Quoted from drummermike:My right flipper stopped the other day. The return spring had broken.
I had a flipper spring break too. Got a replacement from my distributor ASAP (plus a few spares). It's nice to get a softball fix now and again.
Quoted from drummermike:My right flipper stopped the other day. The return spring had broken.
I had a flipper spring break too. Got a replacement from my distributor ASAP (plus a few spares). It's nice to get a softball fix now and again.
Quoted from GSones:I had a flipper spring break too. Got a replacement from my distributor ASAP (plus a few spares). It's nice to get a softball fix now and again.
All my spares were too weak. I took one coil off the broken spring and bent it to attach to the bracket.
Quoted from PinLen83:It has the upgraded power supply, yes. I’m almost positive this started happening after updating the code. Both flippers are wonky (half flips, weak/dead)
And which code ?
Man it’s been almost a year since the last official
Quoted from PinLen83:Anyone experiencing a random dead flipper, coupled with inconsistent flipper power?
I've only had my Houdini for a few days but I've noticed that too.
Quoted from Rdoyle1978:And which code ?
Man it’s been almost a year since the last official
The latest one on APs site. This was a NIB game, so it had original code
Quoted from PinLen83:The latest one on APs site. This was a NIB game, so it had original code
Ok that's bizarre. I've not had this issue. Josh may be able to point you to a previous version, or the new beta code
I’d suggest making sure all connectors on the PSU are not loose and screwed in tight. Think I had a slight issue with the flippers when installing the knocker which connects direct to the PSU it resolved this.
Quoted from PinLen83:It has the upgraded power supply, yes. I’m almost positive this started happening after updating the code. Both flippers are wonky (half flips, weak/dead)
Check your flipper switches, make sure they are clean (you can use a coarse business card to clean them) and that they are gapped correctly. You want to be sure they close well before the button is all the way in.
Check the connections on the power supply to be sure they are properly inserted and tight.
Quoted from rosh:Check your flipper switches, make sure they are clean (you can use a coarse business card to clean them) and that they are gapped correctly. You want to be sure they close well before the button is all the way in.
Check the connections on the power supply to be sure they are properly inserted and tight.
No offense but you're telling him to make certain the switches are clean on a NIB game? The flippers are and has always been an issue on Houdini. When i owned mine I was originally advised it was due to the flipper switches, machine less then a year old, then it was the power supply so I upgraded and no change. Then it was due to the EOS so I upgraded. I was then advised it was due to the power supply needing adjusted and when asked as to how I know how much to adjust I was advised "not certain as I'm not familiar enough with the newer upgraded power supply". Lastly, I was advised it was "a known issue and it would be corrected in the next software update". So now I see it's back to the switches being clean and gapped properly?
The flipper issue isn't a huge ordeal, just annoying that it happens. There has to be a simple solution to the issue and to stop then from giving out.
I think Houdini is a nice machine. Yes some of the shots are tight but for a first machine by a new start company it's a great start.
Quoted from meSz:No offense but you're telling him to make certain the switches are clean on a NIB game?
I'd start there. If nothing else to start eliminating things.
During manufacturing things can get on connectors, leaf blade switches, from when the individual parts were manufactured. Dirt, grease, etc. etc. And work fine and as time goes by pop up. Reseating and cleaning is always a good start.
LTG : )
Quoted from meSz:No offense but you're telling him to make certain the switches are clean on a NIB game?
I do take some offense, regardless, that is exactly what I am telling him. Even a NIB game, especially one that has been sitting for some time in a warehouse, can have residue or dirt on the leaf switches that can interfere with the electrical connection, same is true if a leaf switch is not quite gapped or aligned correctly. In my years of owning machines there have been multiple occasions where I have experienced odd flipper behavior that was corrected by cleaning the switch blades (or even optos), often on a game that as not seen much play. I'm not saying that is definitely the issue, but it makes far more sense to start with the easy stuff that can often be the cause vs jumping to more complex things to investigate. If that does not take are of it, we will move to the next step.
Quoted from meSz:No offense but you're telling him to make certain the switches are clean on a NIB game?
This does Happen all the time. Factories are not exactly ultra-clean environments, and they do get installed by hand.
In their defense also- AP has been very clear the EOS switches don’t really have any measurable effect on the flippers, and are not officially supported
Quoted from Kenz:I think when Rosh releases the new code it will take this pin to the next level!
The beta was actually quite good, allowed you to skip a lot of animations and generally plays and resets faster
Quoted from Kenz:I think when Rosh releases the new code it will take this pin to the next level!
not sure I'd say 'next level', but I think the new code will bring a new level of polish to the game that will be appreciated by owners.
Quoted from indypinhead:Can anyone tell me if my Houdini has the upgraded power supply?[quoted image]
Looks like it..!
Quoted from indypinhead:Can anyone tell me if my Houdini has the upgraded power supply?[quoted image]
Yes. that silver box on the right.
Quoted from rosh:I do take some offense, regardless, that is exactly what I am telling him. Even a NIB game, especially one that has been sitting for some time in a warehouse, can have residue or dirt on the leaf switches that can interfere with the electrical connection, same is true if a leaf switch is not quite gapped or aligned correctly. In my years of owning machines there have been multiple occasions where I have experienced odd flipper behavior that was corrected by cleaning the switch blades (or even optos), often on a game that as not seen much play. I'm not saying that is definitely the issue, but it makes far more sense to start with the easy stuff that can often be the cause vs jumping to more complex things to investigate. If that does not take are of it, we will move to the next step.
Apologies as I try not to come off negative or like I am attacking someone. As an owner of this game I went through everything to fix the flipper issue, numerous emails and some calls (sidenote: AP was great in responding and trying to help), to no avail. Let me ask this .... once an owner cleans and confirms the leafs are clean and gapped properly, gets the power supply upgrade, adds the EOS and ensures that the latest code is updated whats next when the flipper issue still is apparent?
Quoted from Rdoyle1978:In their defense also- AP has been very clear the EOS switches don’t really have any measurable effect on the flippers, and are not officially supported
Again, not trying to be negative here. Just wanted to know if a fix ever came to fruition for this. As for the EOS, I was advised differently. I was told "the EOS could resolve this issue". Now I will say "could" doesn't mean it will but for the price of the EOS I gave it a whirl and it didn't.
At no point did I think AP was just trying to get me to purchase stuff. I just didn't think anyone really knew what causes/caused the issue. As you're aware, as you've posted numerous times on this topic, this is an issue.
Again, Josh apologies if you take offense but this issue has not been resolved and cleaning and gapping the leaf is not the issue. Hopefully for this owner it is but for other it's a ongoing issue. I'll leave it at that.
Quoted from meSz:Barry apologies if you take offense
That was Josh.
Quoted from meSz:for other it's a ongoing issue.
I hope AP comes up with a fix for these.
LTG : )
Quoted from meSz:Apologies as I try not to come off negative or like I am attacking someone. As an owner of this game I went through everything to fix the flipper issue, numerous emails and some calls (sidenote: AP was great in responding and trying to help), to no avail. Let me ask this .... once an owner cleans and confirms the leafs are clean and gapped properly, gets the power supply upgrade, adds the EOS and ensures that the latest code is updated whats next when the flipper issue still is apparent?
Again, not trying to be negative here. Just wanted to know if a fix ever came to fruition for this. As for the EOS, I was advised differently. I was told "the EOS could resolve this issue". Now I will say "could" doesn't mean it will but for the price of the EOS I gave it a whirl and it didn't.
At no point did I think AP was just trying to get me to purchase stuff. I just didn't think anyone really knew what causes/caused the issue. As you're aware, as you've posted numerous times on this topic, this is an issue.
Again, Barry apologies if you take offense but this issue has not been resolved and cleaning and gapping the leaf is not the issue. Hopefully for this owner it is but for other it's a ongoing issue. I'll leave it at that.
Flippers can collapse during high energy stacked modes.
EOS switches at least may make the flipper come back up without pressing the flipper button again.
This is maybe being worked on in Josh's spare time.
Other issues involve a few tweaks here and there.
Nothing terrible.
Other than that and maybe some polish, i would be happy.
Thanks Lloyd, I edited my mistake.
I hope as well as Houdini is a nice game. Just frustrating when you're in the midst of a game and the flipper fails (most of the time during multi-ball when you're hitting a lot of things at once. Almost as if the game can't handle all the power....even with the upgraded power supply).
I doubt this has anything to do with the flipper dropping but the power supply connectors are really, really crappy. Those weird things with 3 holes that you shove the wires into.
Quoted from konjurer:I doubt this has anything to do with the flipper dropping but the power supply connectors are really, really crappy. Those weird things with 3 holes that you shove the wires into.
The Wahl nuts. Maybe there’s not a great connection being made? I’m sure AP was trying to make the install simple. I know some owners have soldered the wires together - I’d be curious if they have these types of issues.
Just played a kick ass game! Houdini still holding up 2 years in!
Quoted from konjurer:I doubt this has anything to do with the flipper dropping but the power supply connectors are really, really crappy. Those weird things with 3 holes that you shove the wires into.
It seems to be related to the lighting system per josh.
Hopefully itll be solved before i sell off my game...
Quoted from pinballinreno:It seems to be related to the lighting system per josh.
Hopefully itll be solved before i sell off my game...
That has got to be frustrating as hell for him. Josh, a case of tequila on me, wishing you luck tackling this flipper demon
Quoted from Rdoyle1978:The Wahl nuts. Maybe there’s not a great connection being made? I’m sure AP was trying to make the install simple. I know some owners have soldered the wires together - I’d be curious if they have these types of issues.
Just played a kick ass game! Houdini still holding up 2 years in!
I soldered my wires together and skipped the crappy Wal nuts. I've only noticed a few cases where the flippers act up and then only under stacked, crazy multiballs with a lot of stuff going on.
Quoted from meSz:Thanks Lloyd, I edited my mistake.
I hope as well as Houdini is a nice game. Just frustrating when you're in the midst of a game and the flipper fails (most of the time during multi-ball when you're hitting a lot of things at once. Almost as if the game can't handle all the power....even with the upgraded power supply).
I understand your point and echo it completely, I am possibly the biggest Houdini fan on this site because it brings so many great moments to life. But it absolutely has issues with the flippers during stacked MBs, particularly if you have SEANCE going. Both catapults on my game are essentially 100% too unless you are in said MBs, then they often miss but that's not as bad as the flipper issue IMO. There is still a significant ball-tracking issue that leads to weird single ball multiballs or multiballs ending before they should. The game is SO GOOD otherwise that I defend and love it but it could / should be that much better. Sadly I doubt I'll see this fixed, regardless the game is most likely staying put for the time being.
P.S. The power supply upgrade helped slightly, the EOS kit did nothing discernible in my experience.
I've had my Houdini for just over a week. I'm already considering selling it because of the flippers.
Something is definitely wrong here....
It's a shame...other than the flipper issues, it seems like a great pin. I have my doubts that I'll buy another AP machine because of this.
Quoted from bobukcat:I understand your point and echo it completely, I am possibly the biggest Houdini fan on this site because it brings so many great moments to life. But it absolutely has issues with the flippers during stacked MBs, particularly if you have SEANCE going. Both catapults on my game are essentially 100% too unless you are in said MBs, then they often miss but that's not as bad as the flipper issue IMO. There is still a significant ball-tracking issue that leads to weird single ball multiballs or multiballs ending before they should. The game is SO GOOD otherwise that I defend and love it but it could / should be that much better. Sadly I doubt I'll see this fixed, regardless the game is most likely staying put for the time being.
P.S. The power supply upgrade helped slightly, the EOS kit did nothing discernible in my experience.
Are you testing the new beta? The weird random extra balls have almost disappeared with my game. I am not sure if it’s a real thing or not, but I swear that the flipper issue has greatly improved with the beta. I might just be convincing myself that that is really a thing with the update, but I’m gonna go with it.
Rosh says he did nothing that should have impacted the boot time, but I’m pretty sure that’s like half the time. Before this update, I’d turn on Houdini and then go fire up Flash Gordon, play a few balls, the Houdini would finally be good to go.
All probably just manifestations of some deep rooted psychosis, but I’m happier with a game I already thought was great.
Quoted from indypinhead:Can anyone tell me if my Houdini has the upgraded power supply?[quoted image]
So how do you get the upgraded power supply? Is it provided by API or a purchase item from them?
Quoted from FtrMech:So how do you get the upgraded power supply? Is it provided by API or a purchase item from them?
This is purchased from API.
https://store.american-pinball.com/products/houdini-power-supply-upgrade
Quoted from GSones:This is purchased from API.
https://store.american-pinball.com/products/houdini-power-supply-upgrade
Super, thank you for the intel.
Thinking of joining the club. How is the play field holding up in comparison to the newer Sterns? Any major dimpling/cratering or chipping problems? Looking for a challenging hard pin, this looks to fit. Overall build quality?
Quoted from stevebighead:Thinking of joining the club. How is the play field holding up in comparison to the newer Sterns? Any major dimpling/cratering or chipping problems? Looking for a challenging hard pin, this looks to fit. Overall build quality?
Mine is in great shape for a game with 2500+ plays on it. I just recently stripped it to the bare playfield for a thorough cleaning, waxing and shopping and was really impressed with the quality. You can see in the picture that there's some dimpling but honestly, I never notice it when the glass is on. I've seen some recent Stern games that look like the surface of the moon.
Houdini after waxing (resized).jpgWow! Impressive, I just played an Elvira that had craters all over it. Really a shame as I wanted that pin, but it was bad!
Quoted from stevebighead:Thinking of joining the club. How is the play field holding up in comparison to the newer Sterns? Any major dimpling/cratering or chipping problems? Looking for a challenging hard pin, this looks to fit. Overall build quality?
I have both Houdini and Elvira - Houdini I have had since mid-2017, and Elvira (NIB) since last Saturday. Houdini has far fewer dimples than Elvira. I am not kidding in the slightest. I must have 500+ games on Houdini, and maybe 50 on Elvira. BTW Elvira is really awesome, save for the playfield...
Quoted from meSz:Apologies as I try not to come off negative or like I am attacking someone. As an owner of this game I went through everything to fix the flipper issue, numerous emails and some calls (sidenote: AP was great in responding and trying to help), to no avail. Let me ask this .... once an owner cleans and confirms the leafs are clean and gapped properly, gets the power supply upgrade, adds the EOS and ensures that the latest code is updated whats next when the flipper issue still is apparent?
Again, not trying to be negative here. Just wanted to know if a fix ever came to fruition for this. As for the EOS, I was advised differently. I was told "the EOS could resolve this issue". Now I will say "could" doesn't mean it will but for the price of the EOS I gave it a whirl and it didn't.
At no point did I think AP was just trying to get me to purchase stuff. I just didn't think anyone really knew what causes/caused the issue. As you're aware, as you've posted numerous times on this topic, this is an issue.
Again, Josh apologies if you take offense but this issue has not been resolved and cleaning and gapping the leaf is not the issue. Hopefully for this owner it is but for other it's a ongoing issue. I'll leave it at that.
Let me preface this by saying, I do not have EOS switches on my game, nor do I have the upgraded power supply, but I do have the shaker and knocker. So, that is how I play the machine. I will say I have very good power in my home, I have two games per 15amp circuit, my catapult rarely ever misses. I think I have had to adjust the power it on it once.
EOS does one thing, if the flipper is knocked down it will re-fire the flipper, they do not impact the strength of the flipper. However, if you are at the end of a flip as you hit the ball, and the ball pushes down the flipper a bit, you might get a second 'pulse' while the ball is still on the flipper that will give it some extra power.
When the game is in a five or six ball multiball, with seance, given how loaded the game is, it can certainly be pushed to the limit, and I have certainly seen the game momentarily struggle and get a weak flip, and there are a few changes in the code being tested now release to try to minimize that.
So even if it costs you a ball, it's while you have stacked multiballs, so you have another ball anyway?
SoundsLikePinballToMePunkin
Josh,
I think thats it. I have never had a problem with my houdini and I have the old power supply. HOWEVER... I have line conditioners on all my machines to endure the voltage is a steady 120volts at all times.. I would be curious if there are low voltage conditions in the homes were this is occuring.
Harry
Quoted from HarryReimer:Josh,
I think thats it. I have never had a problem with my houdini and I have the old power supply. HOWEVER... I have line conditioners on all my machines to endure the voltage is a steady 120volts at all times.. I would be curious if there are low voltage conditions in the homes were this is occuring.
Harry
As I mentioned some time ago, I have a solar PV system and the voltage in my house can vary as much as 8-10 volts from a sunny afternoon to evening. The aux power supply seemed to even things out.
And I have no complaints with my flippers or catapult. Still love the game.
Quoted from HarryReimer:Josh,
I think thats it. I have never had a problem with my houdini and I have the old power supply. HOWEVER... I have line conditioners on all my machines to endure the voltage is a steady 120volts at all times.. I would be curious if there are low voltage conditions in the homes were this is occuring.
Harry
The original power supply, like older games with transformers, is susceptible to line voltage. Which made the catapult accuracy a challenge when wall power varies. Slight variation of voltage typically is not going to be noticeable with pops, slings and even flippers, but with the catapult a change in just a few volts is quite obvious. The newer power supply helps insure a more constant voltage for better catapult accuracy regardless of line voltage variations. Since I have consistent line voltage at home, I have excellent catapult accuracy without the newer power supply.
I would Like to Test the new Beta Code on our League night on 27.03.2020 - Hope it's possible that some Share the Code with me or may be Josh get the Code ready till then, but with his little time i think it wont bei ready. But hoping the best
Mayve someone can Help me Out and give me the chance to Test the code.
Love this Game
I enjoy my Houdini.
It is a beautiful game and well built!
That said I will NEVER buy another AP game until the power problem is corrected.
I very much appreciate what Rosh is doing to help.
AP needs to get behind this and Rosh to fix the game.
I have dumped unneeded money and lots time installing the AP recommended power supply and EOS switchs.
Hope AP steps up to the plate on this.
Maybe Jim Platla or the president of the company Mr Vasani can help with resources.
Quoted from wolftownjeff:I enjoy my Houdini.
It is a beautiful game and well built!
That said I will NEVER buy another AP game until the power problem is corrected.
I very much appreciate what Rosh is doing to help.
AP needs to get behind this and Rosh to fix the game.
I have dumped unneeded money and lots time installing the AP recommended power supply and EOS switchs.
Hope AP steps up to the plate on this.
Maybe Jim Platla or the president of the company Mr Vasani can help with resources.
You're in luck. Oktoberfest does not have any reports of the flipper power situation
Quoted from indypinhead:I've had my Houdini for just over a week. I'm already considering selling it because of the flippers.
Something is definitely wrong here....
It's a shame...other than the flipper issues, it seems like a great pin. I have my doubts that I'll buy another AP machine because of this.
Never really seen or heard it discussed....
Flipper issues, endless EOS reccomend...
I have no EOS, I do have upgraded power supply.
I did a small trick about 6 months ago, really really helped, kind of stole the idea from LTG.
I think the flipper springs are standard stock and are to long. I snipped off about 5 rotations and made a new loop. Flippers have been amazing since.
Make your flipper springs shorter.
Quoted from Ericpinballfan:Never really seen or heard it discussed....
Flipper issues, endless EOS reccomend...
I have no EOS, I do have upgraded power supply.
I did a small trick about 6 months ago, really really helped, kind of stole the idea from LTG.
I think the flipper springs are standard stock and are to long. I snipped off about 5 rotations and made a new loop. Flippers have been amazing since.
Make your flipper springs shorter.
Hmm. Did you happen to take any photos of this process?
Quoted from wesman:Did you happen to take any photos of this process?
Sounds like my broken spring fix. Only remove 5 loops.
LTG : )
broke (resized).JPGfix (resized).JPGgoodasnew (resized).JPGQuoted from wesman:Hmm. Did you happen to take any photos of this process?
Quoted from LTG:Sounds like my broken spring fix. Only remove 5 loops.
LTG : )[quoted image][quoted image][quoted image]
Exactly!!+ No , I dont have pictures.
But, the amount of spring removed is about 1/4 inch. Thanks to LTG for long ago Intel for the idea. I just had a light bulb moment.
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