Quoted from rockwell:Sounds like U10 (or whatever it is on the Alltek) is the likely culprit in this case...pardon my ignorance, but it being connected to the switches means perhaps I have a weird short or something somewhere across the playfield switches? Would a short on a switch someplace blow the U10? Would hate to get the Alltek fixed or replaced just to have it happen again
Yes, that is likely there is a sneak short in the switches on the coin door or the playfield (probably to solenoid voltage as lamp voltage would likely be ok)
Of course M&MPM also has a display in the playfield so there's the +190vdc floating around in there as well. Lots of fun stuff to check for shorts.
You could narrow it down by pulling the high voltage fuse from the rectifier board, the solenoid fuse from under the PF, and the lamp fuse from the rectifier board too. If it boots with all of those circuits removed, reconnect one at a time and see when it stops booting... the short would be on one of those circuits. Otherwise, you'll have to look at every switch connection to see what else might be shorted against it that shouldn't be. Common culprits in this situation are coil brackets, but sometimes it ends up being something that mashes through a mounting screw that you can't see. Not a fun time, especially on a packed playfield. If you do find it's coils and the drop banks are on connectors you could remove them entirely to take that out of the equation, and would make it easier to inspect the wiring closely. Nice bright light helps here.
This is of course if the board is still working and the bootup interruption now is caused by one of those circuits. If it's just dead the same way in your embryon, it's the board.... possibly damaged by the short. So you have to find the short before you put a working board back into the game, unless you want to sacrifice 6821 pia's with troubleshooting as described in the previous paragraph with the fuses.
Did it ever boot all the way up in the game?