American Pinball Houdini thread

(Topic ID: 183206)

American Pinball Houdini thread

By lllvjr

1 year ago

Topic Stats

  • 8,088 posts
  • 520 Pinsiders participating
  • Latest reply 14 minutes ago by pinballinreno
  • Topic is favorited by 142 Pinsiders


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Topic index (key posts)

32 key posts have been marked in this topic, showing the first 20

Post #145 Houdini Pinball initial flyer Posted by HighProtein (1 year ago)

Post #184 Initial reveal at TPF Posted by SilverballNut (1 year ago)

Post #190 Introductory Price of Houdini Posted by 1iblind (1 year ago)

Post #198 Initial Pictures of Machine Posted by lllvjr (1 year ago)

Post #229 Playfield Close-Up Pics Posted by bigd1979 (1 year ago)

Post #284 Machine feature details Posted by rosh (1 year ago)

Post #312 More feature details Posted by rosh (1 year ago)

Post #385 Double switch lane picture Posted by pinballrockstar (1 year ago)

Post #420 Pinball show appearance schedule for Houdini Posted by rosh (1 year ago)

Post #434 Houdini pics from Allentown show Posted by PinballSTAR (1 year ago)

Post #533 Official Houdini Flyer with features listed Posted by Join_The_Cirqus (1 year ago)

Post #535 Ball Counter graphic for game Posted by rosh (1 year ago)

Post #609 More mode and feature details from programmer Posted by rosh (1 year ago)

Post #639 More game system details from programmer Posted by rosh (1 year ago)

Post #978 Photos of the updated game for expo Posted by rosh (1 year ago)

Post #1000 Photos of the cabinet interior side art Posted by rosh (1 year ago)

Post #1287 Josh Kugler Interview Posted by konjurer (1 year ago)

Post #1357 Houdini Gameplay video Posted by rosh (1 year ago)

Post #2290 Key posted, but no summary given Posted by BarryJ (11 months ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1746 1 year ago

I have to admit that this game wasn't on my radar at all as the theme and designer don't do much for me but after seeing and playing the game for the first time yesterday I've come around 180 degrees. Great layout, inventive and fun rules and cool toys. Hard to believe that this is the same designer as the Hobbit and South Park! It felt like a throwback to the 90s WPC games of old. I really like how tight and satisfying the shots are to hit and I think the theme integration is really good.

I only got in 4 games and the ruleset was somewhat transparent as to what I need to do but I'm still not sure of a few things.

1. Can someone explain how the Houdini lights in the center of the playfield come into play and what the various colors mean?

2. I'm also not sure what the color chain link inserts signify? I apologize for being dense but I really haven't followed any of the progress on this game to date but now after playing it I'm looking forward to playing it a lot more! Glad they put one on location here at Geeks Mania!

It's also pretty cool that the game keeps track of your game time. On my 2nd game I ended up playing a 20 minute game where I got to see many of the modes and multiballs in the game. Man that multiball with the reverse and inverse flippers is crazy! I doubt I'd pick that one again unless scoring was made at least 3x instead of 2x. Not sure yet what I think of the videomode either but the rest of the rules seem great!

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#1756 1 year ago
Quoted from rosh:

slides from expo with info on rules is attached below. Thought these had been posted, but I guess not.

Thanks Rosh! This will help immensely. Need to study up and then stop out and get some more plays in!

I'll have to give the reverse/inverse another chance or two. I feel like I'm good at reverse based on TSPP and WOZ but haven't quite got the inverse part down. At least you give a ball save for when it switches back. It is a fun mode to try!

1 month later
#2064 1 year ago

Got to go play Houdini again today and got about a dozen more plays on it. Wasn't able to top my 1.3 million score from last time but had some good games. Probably the coolest thing was when all the GI went dark after what I think was a later stage of trunk multiball. There were some big 45k + jackpots and it got pretty insane! There really are a lot of modes and cool ideas on this pin and it would be a great pin to have at home due to the depth.

One thing I'm not that keen on is the insert lighting for the chain links. I'd much rather have them be either on or off as it's really hard to determine at a glance what intensity they are lit at. It just doesn't seem very intuitive the way it currently is. Minor complaint though... I'm loving this game more and more and really enjoy how tight yet satisfying the layout is!

#2074 1 year ago
Quoted from Yelobird:

Sure thats not a type-O? I don't think there are Any 45 Million jackpots in Houdini unless Josh hid some insane easter eggs in there I missed? To get a score of 1 million you are a pretty good player on this game!

Lol... Yep I meant 45 thousand. My score was around 300k and I entered trunk multiball and had a really good multiball where after a period of time the GI went completely dark making it tough to see. The guys I was playing with started shining their cellphone flashlights on the game which made it worse. By the time I was done with multiball my score was over 700k. I wish I had video because I wasn't completely sure of what I was doing as I was just trying to make my shots. When a game is as tight as Houdini is it takes extra concentration and I wasn't able to look up at the display often. I also couldn't here anything as this location is super loud! This particular game only 11 minutes but my 1.3M game was over 20.

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