So the new CPU unit works, I think. It came with 1.0 code. Now I don't think that was my guillotine issue tho, but now that that screw is not on those connectors the fuse doesn't blow to the unit. But the chopper is certainly got issues. Any idea what is wrong with it?
Is it possible the screw that fell over the power connectors is from the motor that turns the guillotine gear, which made it look like not being able to return to start position it what was blowing the fuse? Because now the fuse doesn't blow right away and I got this video of what the motor is doing.
I am able to firmly but gently raise the platform up with my fingers and then start the machine and it does this....
https://www.facebook.com/jamey.philipp/videos/5706502292791337
Any ideas?
This is major blow to my enthusiasm for pins and its certainly my last Spooky machine. This thing is like my uncles '72 Cuda - its broke so often people don't recognize it "with the hood down" and operational.
When I got my machine setup out of the box:
1. The spinner did not spin - totally locked up. I fixed it so it spun a bit, but still blocked shots.
2. The spinner did not trigger the micro switch so even if I got it fixed it wasn't going to do anything, so I just yanked it.
3. My skull lights were not hooked up. I did not know the skull lit up until 6 months later seeing a video on here.
Over the first year:
4.
5.I've had to replace the board that controls Frank
6. I've had to replace a few fuses
7. I've had to adjust the upper playfield because balls always got stuck in the secret passage
8. I've had a dozen screws totally fall out and just be rolling around inside the cab and on the playfield. I'm thinking none of them were tightened properly.
9. The magnet at the top of the playfield that catches the ball when starting monster mode is starting to get shredded - I think its too high and each ball launch might be damaging it (just found that today)
10. I've had to replace the main CPU unit
11. I've had to replace a cable
12. I had to replace the optical switch for the lower scoop
13. and now the problem with the guillotine motor/gear
I really don't know if I am qualified to remove the upper playfield to fix something like a motor or gear assembly and when I bought a brand new pin, I did understood there would be maintenance items to do but I did not plan on this much or these items to be as involved as they are. I am thinking I might be able to start a new career as a pin repair man.
Is this the normal status quo for a new pin or do I have some legit gripes here. I am thinking the whole machine needs to be stripped and rebuild, tightening al the screws because some are coming out from internal places I cannot see where they are coming from...
At this point I'm considering just putting a separate light in the head and using it as a 9k decoration instead of something to play...