Quoted from jeffspinballpalace:
I'm out. My shooter lane wireform busted and I can't launch a ball through the reduced clearance. I can still handfeed balls with the glass off, so will sit this challenge out.
I had a 2.4B point game last night when game was stuck in infinite mode and I eventually quit. An infinite game occurs when overlapping rules and timer setting coincide and you literally cannot stop the game. Drain balls and it keeps launching more. Makes you feel like a stud while playing, but it shouldn't count. No I didn't get footage.
I still don't see how people are able to trigger the Chestburster lane switch (lane beside the right ramp) from the lower left flipper. I make it 1 out of 100 tries and usually by fluke. Have about 30% - 40% success from upper left flipper though, and that is good enough. Only need to hit that shot 1 time per game to complete lifecycle or 3 times per game to start Save Newt multiball.
I completely agree with you on the Chestburster shot. Are you posts working properly where they stay up long enough on orbit shots during certain modes? Mine aren't so it makes it really difficult to pick complete life cycles because you don't get the occasional kick from the pops into the chestburster shot. It's easier for me to hit the cb shot when the ball is not trapped on the lower left flipper but even then it's a super tough shot.