Quoted from PinJump:
I'd rather not hear that major playfield pieces are getting changed to be honest. There comes a point at which you have to say "It's done." and get over the things you wish you could have done better. I mean, how can such a thing be changing, and yet Heighway be "in production"?
I mean, you're not wrong, but let me clarify a bit, just to settle people's nerves.
The games at Expo were prototypes, and one of them was rushed to be finished in time for the show. They had little issues. Like at the party the scoop failed (we figured out why and it's not a problem now) and there was a napkin stuffed in it to keep the ball from getting stuck!
And yet, even with the issues, everyone was super positive. They recognized that we were putting these out in public for the first time, and were very understanding of hiccups. They saw the vision, they saw it flip, and they got it. Feedback was great!
I bring this up because even with all the understanding and positive vibes, no one was digging the airlock. It was the one thing I heard complaints about. Heard a lot of "Joker coffee can" references. And to be straight up blunt I didn't like it either. Why is it round? Sure, helps it spin, but it makes no sense for the airlock to be curved.
Then once it spins around the Queen sculpt that Matt did is great. But the scale just feels weird next to the Xeno head. Heard that a lot too. Not Matt's fault, he couldn't make it bigger, but all of the pieces keep putting out the same message: this isn't working, this isn't right.
We'd be morons to not listen to feedback like that. And so one of the things I did after Expo was write a long email (you guys know how long I can get) breaking down how I saw the issues and pitching an alternative idea.
The team is on board with my suggestion, but until we test it we don't want to announce it. But when I saw the complaint about the airlock I felt like I wanted to address it, and say "yes, you're right, we hear you, we're going to make it better".
If my idea works out I think it will make way more sense, not just for the game, but also why it's a reasonable change to make. So just give us some time to test things out before we make any promises, but know that nobody is trying to introduce new delays, just trying to make sure we get things right.