Ok guys, I'm back in town after dropping my daughter off at college for her freshmen year. A lot when on around here while I was gone, so, if I missed things that require an answer, please repost.
Quoted from GrandFireball1:
Can someone explain the rules for the mode “Bullet Catch?” I get the basics of shooting the lock, then another ball kicks out to score the hurry up, but here’s where I’m confused:
1. After you shoot the roving light, why is the lock shot still lit? Is it just another shot to score the hurry up?
2. I’ve played a few games where the trunk lock wasn’t lit, and when it wanted me to shoot the lock as the first mode shot, it just kept feeding the ball back to me and I couldn’t make progress. Is this a bug or a feature?
The lock shot stays lit as a a jackpot shot, as well as the shot you hit to 'aim' (Originally it was just the lock shot, which made it too hard, plus having it also be the 'aim' shot really creates better strategy around setting up the right shot to be the jackpot.
There is a bug with the lock shot if the trunk is not already lit for lock, that is fixed in the next release.
Quoted from mbwalker:
The ouija board got out of whack w/respect to the letter it was on. See pic. Running the latest code.
Interesting, I'll keep an eye out for it.
Quoted from PhantomO:
OK, Josh, rosh I collected all the Houdini letters, and then got a scrolling screen of instructions describing phase 1 and phase 2 of what I assume is the master or mini magician mode. The first part was a multiball with a special twist. After I was down to a single ball, I needed to make a flashing shot. But time ran out before I could make it, and the flippers died and the ball drained - the narrator said something like "Maybe Next Time." Then I got a blue screen and some tiny computer text I couldn't read, and the game rebooted. It did not save my score (about 2.8 million) or any reference to that last game. So I'm thinking this might be a bug associated with master magician mode. (This may have only been a mini-magician mode, because I did not complete the secret missions). Should I send in a log?
That was the master macigian mode and sounds like you failed it, and the game self destructs. . Looks like a bug with the wrap up at the end. Your game will end after the master magician mode, either your pass or fail, but game ends. This happened to someone else and it is a bug when it was looking to award points for any extra balls you may have still had. It is fixed in next release.
Quoted from vireland:
I was more referring to the actual graphic file so people can check them out as a reference. When you upload, select "original size (no rescaling)" and it will not try to change it.
You can download an image from here.
Doubt anyone will ever get it to work 100%, the fact it works as often as it does is a bonus. I'm sure some clever individuals will find ways to improve it and will report it here.