Quoted from Nepi23:
With 27 power it shoots the ball directly in the center, but it is about 1 cm low and hits the trunk. With 28 power the ball goes above the trunk and right. Seems like an adjustment to power 27.5 to coil would be good to have...
Background: I'm only owner on a Houdini machine that is level, at 6.5 degree incline, and has 1200 games on it. After installing the new power supply (which I did largely to fix the lower catapult issue) I'm experiencing similar behavior. I can't remember the exact power settings I have it at, but at X the catapult throws the ball dead center and it hits the front edge of the trunk which 50% of the time results in the ball bouncing in to the trunk and 50% of the time results in the ball bouncing out of the trunk and 100% of the time results in minor damage to the trunk. At X+1 strength the ball goes wide left 100% of the time. If the ball were going straight at X+1, it would likely hit the inside of the trunk's lid and perfectly fall in to the trunk. I'm no expert, but I feel like the ultimate solution involves the strength at X+1 with some adjustment in place to make the ball not go wide left.
I've done the API recommended lower catapult fix (pull off and cleaning) and that did not help. I know other fixes have been proposed, but with 7150 comments on this thread I'm unable to find them. Does anyone have any advice on how to handle this? I'd be very appreciative of any help.
Honestly at this point I'm so tired of jerking around with this feature on a new game that I'd be happy to buy and install a metal ramp that attaches to the back wall, and when a lower catapult throw goes wide left, catches the ball and diverts it in to the open trunk.