(Topic ID: 183206)

American Pinball Houdini thread


By lllvjr

3 years ago



Topic Stats

  • 12,157 posts
  • 648 Pinsiders participating
  • Latest reply 6 minutes ago by mbwalker
  • Topic is favorited by 161 Pinsiders

You

Linked Games

Topic Gallery

There have been 1,598 images uploaded to this topic. (View topic image gallery).

BA1534C4-4528-493A-A22D-F3E3FEB95B7B (resized).jpeg
E4268037-0697-4821-B200-853990ED7459 (resized).jpeg
CB650277-9CDC-4721-ABB0-741023BF74C5 (resized).jpeg
image0 (resized).jpeg
20210117_134537 (resized).jpg
20210117_134527 (resized).jpg
20210117_134507 (resized).jpg
20210117_160748 (resized).jpg
IMG_20210105_160343_181 (resized).jpg
IMG_20210105_153650_390 (resized).jpg
20210117_042242 (resized).jpg
20210116_183927 (resized).jpg
jacket (resized).jpg
tank (resized).jpg
maths1 (resized).jpg
zachary (resized).JPG

Topic index (key posts)

34 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 12157 posts in this topic. You are on page 207 of 244.
#10301 9 months ago
Quoted from megaladon:

Love this game and my game has 130 plays, is it normal? Never owned Nib over the 20yrs lol, 1st picture is it what to expect on Nib games?

I too Had been collecting for well over 20 years and Houdini was my first NIB game. I too was concerned about similar dimpling, but everyone said it was normal and that it would not impact play and that it would eventually cover the playfield.
Well, it’s been well over 1.5 years and as far as I can tell, they were correct. My playfield has a very subtle pounded look to it that I only notice before I turn on the game. Once the game is on, I no longer notice it. It absolutely does not effect play.
That’s my experience.

#10303 9 months ago
Quoted from zahner:

I too Had been collecting for well over 20 years and Houdini was my first NIB game. I too was concerned about similar dimpling, but everyone said it was normal and that it would not impact play and that it would eventually cover the playfield.
Well, it’s been well over 1.5 years and as far as I can tell, they were correct. My playfield has a very subtle pounded look to it that I only notice before I turn on the game. Once the game is on, I no longer notice it. It absolutely does not effect play.
That’s my experience.

Thanks buddy I appreciate the advice. I know this subject has been pounded to death (No pun intended lol) But I was just concerned about the one I could feel with my finger. I guess I’ll keep getting my butt kicked by Houdini but playing it more and more I get to learn the shots like most people say people don’t give this game the credit it deserves.

#10304 9 months ago
Quoted from megaladon:

What do you think about the gouges?

They will go away pretty fast in less than 500 plays.

#10305 9 months ago
Quoted from rosh:

You can go straight to beta, however, you will need to modify the file name since you are on very old code. After downloading the file remove the version info from the file name, so the file is just named . . .
houdini-gamecode.pkg
Then just follow the standard instructions on how to update code. This is the only time you will need to change the file name.

Thank you!!

#10306 9 months ago
Quoted from megaladon:

Thanks buddy I appreciate the advice. I know this subject has been pounded to death (No pun intended lol) But I was just concerned about the one I could feel with my finger. I guess I’ll keep getting my butt kicked by Houdini but playing it more and more I get to learn the shots like most people say people don’t give this game the credit it deserves.

It wont affect game play... It will smooth out over time. Nothing you can really do about it anyway

#10307 9 months ago
Quoted from Vino:

Thank you!!

AHHHH, I missed this part about changing the file name. I tried recently to update to the BETA and the game would not boot, so I re-installed the last published code and the game played . I will try it again- thanks for the info.

#10308 9 months ago

On the suoer awesome pinball show episode 8, Josh said there is a cheat to reach Master Magician Mode. He said those who have thr beta code have a clue to what it is. Any of you testers stumble on this yet?

#10309 9 months ago

Since I installed the beta code I have reached it once and have been 1 letter away tons of times. Not sure why I have progressed better after beta code, but it's been purely luck I think.

#10310 9 months ago
Quoted from PhantomO:

On the suoer awesome pinball show episode 8, Josh said there is a cheat to reach Master Magician Mode. He said those who have thr beta code have a clue to what it is. Any of you testers stumble on this yet?

No idea. Maybe he changed the Morse code on the start button to give us a hint?

#10311 9 months ago

Rosh,
2 questions on our Houdini:
To update to the Beta code do I need to remove this "_19.12.23B" from the full file name I downloaded?

houdini-gamecode_19.12.23B.pkg

I have 5 Pins on a dedicated 20A Circuit & usually the Trunk Shot is 100% but I'll go through bouts of it either being continuously thrown short (100% hitting the face of the Trunk) OR being continuously thrown long (100% hitting the lid of the Trunk) and then back to 100% landing in the Trunk.

Curious if the supplemental power supply will help resolve this issue (current PS is only the Big Coil type Transformer)?
Thanks !

#10312 9 months ago
Quoted from Pin_-_K:

To update to the Beta code do I need to remove this "_19.12.23B" from the full file name I downloaded?

houdini-gamecode_19.12.23B.pkg

If you have older code - this.

On games with the much older code you have to trick the update. What you do is rename the file you downloaded by removing thev19.4.7 at the end.

Change the name of the new code file to be houdini-gamecode.pkg remove any version info from the name. In the future it will not be necessary to do this.

LTG : )

#10313 9 months ago
Quoted from Pin_-_K:

Rosh,
2 questions on our Houdini:
To update to the Beta code do I need to remove this "_19.12.23B" from the full file name I downloaded?
houdini-gamecode_19.12.23B.pkg
I have 5 Pins on a dedicated 20A Circuit & usually the Trunk Shot is 100% but I'll go through bouts of it either being continuously thrown short (100% hitting the face of the Trunk) OR being continuously thrown long (100% hitting the lid of the Trunk) and then back to 100% landing in the Trunk.
Curious if the supplemental power supply will help resolve this issue (current PS is only the Big Coil type Transformer)?
Thanks !

Only need to change the name if the game is currently on very old code, and this needs to be done one time, after this update you can leave the file as named for future updates.

If the wall voltage tends to vary up and down, then yes, the switching power supply add-on will typically resolve that variation.

#10314 9 months ago
Quoted from rosh:

Only need to change the name if the game is currently on very old code, and this needs to be done one time, after this update you can leave the file as named for future updates.
If the wall voltage tends to vary up and down, then yes, the switching power supply add-on will typically resolve that variation.

Currently running V18_12_12 so sounds like I'm good-to-go Code wise.

#10315 9 months ago
Quoted from Pin_-_K:

Currently running V18_12_12 so sounds like I'm good-to-go Code wise.

I up-voted you twice because you finally got a Houdini Kim!

#10316 9 months ago
Quoted from Pin_-_K:

Curious if the supplemental power supply will help resolve this issue (current PS is only the Big Coil type Transformer)?
Thanks !

I think you will benefit from it. I give a steady 48 volts

#10317 9 months ago
Quoted from Pin_-_K:

Currently running V18_12_12 so sounds like I'm good-to-go Code wise.

I would update to the newer code off the website.

#10318 9 months ago

What's the strategy for hitting the milk can loop? So far I've been using dumb luck.

#10319 9 months ago
Quoted from Ericpinballfan:

I up-voted you twice because you finally got a Houdini Kim!

We've had our HOUDINI since TPF 2018.

Here's a pic of our lonely PS ;-})

What does the supplemental PS cost as I'm sure I'm out of the warranty period ?

I'll be updating to the Beta Code later today - Thanks Rosh !!
IMG_20200420_103721 (resized).jpg

#10320 9 months ago
Quoted from Pin_-_K:

We've had our HOUDINI since TPF 2018.
Here's a pic of our lonely PS ;-})
What does the supplemental PS cost as I'm sure I'm out of the warranty period ?
I'll be updating to the Beta Code later today - Thanks Rosh !!
[quoted image]

Yes, get the extra power supply from the API store. Should be $150.
Glad your doing good Kim, we haven't spoke since the double topper connector's you made for me on my TOTAN.

#10321 9 months ago
Quoted from Pin_-_K:

What does the supplemental PS cost

Quoted from Ericpinballfan:

Yes, get the extra power supply from the API store. Should be $150.

https://store.american-pinball.com/products/houdini-power-supply-upgrade

LTG : )

#10322 9 months ago
Quoted from seenev:

What's the strategy for hitting the milk can loop? So far I've been using dumb luck.

Lower the flipper bats angle by 1/8" so that they droop slightly.
Much easier the hit the milk can and doesnt impact gameplay.

#10323 9 months ago

Loaded the new Beta code. Quick and easy. 20 games in, like most everyone else that has reported back, no major issue to report.

Unfortunately, my personal experience is that the new code apparently hasn’t conquered how to make a terrible player any better.

#10324 9 months ago
Quoted from Pizzaman13:

Loaded the new Beta code. Quick and easy. 20 games in, like most everyone else that has reported back, no major issue to report.
Unfortunately, my personal experience is that the new code apparently hasn’t conquered how to make a terrible player any better.

LOL. Make sure you've lowered the flippers a touch, as was suggested above. makes a humongous difference, just moving them like 1mm lower

#10325 9 months ago

Would someone near there pin be able to tell me which one this cable plugs into?

20200424_223230 (resized).jpg
#10326 9 months ago
Quoted from finnflash:

Would someone near there pin be able to tell me which one this cable plugs into?[quoted image]

If you are sure there is just one cable not connected than it would have to be the one labeled “in”

#10328 8 months ago

I ordered the power supply upgrade, shaker motor, knocker, EOS switches and a few spare coils. Thanks to Shalin Shah working with me to place the order and get it shipped during all of this. At first I saw the 9 screws on the front of the power supply but did not see the information provided above the screws. I followed the directions to ensure I placed the wires in the correct place. It is late, so I will work on connecting the provided 6 pin molex connector, attaching ground, and moving the black and brown wires to the appropriate wall nut tomorrow.

Once I have the new power supply, then I will work on the other items. I already like the game (I made it easier so I can enjoy it more) so hopefully this will just make the game that much better.
IMG_5287 (resized).jpegIMG_5289 (resized).jpegIMG_5290 (resized).jpegIMG_5291 (resized).jpeg

#10329 8 months ago
Quoted from mbelofsky:

I ordered the power supply upgrade, shaker motor, knocker, EOS switches and a few spare coils. Thanks to Shalin Shah working with me to place the order and get it shipped during all of this. At first I saw the 9 screws on the front of the power supply but did not see the information provided above the screws. I followed the directions to ensure I placed the wires in the correct place. It is late, so I will work on connecting the provided 6 pin molex connector, attaching ground, and moving the black and brown wires to the appropriate wall nut tomorrow.
Once I have the new power supply, then I will work on the other items. I already like the game (I made it easier so I can enjoy it more) so hopefully this will just make the game that much better.
[quoted image][quoted image][quoted image][quoted image]

Do yourself a favor and use something other than those wallnuts to connect the new PS, they are crap. I soldered and heat-shrunk mine but you could use a terminal strip, regular wire nuts (tape them up if you do) or some of the other methods people have posted in this thread.

#10330 8 months ago
Quoted from mbelofsky:

I ordered the power supply upgrade, shaker motor, knocker, EOS switches and a few spare coils. Thanks to Shalin Shah working with me to place the order and get it shipped during all of this. At first I saw the 9 screws on the front of the power supply but did not see the information provided above the screws. I followed the directions to ensure I placed the wires in the correct place. It is late, so I will work on connecting the provided 6 pin molex connector, attaching ground, and moving the black and brown wires to the appropriate wall nut tomorrow.
Once I have the new power supply, then I will work on the other items. I already like the game (I made it easier so I can enjoy it more) so hopefully this will just make the game that much better.
[quoted image][quoted image][quoted image][quoted image]

How long did it take you to get your order? When did you order?

#10331 8 months ago
Quoted from seenev:

How long did it take you to get your order? When did you order?

I ordered on April 8 and got the order yesterday April 27.

#10332 8 months ago
Quoted from bobukcat:

Do yourself a favor and use something other than those wallnuts to connect the new PS, they are crap. I soldered and heat-shrunk mine but you could use a terminal strip, regular wire nuts (tape them up if you do) or some of the other methods people have posted in this thread.

Yes, Quickly figured they were hard to use. I ended up using these. I found them on Facebook and they work nicely.

You can find them on makegoodies.com

IMG_5312 (resized).jpegIMG_5313 (resized).jpegIMG_5314 (resized).jpeg

#10333 8 months ago
Quoted from mbelofsky:

I ordered on April 8 and got the order yesterday April 27.

Hmm. I requested the skill shot kit on April 6th, didn't get an acknowledgement until the 20th, and still haven't heard any word about it shipping.

#10334 8 months ago

I received and installed my knocker kit from API today. Very nice integration with some of the modes like bullet catch and it also knocks when extra balls are awarded. I definitely recommend this upgrade along with the shaker. Houdini rules...one of the best pins ever!

#10335 8 months ago
Quoted from seenev:

Hmm. I requested the skill shot kit on April 6th, didn't get an acknowledgement until the 20th, and still haven't heard any word about it shipping.

Unless API has changed the kit since I got it, it's really just some instructions and a 3/16" black rubber. Sorry for the bad pics but that's the best I can do for now but hopefully it'll be legible. Essentially you remove the 7/16 ring that is around the 2 posts by the guide, bend the guide to touch the first post and put the 3/16 ring on the remaining post. If you don't have a 3/16" rubber ring, shoot me a PM and I'll send you one for free.

Houdini_skill_shot_1 (resized).jpgHoudini_skill_shot_2 (resized).jpg
#10336 8 months ago

What is the recommended degree pitch for Houdini? Thought I read somewhere too keep all legs at lowest position but not sure.

#10337 8 months ago
Quoted from stevebighead:

What is the recommended degree pitch for Houdini? Thought I read somewhere too keep all legs at lowest position but not sure.

Few ways to say it. Leg levelers screwed all the way in, is the starting point.

#10338 8 months ago

copy that. Thanks

#10339 8 months ago
Quoted from stevebighead:

What is the recommended degree pitch for Houdini? Thought I read somewhere too keep all legs at lowest position but not sure.

Lower your flippers, as was mentioned above. START from the legs screwed all the way in, get the game level (mine is in my basement where the floor slopes slightly), then screw the back legs out a few turns so it's raised up a 1/4" - 1/2" more

#10340 8 months ago
Quoted from GSones:

Unless API has changed the kit since I got it, it's really just some instructions and a 3/16" black rubber. Sorry for the bad pics but that's the best I can do for now but hopefully it'll be legible. Essentially you remove the 7/16 ring that is around the 2 posts by the guide, bend the guide to touch the first post and put the 3/16 ring on the remaining post. If you don't have a 3/16" rubber ring, shoot me a PM and I'll send you one for free.[quoted image][quoted image]

Must have missed this before. I just did the fix and it works better now. I can make all three targets now.

I had to use a round file on the bracket holes so I could fasten it back down in the new location against the post.

#10341 8 months ago
Quoted from GSones:

Unless API has changed the kit since I got it, it's really just some instructions and a 3/16" black rubber. Sorry for the bad pics but that's the best I can do for now but hopefully it'll be legible. Essentially you remove the 7/16 ring that is around the 2 posts by the guide, bend the guide to touch the first post and put the 3/16 ring on the remaining post. If you don't have a 3/16" rubber ring, shoot me a PM and I'll send you one for free.[quoted image][quoted image]

Thanks. I think these instructions are on the website but I only read far enough to see there was a kit so I didn't know that was all. I guess I could just buy one.

I'm still trying to get my game dialed in. One problem I keep running into is the ball gets stuck on the lip of the stage door when it's open sometimes, and when it goes into ball search mode, the door just closes on it making it stuck. Has anyone else had this problem? Is there an easy way to fix it?

#10342 8 months ago
Quoted from seenev:

Thanks. I think these instructions are on the website but I only read far enough to see there was a kit so I didn't know that was all. I guess I could just buy one.
I'm still trying to get my game dialed in. One problem I keep running into is the ball gets stuck on the lip of the stage door when it's open sometimes, and when it goes into ball search mode, the door just closes on it making it stuck. Has anyone else had this problem? Is there an easy way to fix it?

Increase your playfield angle

#10343 8 months ago
Quoted from seenev:

Thanks. I think these instructions are on the website but I only read far enough to see there was a kit so I didn't know that was all. I guess I could just buy one.
I'm still trying to get my game dialed in. One problem I keep running into is the ball gets stuck on the lip of the stage door when it's open sometimes, and when it goes into ball search mode, the door just closes on it making it stuck. Has anyone else had this problem? Is there an easy way to fix it?

Make the back legs a tiny bit taller

#10344 8 months ago

Does anyone know or can anyone provide dimensions for the Backbox of Houdini. I am planning to make a Virtual Pinball and really like the look of this cabinet.
It would be greatly appreciated.

Thanks!

Mario

#10345 8 months ago

I’m installing the Knocker kit with the updated power supply from the factory. Since none of the photos match on the install kit where should the 48 V brown/black wires plugged into?

1CF8C19C-3F8A-443F-928A-99982068A39B (resized).jpegDE4C045D-BDD0-496D-BED3-A833FC2D9065 (resized).jpeg
#10346 8 months ago
Quoted from megaladon:

Since none of the photos match on the install kit where should the 48 V brown/black wires plugged into?

Does 6B on the PDF help ? http://s4.american-pinball.com/img/support/2019-9/Knocker-Installation.pdf

LTG : )

#10347 8 months ago
Quoted from megaladon:

I’m installing the Knocker kit with the updated power supply from the factory. Since none of the photos match on the install kit where should the 48 V brown/black wires plugged into?[quoted image][quoted image]

Having the same issue.

#10348 8 months ago

Thanks Lloyd But I wasn’t sure if I was supposed to open the unit and break the manufacture seal LOL. I figured I want to wait To get the OK from American Pinball before voiding my warranty?! LOL

#10349 8 months ago
Quoted from megaladon:

Thanks Lloyd But I wasn’t sure if I was supposed to open the unit and break the manufacture seal LOL. I figured I want to wait To get the OK from American Pinball before voiding my warranty?!

Ask rosh or ferret They'd know. I don't do tech stuff for them, so I can't tell you to do something that would void your warranty.

LTG : )

#10350 8 months ago
Quoted from unlockpinball:

Having the same issue.

Can you not just complete the install skipping the steps for the optional add-on power supply?

Promoted items from the Pinside Marketplace
From: $ 18.00
Apparel - Men
Pinside Shop
5,500 (Firm)
Machine - For Sale
Marion, IA
$ 6,995.00
Pinball Machine
Classic Game Rooms
$ 12.50
Cabinet - Sound/Speakers
Gweem's Mods
There are 12157 posts in this topic. You are on page 207 of 244.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside