(Topic ID: 183206)

American Pinball Houdini thread

By lllvjr

7 years ago


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  • Latest reply 12 days ago by bobukcat
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Topic index (key posts)

41 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #145 Houdini Pinball initial flyer Posted by HighProtein (7 years ago)

Post #184 Initial reveal at TPF Posted by SilverballNut (7 years ago)

Post #190 Introductory Price of Houdini Posted by 1iblind (7 years ago)

Post #198 Initial Pictures of Machine Posted by lllvjr (7 years ago)

Post #229 Playfield Close-Up Pics Posted by bigd1979 (7 years ago)

Post #284 Machine feature details Posted by rosh (7 years ago)

Post #312 More feature details Posted by rosh (7 years ago)

Post #385 Double switch lane picture Posted by pinballrockstar (7 years ago)

Post #420 Pinball show appearance schedule for Houdini Posted by rosh (6 years ago)

Post #434 Houdini pics from Allentown show Posted by PinballSTAR (6 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#9586 4 years ago

New code update (prediction) October 31 2019!

#9588 4 years ago
Quoted from zahner:

Inspired guess

I'm guessing and betting with the anniversary of Houdini's death on October 31st, we shall be in for a great update code surprise with many great features on that day!

3 weeks later
#9615 4 years ago
Quoted from Ericpinballfan:

Happy Halloween Houdini fans.
Harry Houdini seance day. Make sure you play and bring him back from the dead.

Hopefully by the end of today there will be a new code update as well for Houdini's Anniversary!!
Happy Halloween

#9617 4 years ago
Quoted from pimseb:

Hello,
I own a Houdini pinball machine since some weeks and really enjoy it. But I find the rules quite difficult to understand. Is there a rules follow chart available somewhere ? Like on jjp games.
I'm not a bad player but it seems impossible for me to finish the game. Do you guys achieve to reach the master magician ?
Thank you

It's really not that hard after a few games. It was tough for me in the beginning as well but you get use to it very quickly especially after a few drinks lol Once you reach the Master Magician Mode it's a whole lot funner!! Here's my youtube clip of the ending of game!

#9619 4 years ago
Quoted from Rdoyle1978:

I’ve had my game for almost a year and a half - still love it! Still can not get even close to master magician mode.. have patience!

Yes, patience is key! I've bought mine 4 months ago in June.

#9624 4 years ago
Quoted from pinballinreno:

Midnight tonight would be the perfect time to drop a code update....
Just sayin...

I hope so

2 weeks later
#9701 4 years ago
Quoted from Kenz:

Had a really good game the othernite and progressed thru a number of modes..However on one of the modes, forget which one the lights on the playfield went out and then some flickered on in places.. Sure I have seen this happen before..
Think the code still needs work.. Overall this pin could really be improved with a better lightshow.. It's good but could be top 20..

I believe you're talking about "Man From Beyoud". Once you're in mode you'll hit the stage twice to break Houdini from the ice and then hit any orbit for multiball and playfield goes dark into black and white dem light mode

#9704 4 years ago
Quoted from Kenz:

Lights seem to flicker as if it was a fault. Ok will test and report back!

My first time in "Man From Beyond" I got kind of confused myself thinking is their a fault with lights or some kind of cool light effect in this mode. It's just the way the mode is suppose to look like in the time being.. Hopefully with a new code update it'll look even better!

1 month later
#9819 4 years ago

Just had a trunk multiball in Master Magician Mode with a reboot
Hopefully the new code update will fix these errors with cool features soon

2 weeks later
#9884 4 years ago
Quoted from PhantomO:

My ramp shots were not being credited because the front of stage opto switch was mistakenly registering due to ramp vibration or being loose. Barry helped me tighten the opto so it stopped registering accidentally.
I hope it stays put. The shaker motor seems to be loosing thing up. I also had to realign the trunk catapult mech also.

How did you go about realigning your catapult mech?

#9897 4 years ago
Quoted from pinballinreno:

Elongate the holes in its metal mount.
Turn it as needed.
There are a lot of posts i made about adjusting this game.
Read my posts.
I have my game as perfect as it can be.
Still looking for suitable dead drop material for the stage so I can increase flipper power for the ramp.
3DO labs matetial looks pretty good but they never sent me a sample.

Thank you for that information. I will get on that asap!

#9898 4 years ago
Quoted from PhantomO:

I used the technique of dremeling the bracket screw holes to allow a shift to the side. See pinballreno post above.

Thank you

4 weeks later
#9981 4 years ago

I've been having the same issue as well. My catapult would shoot on the right side of the trunk which usually means to lower your coil 1 strength down. But with 1 strength down it'll make the trunk sometimes, but most the time it'll just go to the left side of trunk.. Is this a power supply issue maybe?

11 months later
#12269 3 years ago

Is anyone else having issues with their stage curtain not closing after installing new update code?

#12271 3 years ago
Quoted from pinballinreno:

Try re-installing the code on top of itself. This actually works for a lot of people, could take 3 tries to get it perfect.
I had to install the prior beta release 3 times, then it was perfect,

Did you have the same issues that I'm having with the stage curtain not closing and then reinstalling the code again and it worked perfect?

#12273 3 years ago
Quoted from pinballinreno:

I had numerous odd issues like, some coils not firing, wouldnt serve a ball etc.
Re-install the code a few times before checking anything.
If it worked properly before the update, it will work properly again.
And as always, one can go back to a prior version of the code (but its not necessary really).

Thank you for telling me this. I'm going to get on this first thing tomorrow and hopefully everything turns out great. I'll keep you updated.

#12274 3 years ago
Quoted from pinballinreno:

I had numerous odd issues like, some coils not firing, wouldnt serve a ball, failed boot, black screen etc.
Reinstalling the code sorted it all out.
So, Re-install the code a few times before checking anything.
If it worked properly before the update, it will work properly again.
And as always, one can go back to a prior version of the code (but its not necessary really).

I tried reinstalling the new code and it didn't work, even put back the old update code and nothing.. I'm thinking I bashed that stage door so many times I knocked it out. Even when I put it in maintenance mode I can hear the door motor open and close manually when I do that but the door doesn't want to move at all.

#12279 3 years ago
Quoted from pinballinreno:

Sounds like a job for API support !
Maybe the servo need adjusting or replacing.
Or its loose or the horn is loose, could be a lot of things.

Update: There is a metal mech that attaches to the servo motor to make the curtain open close that had fell off. Easy fix! Now its working great again

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