Okay... I got screwed - not totally screwed, alright, I didn't screwed, but I got in a lot deeper than I wanted to be on a new machine. I bought a TZ... met the seller in York in the pouring rain for the switch. Didn't turn the game on. <<<---- Yup. Let's just ignore this. Believe me, I know... I know... but I need to move on from this.
Cosmetically the playfield is awesome. Rest of the game/cab looks great too. I was told there was a clock error, but that the clock worked. What I discovered once I got it home is that the clock housing is broken and has been jerry-rigged to hold itself up. That was not disclosed, I didn't notice it. I guess I should have. Everything else on the topside looks good.
The seller said the game was good for a restore and that there was a switch error, BUT that he had played it the night before and the game was totally playable without a shop-job (the only thing he noticed was an upper playfield opto wasn't working). We had talked on the phone... exchanged photos... everything seemed to be legit. Seeing the game in person lined-up with everything else.
Alright. Moving on from that. Perhaps something broke loose in transit and is causing problems... I don't know. I really don't want to point fingers... just want to dig into the community and get some help and move forward.
The game turns on and boots. Most playfield lights work. That's all good.
But, an error message pops up:
Check fuses F115 and F116, J112 and opto 12v supply
Going into the test menu, I get a "Clock Is Broken" message.
A game will not start. No balls are passed through the trough... they don't register.
Solenoids work in the tests, but pretty much all of the switches on the playfield aren't registering.
The wires to the leaf switch for a solenoid right under the camera are cut/missing and I have no idea where they should be going.
I started looking at fuses and the first one I looked at F115 (should be a .75A 250V FB) is a 8A 250V SB. I stopped there
I was just fooling around with the game... the only thing that registers in the switch edge test is the start button (which registers, but also registers the plum-bob).
I pretty much stopped there. This is a tad overwhelming. So, the question is: What do I do? I'm only here looking for options to move forward and get this bad-boy cooking! So, do I dig into the help of the pinside community and make the fixes on my own? Or should I find a repair guy in the area and suck-it-up and drop the machine off and let him fix it?
I'd rather have a go at it on my own, but I'm a little intimidated. I would need some hand holding...