I also can't say enough about Aliens! Indeed, a few bumps, but all to be worked out.
Andrew and his team must have drank all the coffee there to keep up, as the energy and enthusiasm was
But I do have something to say on the game. I'd call this a strategic game, like we haven't seen before!
Gameplay rules shine in the way players want. This is not a game you play and walk away from.
It's like chess to checkers. A user competitive game among friends or alone in battle.
It succeeds in this way different than others.
It's so much more than shoot the blinking light. Strategic play will give this game tenure and respect once more people
get to play.
The toys are great, the screen clips integrate beautifully, and in chatting with Andrew about lighting
....thats not even been touched as to what's coming!
It's not Batman, or Dialed in. It's not better or worse, it's just so creatively different, that I'd say it's the most challenging!
Based on guessing Batman, which will be Nostalgic fun, and Creative code, Dialed in for fun, it's Aliens for a challenge, a battle,
and the endless fun of repeat game, point, mode, and battle strategy!
I get the feeling when these start getting in locations, tournaments, and homes, more will share their unique strategies in play.
IMO, if I had all 3 new games, I'd play dialed in for fun, Batman for nostalgia, and Aliens for battle.
There's so much to get excited about on this game, I'd need months of play to scratch the surface.
I honestly feel this a game that is needed in every collection, for what it offers in brilliant play.
Now, which games to sell to make room.....
Damn great job! Thanks to all at Highway and on the team.
Your passion shows, and we are all rewarded with an instant classic of endless challenges!