(Topic ID: 28632)

Always Closed! Stuck.

By trihedron

11 years ago



Topic Stats

  • 3 posts
  • 2 Pinsiders participating
  • Latest reply 11 years ago by trihedron
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    #1 11 years ago

    Hey everyone. I know that "Always Closed" is suppose to be "Always Closed". However I believe on the Funhouse that I recently did a playfield swap on, it's briefly opening, or maybe even staying stuck open. Is this possible? What does it mean?

    When I'm in the first switch test mode, trying switches, evetually after triggering solenoids or just random targets all of the sudden "Always Closed" is fired -- then all of the switches stop working completely.

    Can someone give me a little more insight on what my problem could be, and how to resolve it?

    Thanks!

    #2 11 years ago

    Not possible for switch 24 to open as it is merely a diode soldered across column 2, row 4.

    Your game has a switch matrix issue where it "thinks" 24 is closed.

    When you say that switches stop working, what else stops working? How do you get it working again?
    --
    Chris Hibler - CARGPB #31
    http://www.Team-EM.com
    http://webpages.charter.net/chibler/Pinball.htm
    http://www.PinWiki.com - The new place for pinball repair info

    #3 11 years ago

    The only way I can get it to work again is to turn it off and leave it alone for a few minutes. Sometimes rebooting it right away does the trick, but most of the time I have to let it sit.

    I also noticed last night when I moved the playfield during the switch stuck situation, that it started working again. Almost like something is shorting out? Its hard to tell.

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