Quoted from MMP:You can sort of get a sense of the difference of the cool white backboard strip vs the front of the playfield.
Try using the new option to lower the brightness of the backpanel, during that pretty far down, at least in the short term, will likely help.
If you have the water torture mode from HookedOnPinball, there will be instructions on how to wire in a way in which the game will be smart about it. It does not do a lot, but when selecting a stage mode during player choice, it will flash the tank, when in that mode. If the stage is open and that will be the mode it will also be flashing. During the mode it will flash the tank and if the 'water torture GI' setting in features is changed, it will turn off the back panel when to further highlight the tank. At other times it will just turn on and off with the GI. I had one idea on a use for it, but not yet implemented.
Investigating now, with the one set of logs I have gotten and I believe I know what the issue is. Getting ready to test to confirm. But would still like to see logs from anyone who has had a crash. [email protected] so I can confirm it is the same issue.