So, after playing an ALIEN this weekend a lot in a home environment with the volume up and an external sub-woofer attached,
I must say that it lived up to much of the hype it may have, it lived up to most of what I wanted it to actually be and it left me
really wanting to play it more and if the planets and stars and craftsmanship of the new management team aligns... I'd like one.
I truly enjoy some Early solid state era Wide body games.
I truly enjoy some 90s era solid state games.
It merges many great playfield characteristics of both eras.
The display in the backglass was very nice and very useful (I did enjoy how the clip artish inserts were utilized in the backglass
animation area to explain what shots to make, it was useful, tasteful and unique).
The movie clips grabbed were good and well implemented.
The mini display did add a fun flare and visual element to the playfield and actually makes more sense the a mini me version
of the queen alien that was to be there originally.
The display in the playfield on this variation of the game was in-between unrequired to semi helpful.
In a mega dark room, sure it could help, but in a kinda lit room it wasn't that helpful if at all.
But... if someone went with the small backglass screen or LE backglass, it would be required and helpful.
All of the shots are doable other than the inside ramp if the back legs are raised up.
The audio quality of the license assets were great as expected.
The code for me is enough where is sits and doesn't need too much added to be "finished".
The weapon selection option and usage functions were very unique, fun and fascinating to me.
The beacons are quite neat and aren't under or over used.
It'd kinda mean in the vein of BSD that you can have a really short game or a decently long and enjoyable one.
What I didn't care for...
The damn EXTRA Ball/Weapon selection button on the front left of the cabinet...
It's too damn close to the start button, it's the same sized and frankly why the hell isn't it on the left or right
side of the cabinet near the flipper buttons? Pinball people are accustomed to multiple buttons on a side or two at times.
It was missed just a little lighting in the middle area near the right ramp to me (no big deal).
I'll bite my ALIEN tongue from going on tangents about the game not being available to be and if/when...
But damn... I know this game would earn in the movie theater location I could put it at and many many many
non-pinball people would play it due to the theme and it's look...