Quoted from TaylorVA:
If I want to see emoticons smooching I'll log onto the tweens angst forum.
Yes, it's great being able to see the build quality on Full T and any glitches can be worked on before they get to the masterpiece...er, Alien...
There HAS to be room for this somewhere....
Quoted from PaulCoff:
Was really hoping for something with a tone of isolated or obscure fear in the landscape. Maybe these type of settings can be used on the ramps(see pics)?
Like the bottom of the playfield and the space, but feel you need to put more Alien hive stuff on the surroundings. Good job for first attempt.
I was just going to say that....looking for a pic. I was hoping for a bit of the bio wall look...
I also wish the green Alien on top had the arms and claws exposed.
Nit picking, I know....
Quoted from HoakyPoaky:
And the symbols on the Airlock & and Airvent inserts came from the Semiotic Standard, used in the first film throughout the Nostromo. Upon closer inspection, there's really a lot of attention to detail here. I hope these symbols are used elsewhere in the game, or at least in the animations.
So that's what it's all about....
Ok, I know this is not going to be popular....and I like this playfield...I just don't think it's THAT much better than the Rob Zombie playfield.
Yeah, USUALLY it's in the contract that the likeness goes with the film. But, as you said, a contract can say anything. I'm pretty sure though that if they're showing clips....characters will be in them....
Just the thought of the bottom of the game pulsating outward and making that sound is getting me excited!
Quoted from Yipykya:
Noticed it at entertainmentearth. Lots to look at there.
Yes! And good prices too! This would make a pretty good Topper!
Yeah I know it doesn't have the "in your face" graphics on the playfield, but with all the other cool toys and stuff, it might be overkill. Can't wait to see it all together.
Quoted from lowepg:
For some (that can't afford to simply buy every new release - Im jealously looking at You Banker), new titles will always cause folks to reconsider and cancel (or sell existing machines).
Yes, and A few of my friends are switching to GB because it's ready now, and they figure they'll get Alien 6 or 8 months from now.
We need to have the OFFICIAL Official Thread that is locked and only the Mods can update the REAL posts. It was done before.
Ya know what…let's all drop this. Nothing good will come of it.
Let's all wait for the game and not assume anything.
Let's be nice.
I think Alien will be next year. It doesn't sound like everything will be ready within the next 60 days. Just my opinion.
Even a sound double would be better. Even though the player is her, she would still be speaking….
This game looks like fun. I may be in for one once shipping begins. As I stated before, I don't think it will be ready until 2017. But I also say, let's not rush them. If it takes longer so be it. Get it right.
Love the swapping playfield idea. Can't wait to see what Game #3 is. Too bad Predator is such a sore subject as it would be a perfect third game.
Quoted from daudioguy:
By the time I got to Expo I had worked on the Alien sound package for nine and a half months (which is a long time compared to projects with previous clients) and I had never flipped it. I had a little anxiety. Brian has created a very good game simulator so I was confident about the rules and AV integration. Finally at 3:30AM Thursday (the day of the reveal) we got a chance to flip it for the first time. I was relieved and exalted. It flips great. Dave's work on top of Dennis' initial design has resulted in some great flow with good shots from all four flippers. While I test with the glass on I am not more than an average player and I actually hit a four shot combo within my first 5 minutes! It was very sweet. Now we need to define some nifty rewards based on the possible combos. I am blessed in 2016 to be working on two great shooting pins (not always the case) and pinball fans are going to have great purchasing options moving forward.
over and out
Oh sure!….you give us some good information and leave….
With the new replacement toy...how fast can it go from design, test, approval, etc to production, delivery and re-test? Or is it pretty much done already?
You can ask 10 people and get 10 great ideas. You do want to actually GET this machine, right?
Quoted from J85M:
Any update Andrew regarding how builds are coming along? Are you looking on track to meet/make January dates you set at the end of last year? Would just be great to know now things are going, cannot wait to see these start shipping.
Just figure on March...and if it's earlier, you'll be surprised....
Refunds have to be dealt out promptly, otherwise people get scared and that leads to more refunds....just sayin....
It would be nice if the beacons could be smaller and raise up from inside the backbox....
The suggestions were good and helpful...but, yes, it has to stop sometime. We're still a ways off though. Needs MUCH more testing....
Quoted from PanzerFreak:
Good to hear, thanks for posting. Do shots to the middle ramp (from upper right flipper) go into a ball lock now and / or get diverted back to the left flipper? It looks like a sleep chamber ball lock toy has been added to the game?
Whoever is there...just ask him.