(Topic ID: 183206)

American Pinball Houdini thread

By lllvjr

2 years ago

Topic Stats

  • 9,601 posts
  • 551 Pinsiders participating
  • Latest reply 2 days ago by Our_Man_in_Oz
  • Topic is favorited by 146 Pinsiders


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Topic index (key posts)

33 key posts have been marked in this topic, showing the first 20

Post #145 Houdini Pinball initial flyer Posted by HighProtein (2 years ago)

Post #184 Initial reveal at TPF Posted by SilverballNut (2 years ago)

Post #190 Introductory Price of Houdini Posted by 1iblind (2 years ago)

Post #198 Initial Pictures of Machine Posted by lllvjr (2 years ago)

Post #229 Playfield Close-Up Pics Posted by bigd1979 (2 years ago)

Post #284 Machine feature details Posted by rosh (2 years ago)

Post #312 More feature details Posted by rosh (2 years ago)

Post #385 Double switch lane picture Posted by pinballrockstar (2 years ago)

Post #420 Pinball show appearance schedule for Houdini Posted by rosh (2 years ago)

Post #434 Houdini pics from Allentown show Posted by PinballSTAR (2 years ago)

Post #533 Official Houdini Flyer with features listed Posted by Join_The_Cirqus (2 years ago)

Post #535 Ball Counter graphic for game Posted by rosh (2 years ago)

Post #609 More mode and feature details from programmer Posted by rosh (2 years ago)

Post #639 More game system details from programmer Posted by rosh (2 years ago)

Post #978 Photos of the updated game for expo Posted by rosh (2 years ago)

Post #1000 Photos of the cabinet interior side art Posted by rosh (2 years ago)

Post #1287 Josh Kugler Interview Posted by konjurer (1 year ago)

Post #1357 Houdini Gameplay video Posted by rosh (1 year ago)

Post #2290 Key posted, but no summary given Posted by BarryJ (1 year ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#4732 1 year ago

Does anyone know if there are any other reviews other there besides Buffalo and TWIP?

I played the game at Pintastic and have to say that out of all of the new releases Houdini really impressed me. The game has tight shots, but I still thought it shot well. It feels like a solid game from American and they are definitely getting a new customer here.

Are they still working on more code for the game?

#4823 1 year ago

Game arrived yesterday and it's a beauty!

A few issues that I hope AP corrects. I sent them an e-mail this morning. My game has the issue with the trunk catapult. It's probably making the shot 20-30% of the time. It seemed like it was making the shot more yesterday, but it wasn't. There is a line conditioner on the game and I've tried every coil adjustment. The shot also seems to hit the far right side of the trunk, front of the trunk or top of the glass when it misses. Hopefully daughter board is a real thing! Also shaker wasn't working either. I tried the test in the menu and turned it on from off. It's connected to the right spot on the board, but nothing. Oh well. These things happen. Should be an easy fix.

Outside of all of that - the game feels like a real quality machine. I would compare it to my JJP games.

#4826 1 year ago

Thank you for the tips. I turned it on in the software menu and still no luck.

#4828 1 year ago

It’s flashing, but not a steady blink. It looks like morse code. A few rapid blinks followed by a few slow ones.

#4830 1 year ago

Thank you Rosh! I swapped them and right when I turned the game on - the shaker motor went crazy. Seems like the shaker is good, but the board might be bad?

Do you have any suggestions on fixing the catapult?

2 weeks later
#5105 1 year ago

Yup - even the APC has a huge range. You need a Panamax 5400 or a Furman (not sure which model - around $800) to have the voltage be around a +/- 6. The +/- 6 range is sometimes enough to throw off the catapult. It might not be worth the investment unless you have a large collection and are concerned about constant power to all of you pins.

2 months later
#6498 12 months ago

Are there plans for a headphone kit for Houdini?

10 months later
#9528 44 days ago

Has anyone had any issues with their white general illumination bulbs? All of them on my game are flickering or “power surging” after updating to the latest code. I have the updated power supply and the power going into the game is constant. This happens during gameplay and in test mode. Any suggestions/help would be appreciated!

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