are pinstadium lights removable?
Quoted from Astropin:And on that note... please don't rate the "pre production" games.
He paid full price and not one of his dollars was broken.
Quoted from Bartzenegger:What is everyone’s opinions on a pinstadium for alien? Thank you
uggh....as much as I've tried to join that club....drained every related thread...don't do it...
Quoted from Oneangrymo:are pinstadium lights removable?
Yup, and then toss them in the trash where they belong!
Quoted from Whysnow:Yup, and then toss them in the trash where they belong!
haha. I guess I will try my Alien without them. They came installed from previous owner. Glad someone asked about this, dont want to miss out on what the Alien experience should be.
Quoted from Whysnow:Yup, and then toss them in the trash where they belong!
you must choose... but choose wisely.
I'm sure there are plenty of games where Pinstadium looks great. I've heard they are adjustable, so maybe if you dimmed them a bit, and put on a blue or red hue...maybe. But the last thing the Alien pinball machine needs is blinding bright lights. It's supposed to have a dark atmosphere.
...imho.
Quoted from greenhornet:you must choose... but choose wisely.
Not sure why this post as downvoted.. but thanks for the information
the problem of the pinstadium is that it ruins all the effects of the pinball light.
so yes we can see better to play, but it spoils the immersion in light, and the scenery lit up over it I do not find it pretty.
on other pinball why not, but on alien it breaks the atmosphere.
Quoted from SunKing:I'm sure there are plenty of games where Pinstadium looks great. I've heard they are adjustable, so maybe if you dimmed them a bit, and put on a blue or red hue...maybe. But the last thing the Alien pinball machine needs is blinding bright lights. It's supposed to have a dark atmosphere.
...imho.
Agreed. The darkness in Aliens as as much as a part of the theme, and the atmosphere, as the callouts and set pieces (sentry guns, etc). Pinstadium on a pin like that misses the point completely.
I should say however that I'm not a fan generally of straying too far from the original intent of the designers. I also don't feel the need to play my pins in total darkness, relying on the pin to be completely illuminated. I just switch an ambient light on and save myself $$$$ ?
The lit inner side blades is the answer. It provides a little more light and nails what the original design was going for. Pinstadium look great on certain machines.... Not alien. They also create some pretty bad pin stripes on the sides due to the reflection of metal
Quoted from Nepi23:Well, here are the pics, you can lynch away These are "homemade stadium lights", not the real pinstadiums.
(The other pic stadium lights on and the other lights off)
1 vote no on the fake_stadiums. Benefit of Pinstadiums is they can be dimmed or even individually controlled. Yours are too bright at 100%, but it is your machine and whatever makes you happy is the right choice.
Quoted from jeffspinballpalace:1 vote no on the fake_stadiums. Benefit of Pinstadiums is they can be dimmed or even individually controlled. Yours are too bright at 100%, but it is your machine and whatever makes you happy is the right choice.
The picture distorts, I do not believe the brightness is at 100 % currently and the color is on the blue-side. I can dim mine with the phone app and also choose the color (its RGB-leds). But I would want to hook them up with GI, so that they would turn off when the GI turns off - that is something I do not know how to do yet. Some use of relays would be needed apparently.
Has anyone just tried adding a couple of spotlights to Alien?
When I've done that to any game it makes a huge difference, and might be all Alien needs.
Quoted from frolic:Has anyone just tried adding a couple of spotlights to Alien?
When I've done that to any game it makes a huge difference, and might be all Alien needs.
Agreed. A couple of super brights in the right spot and we will be golden.
If only they had designed the slingshot GI properly. I gotta call this out as dumb. I mean, I know a little bit about lights, and I'm pretty sure they are designed to be used without a metal barrier shutting off 70% of their output!
267B1FEE-0938-47FE-9046-5682DD744675 (resized).jpeg430B38BE-1C1E-49E1-B9BC-C48B17B4EC8B (resized).jpeg8667F85D-3F29-4180-81A6-C551279EC6F4 (resized).jpegThere are also illuminated starposts out in the shops .... replace the 2 lower starposts from the slings and swap with warm white illuminated ones .. thats what I am planning ... or just 2 pinball spots on the apron like on some Stern machines.
The stadium lights are too bright for me ... dark is the atmosphere in the movies ..... but I would like to see the ball in the lowerpart ...
Quoted from frolic:Has anyone just tried adding a couple of spotlights to Alien?
When I've done that to any game it makes a huge difference, and might be all Alien needs.
They have now..
592B2A64-6A6C-4F4A-BBCE-38EB9031C7D1 (resized).jpegQuoted from TimeBandit:They have now..[quoted image]
Huge improvement IMO. So silly that wasn't done after the takeover.
Quoted from rubberducks:Huge improvement IMO. So silly that wasn't done after the takeover.
See...different strokes, I think that's too much light. Ruins the atmosphere of the game...plus I don't play in total darkness.
Quoted from Astropin:See...different strokes, I think that's too much light. Ruins the atmosphere of the game...plus I don't play in total darkness.
Here’s what just the spots look like. I have set it up so the backboard can be turned off easily.
D212A1CE-40D0-46FE-9879-7616828E0BA1 (resized).jpegQuoted from TimeBandit:Here’s what just the spots look like. I have set it up so the backboard can be turned off easily. [quoted image]
Nice!!!
Quoted from rubberducks:Huge improvement IMO. So silly that wasn't done after the takeover.
What takeover? Wasn't that a shell company to dump whatever parts they had leftover
Quoted from Roostking:What takeover? Wasn't that a shell company to dump whatever parts they had leftover
No, more like a phoenix company setup to protect the important parts if the dying company didn't make the turn before it hit the wall.
Quoted from SunKing:I removed the post below the upper right flipper - makes it easier to hit the chestbuster and vent shots.[quoted image]
I don't personally recommend that, it's there to protect the tip of the flipper from direct ball strikes and stop the flipper being knocked out of angle alignment.
A really bad idea.
Thers a similar construction at the F-14 on the right upper playfield, often you directly hit the peak of the flipper, the rubber rips off!
Replace the post again!
Quoted from SunKing:I removed the post below the upper right flipper - makes it easier to hit the chestbuster and vent shots.[quoted image]
In a HUO environment.. so you replace the flipper rubber or bushing every so often. doesn't seem like a big deal to me if you like the shot better without the post.
Quoted from Kneissl:In a HUO environment.. so you replace the flipper rubber or bushing every so often. doesn't seem like a big deal to me if you like the shot better without the post.
Agree with this. Game plays better and it is easier to hit chestburster with post removed. May need to adjust upper right flipper (1/16 inch towards ball guide) too.
Quoted from TimeBandit:Here’s what just the spots look like. I have set it up so the backboard can be turned off easily. [quoted image]
where are your instructions? would love to add some spots and some GI without risk of causing board issue
So what is the consensus on those last Alien machines that were shipped? Are they working/reliable?
From my observation it seems that they are, which makes it a bigger shame that they pulled the plug on everything.
Quoted from billsfanmd:where are your instructions? would love to add some spots and some GI without risk of causing board issue
Quoted from billsfanmd:where are your instructions? would love to add some spots and some GI without risk of causing board issue
do you have the side art lit up on your game? I cannot stress more that if you don't have the sides lit, you are doing yourself a huge disservice. The effect is literally perfect amount of light that it provides and is the reason why the designers did the PF lighting this way.
Mine originally did not have it and after I installed it - the difference was night and day. I tried spots, pinstadiums - this just nails it.
Quoted from frolic:From my observation it seems that they are, which makes it a bigger shame that they pulled the plug on everything.
As a developer who took a game as a component of my remuneration I am simultaneously thrilled to have an Alien pin, sad that buyers got stiffed and frustrated that more pinball players will not get a chance to get their hands on one.
I got a pro and I've upgraded it with beacons and a shaker so I could test the results of using them with light shows, SFX and video together.
In all honesty I have had difficulties keeping the Xeno jaw working. Pushed to its open position it is purely cosmetic but I am going to install a better servo (the $7 one instead of the $5 one) now that I know how to do it (it is a bit tricky).
Otherwise everything works.
I'm going to replace the factory supplied tall yellow beacons with short, green, motor-less beacons. I know it is out of metaphor but green just seems to go with everything else.
It is beyond frustrating to have delivered something to be proud of and to be torpedoed by things out of our control. Next year I will make sure that it shows up at the NWPAS in the spirit of sharing.
ddt
Quoted from daudioguy:It is beyond frustrating to have delivered something to be proud of and to be torpedoed by things out of our control. Next year I will make sure that it shows up at the NWPAS in the spirit of sharing.
You are a class act, thank you for being part of the community. I'm still hopefull that someday a legitimate manufacturer will pickup the IP and more people will be able enjoy the fine work you and the development team put into this.
Quoted from frolic:So what is the consensus on those last Alien machines that were shipped? Are they working/reliable?
From my observation it seems that they are, which makes it a bigger shame that they pulled the plug on everything.
So far the game has been working and reliable, but not a lot of games on it yet so too soon to know long term.
Quoted from delt31:do you have the side art lit up on your game? I cannot stress more that if you don't have the sides lit, you are doing yourself a huge disservice. The effect is literally perfect amount of light that it provides and is the reason why the designers did the PF lighting this way.
Mine originally did not have it and after I installed it - the difference was night and day. I tried spots, pinstadiums - this just nails it.
i need to light my inside side panels. i saw a pinsider did it with e wire tape. just very pricey
Just a word of caution to anyone installing a PF protector or otherwise dismantling the PF. The plastics are very brittle. I have installed now 2 plastics back and managed to broke both in the process. One cannot tighten the screws much, otherwise its byebye plastic.
Quoted from Nepi23:Just a word of caution to anyone installing a PF protector or otherwise dismantling the PF. The plastics are very brittle. I have installed now 2 plastics back and managed to broke both in the process. One cannot tighten the screws much, otherwise its byebye plastic.
I've seen a lot of your posts and just can't even imagine why anyone would want to install a playfield protector on this game...any game really, but particularly this game. Anything that needs to be protected can be protected by Cliffy's or Mylar. I Cliffy'd the eject hole and the magnet. I mylar'd the pop bumpers and the playfield screen (that one is actually questionable). That's all you will ever need (If you take care of the game). No amount of play will wear out the playfield if it's properly cleaned & waxed from time to time and you change out worn pinballs when needed.
It should look pristine 20-30 years down the road even with regular play. Playfields that got worn out were ones that never got regular maintenance.
What do you do when the protector gets worn out?...that will be fun.
Quoted from Astropin:I've seen a lot of your posts and just can't even imagine why anyone would want to install a playfield protector on this game...any game really, but particularly this game. Anything that needs to be protected can be protected by Cliffy's or Mylar. I Cliffy'd the eject hole and the magnet. I mylar'd the pop bumpers and the playfield screen (that one is actually questionable). That's all you will ever need (If you take care of the game). No amount of play will wear out the playfield if it's properly cleaned & waxed from time to time and you change out worn pinballs when needed.
It should look pristine 20-30 years down the road even with regular play. Playfields that got worn out were ones that never got regular maintenance.
What do you do when the protector gets worn out?...that will be fun.
I had some wear happen on other game and decided to put a PF protector on this one to protect it.
Quoted from Nepi23:Just a word of caution to anyone installing a PF protector or otherwise dismantling the PF. The plastics are very brittle. I have installed now 2 plastics back and managed to broke both in the process. One cannot tighten the screws much, otherwise its byebye plastic.
I'm not sure if all the late model ones were too, and what the build date was on your game, but all the earlier games had acrylic instead of PETG plastics ... so ball strikes or anything other than extremely careful tightening and untightening of screws broke them. It sounds like you have them.
Quoted from rubberducks:I'm not sure if all the late model ones were too, and what the build date was on your game, but all the earlier games had acrylic instead of PETG plastics ... so ball strikes or anything other than extremely careful tightening and untightening of screws broke them. It sounds like you have them.
I did not find the build date, but the playfield had been checked on 19 February 2018. It is a later model, but maybe for some reason acrylic plastics had found their way in my game (?) - they are prone to break if one overtightens a screw even just a bit.
Quoted from Nepi23:Just a word of caution to anyone installing a PF protector or otherwise dismantling the PF. The plastics are very brittle. I have installed now 2 plastics back and managed to broke both in the process. One cannot tighten the screws much, otherwise its byebye plastic.
No wiser words spoken as of late.....the acrylic is incredibly brittle, and the complexity of some of the assemblies are going to cause breakage if you take them apart...period. Then, you have little pieces of glass floating around your playfield (ask me how I know....fortunately, I was able to vacuum all the debris).
We will hope for petg on the way, as the slings will never survive.....
Wanna join the discussion? Please sign in to reply to this topic.
Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!
This page was printed from https://pinside.com/pinball/forum/topic/alien-pinball-official-game-thread/page/456 and we tried optimising it for printing. Some page elements may have been deliberately hidden.
Scan the QR code on the left to jump to the URL this document was printed from.