Here's my 2 bit review, from playing 100 games or so:
-Software seems "done". I don't see any glaring problems or anything missing at all.
-The game is very fast, short ball times. There are 6 selectable modes, a mini wizard and a final wizard. In that sense it reminds me of Tron, with Sea of Simulation an attainable mini wizard mode.
-The modes are all unique. Each has their own story line, characters, dots and achievements.
-For a tournament style game, this game is tremendous. A lot of choice for the player, stacking opportunities, and risk/reward.
-The LE/premium features are nice. The "vip pass" turbo boost works just like acdc. You earn them from skill shots, as well as the drop target hazards that pop up after you finish a mode. Nicely integrated.
-Light show is tremendous. I think on the Pro as well the strobing and such is intense. The LE adds color changing target lights depending on the mode.
-One of my early criticisms of the game was a lack of apparent toys, but the rotating car with the featured letter is fun, and that set of gear shift drop targets works really well in the middle.
-The triple ramp is cool. 1 ramp, 4 possible outcomes.
-Changing the music was easy, and I would say elevates the game tremendously. Again, if you are stuck on the theme, by putting in your own music you can make it a more generic racing game.
-It totally succeeds as a car based pin. Totally captures the fun of racing.
Give it a second look, especially with latest software (1.4) if you dismissed it early on.