New code has some great new stuff in it but I'm still seeing issues where the game appears to lose track of the balls. Three examples:
In Trunk Multiball I was down to two balls, one went into the inner loop where it was locked at the post but never released, when I lost the last ball in play it treated it like my turn was over, awarded bonus and went on to next ball.
In Seance I ended up putting two into the scoop back-to-back twice, pretty rapidly. The first time it served them both out, the second time time it continued with SEANCE with just one ball going, when I lost that it ended SEANCE then just sat until a ball search ejected it out of the scoop.
Seance had just started and I lost all three balls very quickly, one down middle and two out the left outlane, one right behind the other. Encore was still flashing but it only ejected one ball and Seance continued in single ball play until I lost that ball and then it was turn over, bonus award, on to next ball. I'm not seeing any switch errors and everything appears to register properly.