I got to work on the machine at the Museum of Pinball in Banning California this weekend. It has a peculiar problem that I think I temporarily fix, but I’d like to find a better solution. The issue is the game gets stuck in a ball save loop when ever the Ambush multi-ball starts. We fixed this by turning off the ball save, but I’d like to know what targets when hit will enable the ball save during the mode. I noticed the movement tracking graphics would stick with the movement at 19m when we had the ball save issue.