Quoted from Whysnow:For code feeback from last night, everyone wants to know how many hits left on xeno for ambush. I agree
Everyone on the design team agrees that there needs to be more feedback on the number of xeno hits remaining.
The Xenomorph is also supposed to "animate" a little bit as you get closer, but I could not see that happening in the video. We'll probably add something to the display or to the lighting.
I'll also take a look at the magnet grab for the final shot - it probably needs to be more powerful to help the ball get stopped.
Quoted from Whysnow:Also, revive was always serving 2 balls. (I dont think it is a switch issue on our particular game as the double ball serve only happened on revive and not at other times.
We've never observed that in testing, so that was a bit surprising. The switch might be double registering as the trough kicks the new ball into play. We can probably fix that.
I watched the entire stream and am glad to see that everyone had a good time. Thanks again for the feedback!