Quoted from Fenix15:Thanks for the info, Matt! It's actually both a bummer and a relief to hear that protos don't exist anymore. Still, to have such an early game (and one that has the lowest serial number in the database so far!) is like winning the lottery. For all intents and purposes, I will just assume my game is either 5 or 6 in the production run and leave it at that. Really, really cool!!!!
Not sure I see how it is winning the lottery? It is interesting, but typically early prod vs late prod doesn't matter unless there are major differences that get removed. B/W games are great examples of this since protos and samples often have major features that got cut for production.
Other games like say Full throttle where early games have wood around the window instead of artwork, its just sort of neat.
On the upside at least early MC games run later code. If it were an al's it would be worth less because you are stuck on earlier incomplete code. Games like that it tends to hurt the value as people tend to want the full code. Had an early cosmic carnival like that which was stuck on early barebones code.