(Topic ID: 208341)

Alice Cooper's Nightmare Castle Club: Enter at own risk!

By Sarge

6 years ago


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  • 8,004 posts
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  • Latest reply 4 minutes ago by tbutler6
  • Topic is favorited by 147 Pinsiders

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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2320 Technical information Posted by Coyote (4 years ago)

Post #2361 New Magnet assistance device Posted by TheNoTrashCougar (4 years ago)

Post #2425 Machine board information. Posted by Coyote (4 years ago)

Post #2524 Mechanical upgrade Posted by Cyberrocker (4 years ago)

Post #3201 Display mod (to standard screen) Posted by Mr_Outlane (4 years ago)

Post #3385 ACNC Rubber Chart Posted by KingPinGames (4 years ago)

Post #3413 ACNC Light wiring diagram Posted by JustEverett (4 years ago)

Post #3440 ACNC Service Manual Posted by KingPinGames (4 years ago)

Post #3898 Ball launch fix Posted by rotordave (4 years ago)

Post #3944 Spooky ACNC repair videos - Guillotine, Frankenstein, Diverter. Posted by Ripshill (4 years ago)


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#5521 3 years ago

I found with some of my machines with magnets that mirror balls can do all sorts of weird things as they become more magnetized. If you have any old school, non-mirrored balls, trying replacing your current set and see if that helps.

2 months later
#5834 3 years ago

Ball keeps getting stuck in the Guillotine. It only gets released when ball search drops it down. Opto appears to work during test mode.

I’ve tried adjusting the servo but to no avail. The adjustment appears to move the back of the opening but the front remains below the ramps surface which gives the ball too much room to get stuck in the indent.

Anyone had this problem? Suggestions for a fix?

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