a game. Remember you asked...

#5714 5 years ago
Quoted from pinballinreno:

From what I understand, electricity in Nevada is still considered a luxury as well as having a car.
The state feels we dont need them I guess?
It's a little free and loose here for most things.
I lose power at least once a day no matter the season.
I guess it's part of the charm of living out west.
Plus the entire state has barely 4 million permanent residents.
So not a lot of money for infrastructure after the elected officials get their share.

I would disagree, I left enough money in Vegas of the years to buy (2) power plants! lol

1 week later
#5969 5 years ago
Quoted from pbwizard14:

This thread has stopped me from buying this machine for now. I have a deposit and down payment in at Little Shop of Games, but I am not going to complete the transaction until this machine plays properly from the factory and the posts reflect that. This was to be my second NIB, first was LOTR which I no longer have. Not a Stern fan for any title. I have been waiting for another company and title I could get behind, JJP has good games, but not titles that interest me. This machine looked good and the AP has been working on making it better throughout, but I just cannot finish the purchase until it is completely right. This may still be my second NIB, but for now, I am on the sideline and looking forward to seeing other games that have been announced.

Lol, must say I see your point. A new reader reading the game is AMAZING as long as you file this, Dremel that, bend this, variak, continuously monitor voltage while playing, shim this, etc etc would seem like a tough way to build confidence as defined by Awesome and amazing..... The game is good but some tend to fine tune Overly to perfection so don't fear what you read.

#5974 5 years ago
Quoted from pinballinreno:

I agree it's taken awhile to refine my game to see what was needed.
But I have it down to about 15 minutes of adjustments.
Easy to do.
Not as bad at the Hobbit or WOZ or AFMr. Early games were a bit buggy, as with all games. Take a look at the IMDN threads. That one is tough to sort out.
All games have bugs or need refinement.
Back in the William's years, you were lucky if it even turned on.

Sorry, couldn't disagree more with virtually everything you said?? Easy or not if you are still adjusting your game for 15 minutes that is Not the norm of Any game and I have had hundreds and some real basket case used ones. An average Houdini buyer should not review your posts as the norm. The game could use some minor OEM edits
(fact) but nothing to the extent you have been doing. Buy the game (Houdini) with confidence and overlook these posts as an individual specific situation. It's not a watch, its a game of chance and fun. Try to have fun with it!

#6004 5 years ago
Quoted from jeffspinballpalace:

It’s code named Oktoberfest, and it is being developed

Those are Different Knockers they are working on!

#6035 5 years ago
Quoted from Audioenslaved:

The Australian Houdini’s arrived and there’s one numbered 1469. So it’d be safe to assume somewhere between 1500-1700 mark

Heck no. I highly doubt they cranked through close to a Thousand of these in only a few months very doubtful. 469 total would be very possible and inline with units accounted for at this point.

#6037 5 years ago
Quoted from mbwalker:

Ditto Yelo. Likely started at 1000

You are correct. Game #1 that went to GAP started at 1000. No issues, I don't suspect they expected to make thousands and who knows Octoberfest could be a hit?

ae79a0abc9bf0c205e1c25cfd7c47596a827e8f5 (resized).jpgae79a0abc9bf0c205e1c25cfd7c47596a827e8f5 (resized).jpg
#6185 5 years ago
Quoted from Rdoyle1978:

For $150, that’s a steal at twice the price.

Sorry I am having trouble understanding how this is so amazing? You would pay double for the transformer that was Suppose to be in the game you paid for to make it function correctly? Seems like a Steal would have been to send Back the incorrect faulty transformer for the one that should have been there in the first place no?

4 weeks later
#6637 5 years ago
Quoted from BarryJ:

Perhaps it was cold out during the first measurement.

Ok thats Dam funny there!!! lol Volley, serve, Home run Barry!

#6686 5 years ago
Quoted from colonel_caverne:

We know it, you post your add on each Oktoberfest thread...

Is there an alternate thread he was supposed to post on? ALL of the distributors are simply letting everyone know the game is available to order no harm or foul.

3 weeks later
#7137 5 years ago
Quoted from wesman:

Well, I think I'm done with things until I get my Cliffies.
I raised the playfield, successfully. Took photos of underneath, and all seemed well after it had fallen last week.
Seems pulling the playfield all the way out on the rails, was definitely the issue prior. I hit the first bump, and stopped. At the second ridge, I pulled forward today, and lifted a bit up at the back, and it slid forward to where I could get the yellow rails up on the apron.
I then loosened the nut, really tough to get it to move, and the flipper let go and dropped to where it should be, within an 1/8 of an inch or so. I tightened it, and moved on from there.
Then I used a microfiber cloth to dust for loose shavings and such from the shipping. I then waxed with Blitz Grand, let it sit for a half hour, then buffed the wax.
Decided to play a game, and the flipper immediately raised, and went further than it was before. So I'm guessing it wasn't tight enough?
Either way I'm done for the night. Had some issues even sliding the glass back in at the end. Just kind of tired, and frustrated, and waiting for the footloose, fancy free game playing fun to kick in. But.....another night.
[quoted image][quoted image]

This is Only a suggestion!!! I would strongly advise you Hold Off on doing a Cliffy install until you enjoy the game and get a bit more comfortable with working on basic things. If raising the playfield was upsetting Trust that there are several items that need to be removed from the playfield and Correctly reinstalled to install Cliffy's. You will NOT do any major damage playing without them for some time if not forever. Know that games were in bars/arcades being played Thousands of times and never used protective devices like that. I highly doubt you will work this game harder then a 24/7 location pin but it is likely you will incurr more grief or possible damage trying to attempt further service/modifications until you get more comfortable with it. Play it and have fun. Don't let people scare you into thinking this game is made of delicate glass. It a game, play it and enjoy!!

#7139 5 years ago
Quoted from wesman:

It's weird. I thought I had tightened it enough, and locked it into the lower postition, but as soon as I started the game it rose again, and even higher than before.
It doesn't have much play, pressing downward as it is, unless I'd loosen the nut again. I'm going to have to loosen it, reposition, then tighten even more than it was. When I loosened the nut initially, the flipper relaxed and went just a bit past the guide hole, a little lower than the other flipper.

If it moved that easy in one play you do Not need to loosen it any further to adjust it! Simply (and slowly) with your hand adjust the flipper down to the correct position. It will be snug but you will not do any harm as its clearly loose. Make certain there is up and down play say 1/32" is don't need to be scientific just so it has up and down play. When positioned simply (carefully) raise the playfield and tighten the flipper pawl nut again only tighter then before.

#7141 5 years ago
Quoted from wesman:

That makes sense. I figured it wasn't tight enough, hence the massive level of shifting once powered on. I assumed/hoped it was locked in, but once I hit start, that sucker powered up, and reared back really high.
I guess what was weird, was once I tightened the nut, the flipper seemed fiaroy tight and in place. And now, it seems in place, but only much, much, higher. It has massive give, upwards, but not much, downwards.

Ok for clarity, the (massive upwards, nothing down) I think we are talking about something else. Yes, the flipper will rotate up towards the theater and not down but I was talking about the literal up and down meaning you hold the flipper (finger tips on rubber) and lift up towards the sky and down to the playfield. It should have a very slight amount of up and down play. To much and things wear out or playfield damage. To tight and the flipper binds and will not function properly. Last advise. Consider seeing if there is Anyone in your pinball area or mechanical friend you can reach out to to give you a hand. We all have to learn sometimes and theres no shame in asking for support. Also, Please look past all the playfield protectors, Cliffy's, wax, cleaners, torpedo levels, etc. That game is perfect from the start from API and you won't even need to dust it for a year let alone worry about wear. Many simply like to fiddle and tinker more than play. This game was Built to be played and in home use you will not do Any major damage just playing it. Download the Free Pinguy app for a simple level and your done. Play it and learn later as you build confidence. At the rate you are going I would hate for you to dislike the game or Pinball in general out of frustration. Tighten that flipper and just Play Pinball!

#7155 5 years ago
Quoted from wesman:

I watched this video a few times since you posted it a week ago.
I just realized, is this you? I showed it to my friend when we were working on it yesterday, and told her people like this are invaluable. All of these skillsets learned in the industry, over decades, and such a relaxed nature in dealing with these issues. I genuinely admire that ability.

Yep that be Lloyd the Great! Only fib he dropped was the never broke a bolt in 40 years. That would mean he only started working on pins after he was 45! LTG is an Indispensable asset to pinball and an overall great person. Hence the reason he is the support rep for JJP, CGC, and a few other wise companies that understand his incredible value.

#7173 5 years ago
Quoted from wesman:

Does anybody have a clue what these are supposed to do? I ordered these when gathering supplies before getting my game. They arrived two weeks ago, and I really don't know what purpose they serve. Are they actually supposed to cover the plastics, and obscure them???
https://pinside.com/pinball/market/shops/1114-little-shop-of-games/01487-houdini-8-piece-set-easy-break-plastic-protectors-
Also, the extra plastics in the goody bag from API seem rough around the edges, and a bit beaten up. Are these meant to replace plastics in case of future damage?
One last question. Are all of the legs interchangable? When I tried to look for markings on them, I found none, and assumed they were all the same.

That is a plastic protector kit. (Yet another thing you didn’t Really need lol). After removing the blue film they go under each of the corresponding Playfield plastics to protect from errant ball hops. All legs are the same and interchangeable. The goody bag is misc extra pieces for key chains and some easy break replacement plastics normally the slings. (by the flippers).

2 months later
#7860 5 years ago
Quoted from pinballinreno:

I just had a roller actuator fall off of the lock 3, upper lock switch.
Tough to get to unless you jack up the playfield rear while its in the service position.
I used a couple small heavy cardboard boxes under the rear edge and it seemed stable enough.
Pretty easy to remove and inspect now with a 3/16" nut driver and a finger over the nut plate to keep it from falling into the game.
Upon examination, the tiny plastic pivot bearing on the switch was non existant near the metal mounting bracket.
Its possible that it was broken off during assembly.
I think its been inconsistant for awhile as I have had a few odd 4 ball multiballs and 2 ball multiballs for a couple months now.
These 3 lock switches have to be working perfectly, or you get balls stacked up in the upper lock lane, and they wont release until you get a ball search.
I called the API help line and Barry answered immediately!
Our conversation was pretty brief but it was nice to talk to you again Barry! I hadnt talked to you since we met at TPF 2018.
Barry said it was no problem and they would send me spares right away.
I made a request on the API website and I beleive they are going to send me a couple spare switches.
Ill report back later about the installation, It looks harder than it probably is, I can install the switch without removing any of the ramps or plastics. the key is the jacking up of the playfield rear.
One thing of note:
Immediately answering the phone was AMAZING! I know this is how it should be, but I have called JJP 50 times now and cant get someone on the line to order parts, nor do they respond to emails or phone messages.
This attention to service puts API well over and above JJP in my opinion as far as service and support!
JJP has fallen down on the job quite a bit as they have grown. They used to be stellar, now? not so much.
Again Thanks Barry and team for an amazing game and over the top service and support!

No question API is top notch on the support which is Very important but I would have to disagree a bit on the JJP support statements. Hell I have called at Midnight (yes I don't have a life) on a Sunday and Lloyd has Never let the phone ring more than 2 rings. Almost scary how on point he is with helping Anyone at Any time. Can't remark on parts as my JJP titles have yet to break (knock on wood) but that has been my experience in comparison.

#7894 5 years ago
Quoted from pinballinreno:

To make the stage work properly you would have the ball caught by a magnet and dropped into the hole ala-theatre of magic.
Adding a magnet to the rear of the stage like on the TZ diverter mod would certainly slow the ball bounceouts a bit.
Maybe a square of self stick magnetic business card stock. Its deadening and magnetic at the same time?
It's a great idea.
I'll have try it, I have some here somewhere...

I believe WW2GURU was suggesting pulsing the Houdini hand magnets on release from the theater as a possible redirect from SDTM. Rather smart idea if it works even just a little redirect.

#7970 5 years ago

I have always used the Neoprene below. Will stop a ball dead in its tracks and rebound back to shape very quickly. At $20 shipped the roll would make 500 theater blanks for all to use. Plus it already has a great rear adhesive and its black. My choice.

https://www.amazon.com/gp/product/B001GAD5G4/ref=ppx_yo_dt_b_asin_title_o08__o00_s00

#8044 5 years ago
Quoted from PhantomO:

Yes they are in stock as of last week, and you save $10 buy getting both. I dont know the details on the mod couple tank, but it shows out of stock.

All mods including Erics amazing brass signs for Houdini Are in stock from our website store. Thanks

www.TheModCouplePinball.com

#8045 5 years ago
Quoted from pinballinreno:

Some trivia:
Steel balls bounce higher than rubber balls when bounced off of a steel plate.
Glass balls bounce even higher if they dont break.
This has to do with the surface tension of crystalline matrices ie: high carbon steel. If you flex the surface or the whole ball, they bounce back hard!
Just had an impromptu physics class from one of my PhD customers.
I have now been told that one has to consider the overall bounciness of steel balls.
An insulator that not only absorbs energy, but keeps the surface of the ball from flexing, is what is needed, in a thin less than 1/4" thickness.
The more you know...
The hunt is still on.

I still say you should try the 1/4" foam I suggested earlier. Houdini is not the only game that has needed to stop a ball dead in its tracks and that foam works perfectly and already has adhesive backing. The key is its durometer. It absorbs the impact but does not rebound it. Then it mends its shape back to original. If you'd like to try a piece (no charge) just shoot me a PM and I can send you a piece.

#8048 5 years ago
Quoted from hollywood:

Sorry to be so inquisitive....is your mod similar to hooked? Your website has very small pictures that are difficult to see

The concept is very similar and we have been making and selling these for close to a year. As a simple lit box hidden in the back of the Playfield that is not interactive we opted to go with a simple more affordable design that would complete the look. Either option will look good depending on your taste for investment. If you view the photo gallery from this thread there are Several photos in large scale for your consideration. Most all Hoidini mods are discounted or grouped from our website store. Thanks.

#8052 5 years ago
Quoted from pinballinreno:

1/4" might fit!
There is not a lot of room there.
I was thinking 1/8" but due to the nature of this, it may not be possible to go that thin.
It's not like the game needs a ton more kick as far as power, just slightly more to make effective ramp shots.
My game plays wonderfully but I want to bring the ramp into play more often and easier.
But this comes at the expense of stage rejects.
I'll PM you, thank you so much for your kind offer! A 2" square is plenty to make a couple pieces to test out.
I think 40-45 durometer shore A would work.

I am shipping you both 1/8" and 1/4" today to test out. Both already have adhesive backing just trim to the size you need with a razor or scissors. Good luck.

1 week later
#8194 5 years ago
Quoted from wesman:

I found a photo from before I lifted the playfield for the first time two days after I unboxed Houdini. Seems the chip existed then, and when I lifted it minutes later, that's when it fell out.
I wonder if this damage was from shipping or left manufacturing like that? The box was in pretty good shape, and it wasn't tilted.
[quoted image]

Just a Possible cause not accusation but Way back in post 6999 was when you had your catastrophic dropping of the playfield then later along in post #7117 you noticed that chip piece in the cabinet? It is very possible a good blow to any of the bolted down ball guides would for certain chip the clear coat like that. Again just a possibility. A dot of gel super glue, compress in position, then top it with a 1" square of mylar and I doubt you will have any further issues.

#8197 5 years ago
Quoted from wesman:

Lemme preface this by saying, I like you Yelobird. I actually like everyone on this forum. I think everyone often has an opinion, and is very upfront and vocal about that, and I appreciate that more than dancing around in circles. Hell, less than a year ago I started lurking this board, a year ago I hadn't seen a pinball table with the glass taken off. Yet here I am now, not even a year later, fiddling around with my very own game, and chatting firsthand with many people, with many more years of experience than myself in this hobby/field.
And for that, I am in awe. It's truly an incredible hobby where someone as new as myself, to home ownership, has the ability to chat, ask questions, and give and command respect back and forth with not just fans of this hobby, decades in the making, but also the creators of these tables themselves. For that opportunity, I am truly grateful, and humbled.
That said, you did jump at me a bit in the Munsters hype thread, for owning just one game, and questioning how I felt the hierarchy of the value and construction of games manufactured by Stern and JJP could be weighed accurately, by one that owns solely one game. Then tonight, I saw in the POTC owner's thread, you question a user about which game they owned, having stated you knew the owner of that numbered game, yet it ended up being an LE versus a CE. And now this questioning of me noticing a specific chip after I'd raised the playfield, in less than glorious fashion.
To that fact, I went back to the photos I'd taken that night, and prior as well, as I'd taken so many.... first proud pin owner and all. And frankly, that entire experience, as I noted that night, was terrifying. I was quite literally in shock, and afraid of what had happened, after such a long journey of research, watching multiple videos of playfields being raised, games being unboxed, etc.
My wish isn't to be accusatory of anyone. It's to discover what happened. Understand why it did, and improve my skillset in relating with pinball tables, ideally for years to come. That experience, and several after it, could have scared me away from this hobby, but rather than that occur, my fascination with it, it's history, it's fans like yourself, and it's creators, has only deepened and become more fervent.
Saying that, I didn't share what I did months ago when my playfield plopped into my cabinet unexpectedly, or the other day when I discovered the chip location due to getting more hands on with a game I decided not to play for two months until said protectors were on, to be accusatory or blaming, but rather follow-up on a situation that I shared publicly to gain support, not descent. And I did quite a bit, from multiple users on here. And again, I am grateful for those kind people, and even with their knowledge, decades greater than my own, I never once felt foolish for my mistakes, or felt like my hard lessons learned, were to be blamed on myself for rash ignorance or total carelessness.
Anyway, apologies for the long message, but I do feel intent and attitude, is as valuable as aid and information. I'm not sure what you wanted to infer here, but I do want to tell you I wouldn't disclose any information ony end, if I didn't feel it was well intentioned, and most of all, informed and accurate.
Thank you, by the way, for the tips on repairing this unfortunate situation.

Ok? Not sure what all that was I was simply saying it was Possible that the playfield drop may have caused a chip as you showed. I know this as I To have had this happen under different circumstances. Nothing more just providing an observation not a blame......

1 month later
#8695 5 years ago
Quoted from Rdoyle1978:

https://www.hookedonpinball.com/store/p137/Houdini-Pinball-Mod-Full-Combo-Kit.html
I was set to order the ModCouple one but Yelobird posted a whole bunch of nasty comments about the game totally out of nowhere, right when I was going to order and it just turned me way off. Maybe he was having a bad couple days, he seems like a nice enough guy - but anyways that’s why I ordered the other one

OK in fairness I said my Family did not find the game fun and sold it. I have never been Nasty to Any company making pinball for everyone. I Do have the right to not love every game I buy no? I also don't tell anyone what They should like or buy. If the animations for October improve I am on the list to get that game also. I will reframe from saying if we like it to not offend anyone....

2 weeks later
#8918 4 years ago
Quoted from meSz:

Apologies for the confusion, it’s the Mod Couple one. It’s 3D printer made. Not knocking it just a poor way to attach it to bracket.

Feel free to reach out to me and we can get this fixed. It’s very possible we had a failed print. No worries always want the customer happy.

#8920 4 years ago
Quoted from Ericpinballfan:

Were your ears ringing? Lol

No but if a customer had an issue we try our best to make things right. Simple low cost mod not a major task to see that he is happy.

1 month later
#8980 4 years ago

Does make me wonder if Building a pinball machine, the same pinball machine would make me not want to own it or play pinball? Kind of like working at a restaurant or being a chef would turn me off from the food I make Every day.

6 months later
#9773 4 years ago
Quoted from Ericpinballfan:

I'm becoming less and less a fan of so called reveals.
The product should be in the upper 90's complete and ready to ship. Current reveals of late seem to create a negative side to a new game. Complaints abound for artwork, ramps etc... Imagine a reveal were I can call my distro that day and have the game within 2-3 weeks shipped to my front door. Dont mind a code update or 2 within the next year, but code should also be in the 90% range at ship.
Im also in show business so I'm a little picky and jaded. Ive worked countless reveals where the pazzazz of the event is part of the hype. Just once, just once, would love to see some flare to a reveal. Lighting, music, haze, lasers, whatever, make a show of it!.
Thats what these machines Are, a Show under glass.

Agree with your view to some extent but as a questionable profit nitch market product business my guess is they benefit greatly from a slow burn unveil. Look at the the first Octoberfest unveil. People (still don’t understand why) were revolting and attacking the company over a monkey? IF they did a big show unveil and released to ship ASAP this May have sunk them. Opposite happened to Suncoast. Secret flash unveil with no time to switch coarse to initial reviews and they sunk. It’s a dammed if you do/don’t kind of boutique market. Don’t think for a second theses OEMs are not closely reviewing feedback before dropping tons on tooling, code, and production. That’s my view anyway.

1 year later
#11893 3 years ago
Quoted from Markharris2000:

Hi all, waiting on a 250-game Houdini being delivered to me in two weeks, and trying to catch up on what to expect and what to do first. I am on page 110 of this thread of the 240 or so pages!!!)
Lots of learning and I think the game will have its quirks, but worth the trouble. That said, The flipper issue is curious because it SHOULD BE so straight-forward. I count four ‘fixes’ mentioned here that are involved and if implemented should resolve once and for all...
1) add the 48v additional regulated supply (API kit on order)
2) add the EOS switches using API kit on order
3) update firmware to latest version available next week (ready to download)
4) swap the flipper coils to the more traditional 11630’s in use by many other games with strong hold section. ( have two on order already)
Is is safe to say that issue will be gone if I do all of these.?

5) Purchase API flipper coil capacitor kit.

1 week later
#12021 3 years ago
Quoted from Optimiser:

I don't know what the "32" designates, but it's not metric.
It measures 25mm in diameter (about 1 inch) x 2mm thick (about 3/32 of an inch). The hole in the centre is about 5mm diameter (about 3/16 of an inch).
Sorry I don't know where to buy them.

-32 is simply their screen part number. You can buy these disk protectors in any color from Titanpinball. Strongly recommended on any game.

https://www.titanpinball.com/index.php?route=product/product&product_id=134

3 weeks later
#12344 3 years ago
Quoted from RebelGuitars:

I’m looking for the Q Robot mod from TheModCoulple if anyone has one they’d sell?
[quoted image]

We are putting these into production this weekend. Sorry all for the delays in getting back to some of these fun games just busy times.

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