(Topic ID: 106728)

ALIEN PINBALL - Game Over, Man, Game Over

By HeighwayPinball

9 years ago


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  • 30,036 posts
  • 1,091 Pinsiders participating
  • Latest reply 27 hours ago by Averell
  • Topic is favorited by 293 Pinsiders

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Topic index (key posts)

53 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #9151 Insight from Alien's programmer on tournament mode Posted by Ferret (7 years ago)

Post #9234 Update on distribution Posted by HeighwayPinball (7 years ago)

Post #9660 Here we show you a short clip from the 'Ambush Multiball' mode Posted by HeighwayPinball (7 years ago)

Post #10128 Photo of Alien at UK Trade Show Posted by unigroove (7 years ago)

Post #10230 game play video from EAG UK tradeshow Posted by Join_The_Cirqus (7 years ago)

Post #10231 game play video from EAG UK tradeshow Posted by Join_The_Cirqus (7 years ago)

Post #10914 Alien ships Posted by ZenTron (7 years ago)

Post #10916 Alien ships Posted by HeighwayPinball (7 years ago)

Post #11230 Key posted, but no summary given Posted by ezeltmann (7 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#443 9 years ago

Very interested in this game. Been watching hwp since I first heard of full throttle and was bummed cuz that theme is not for me Please get Canadian distribution!

7 months later
#1103 8 years ago
Quoted from voodle:

Please have a lot of drop targets. Pinballs of late seem to have forgotten how satisfying they are to hit!! I also line the ones that sit behind each other in a lane with a pay-off at the end of the lane.
Bring back the drop target!!
Oh yes, wire ramps also, not the plastic ones. Wire ramps are so much better to look at, and probably cheaper to make.

I freaking love drop targets, especially single ones placed around the field. Cactus canyons targets come to mind.

3 weeks later
#1342 8 years ago
Quoted from thewool:

I went for LE #157 to honour the souls who perished on Hadley's Hope.

I feel like I read this before somewhere

1 week later
#1465 8 years ago
Quoted from HeighwayPinball:

Hi everyone, as promised - here is the revised layout and shot map. I will post again tomorrow with more details, and answer any questions you may have...

Alien_Shot_Map_280715.jpg

Awesome!

Oh man lots going on! Gotta study that pic a bit.

#1494 8 years ago
Quoted from Aurich:

I don't think you can buy an LE kit? Since part of the LE is the powdercoated hardware. Honestly not sure though. You can buy all the LE upgrades for the game though, the fiber optic lights and beacons.

So you can buy a standard and put LE upgrades on it at your discretion? great idea.

#1525 8 years ago

In the LE is there any gameplay differences or differences on the pf?

From what I read it seems it's just a cosmetic thing?

#1579 8 years ago
Quoted from karl:

Only cosmetics. As it should be.

I totally agree and I'm pumped to hear this.

Sick of feeling like I am missing out on gameplay just because I didn't fork out for an LE

Quoted from Aurich:

Just cosmetics. No deleted spinners, or removed drop targets or any nonsense like that.

Nonsense is exactly what that is. I'm liking what Heighway is doing more and more as times go by.

#1581 8 years ago
Quoted from accidental:

The other thing I'd like to know is Heighway also intending to improve on the usual Stern muck-around with hugely incomplete game code at launch (and only really being complete 6-12 months later)?

I bet they improve on it. I'm not a stern basher though, I like my sterns and I've never owned one with incomplete code but I bet it sucks ( mind you ST DOES have bugs in the current rev)

#1608 8 years ago
Quoted from Yipykya:

As a fan, that was a great read. Thanks. Happy to see a tidbit of where you've been researching/preparing. All good.
I found this fact interesting: "Interestingly, the makers of 2014's Alien: Isolation video game actually reverted to 1970's video technology to make the game feel more like the original movie. The game's menu screens were first rendered in software, then recorded on to VHS video tapes, played on a CRT display, filmed, and imported back into the game.)"
That's going the extra mile...ha.

Awesome game. Can't wait to try it with oculus rift

#1635 8 years ago
Quoted from Cheeks:

I downloaded this game from Steam, but have not played it yet. It's in my queue, but I'm looking forward to it.

Be sure you have good 5.1 headphones. This game has the best sound design I have ever heard and most would be missed coming out of speakers.

Had I not used mine I'm sure I would not rave about the game as much. The developers really should have put a big label on the game box saying " best enjoyed with a headset" or something.

Man, the sounds in your head while playing this game...

1 month later
#2240 8 years ago
Quoted from Wickerman2:

No new updates bump.

So why bump then? Lol

2 months later
#3101 8 years ago
Quoted from Jabbles180:

So has there been a recent shot map release? Wain't that supposed to happen? I can't find it but I'm like 300 posts behind.

You haven't missed much

#3193 8 years ago

78 new posts I thought for sure...but no, just Kaneda toying with people. Not as good as an update, shit's entertaining though...

2 weeks later
#3855 8 years ago

Glad to finally see the playfield.

Wish I had unique perspective but I think my impressions are similar to several others that have been voiced.

Not quite what I built up in my mind over the last year but it certainly ain't ugly.

I won't judge too hard until I see it populated and in a cab with some gameplay vids.

Must feel good to finally get this out there Aurich.

#3909 8 years ago
Quoted from Captain_Kirk:

No, it doesn't. You missed the point of Star Trek's playfield. See above.

Look closely

10pt bevel and emboss on the "console" area look like total garbage.

The more you stare at it the more amateurish it looks.

Maybe having no photoshop experience (and I have very little) makes it easier to look at.

Edit* No knock on the gameplay though. Love me some st

#3913 8 years ago
Quoted from Captain_Kirk:

Perhaps if you had more experience it wouldn't bother you so.

You missed the point.

It ok though...

The more experience you have with ps the more shitty it looks. I'm glad I'm not a pro!

#4210 8 years ago
Quoted from spfxted:

Ok, ok....I'm just playin' around here....

full-playfield_T2a_72_(resized).jpgfull-playfield_T1_72_(resized).jpg

Both of those are great starts. That first one really jumps out and grabs u by the balls...

#4249 8 years ago
Quoted from labnip:

I was hoping for a cat cameo on the playfield

On the screen, I bet.

As long as the pussie's surviving family are given a fair royalty I suppose.

4 months later
#5961 7 years ago

This thread never fails to fail.

3 months later
#7198 7 years ago
Quoted from ZenTron:

left bullseye insert still doesnt line-up with the green stand-up target like the right one does.

Talk about picking mosquito shit out of pepper....

#7248 7 years ago
Quoted from jonesjb:

When Heighway releases it's games is is code usually 100% complete, or is it just about there, or is it like some Stern games where it is a work in progress for a year or so?

Or never completed at all...

#7315 7 years ago

Damn burning thread fooled me again !!!

1 month later
#7836 7 years ago

Yay finally congrats to all involved !

#8225 7 years ago
Quoted from Skins:

David Thiel was dropping truth bombs in the seminar today.

Gonna elaborate?

#8427 7 years ago

Yay alien

1 month later
#9277 7 years ago

Thought u guys might like this balaclava

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