Quoted from Aurich:
The game was simply announced too early. Is what it is, we've discussed why it made sense at the time. It's not so much that making the game itself is taking too long, simply that there were so many unforseen delays before things got really started.
No worries really with me and the timeline. I am worried it will be a game that I want even though I'm not a big fan of the movies. Can't really say I can afford it with all the potenital games coming out in 2016. For me, it is about the game play, light show, and the animations. That will be hard for me to say no to.
I just wanted to show from my post and your response that any company would be going through the same tough, long process as Heighway is with Aliens, just as JJP has with their two games, and same with DP with TBL. It would had been great to keep them all quiet until a working final prototype was finished. But as you said, trying to drum up the interest a little too early can sometimes hurt. Hope not in this case.
Hopefully soon, no company would have to show a game before it is time to put it in production.