(Topic ID: 208341)

Alice Cooper's Nightmare Castle Club: Enter at own risk!

By Sarge

6 years ago


Topic Heartbeat

Topic Stats

  • 8,003 posts
  • 418 Pinsiders participating
  • Latest reply 2 days ago by sleepygtr
  • Topic is favorited by 147 Pinsiders

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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2320 Technical information Posted by Coyote (4 years ago)

Post #2361 New Magnet assistance device Posted by TheNoTrashCougar (4 years ago)

Post #2425 Machine board information. Posted by Coyote (4 years ago)

Post #2524 Mechanical upgrade Posted by Cyberrocker (4 years ago)

Post #3201 Display mod (to standard screen) Posted by Mr_Outlane (4 years ago)

Post #3385 ACNC Rubber Chart Posted by KingPinGames (4 years ago)

Post #3413 ACNC Light wiring diagram Posted by JustEverett (4 years ago)

Post #3440 ACNC Service Manual Posted by KingPinGames (4 years ago)

Post #3898 Ball launch fix Posted by rotordave (4 years ago)

Post #3944 Spooky ACNC repair videos - Guillotine, Frankenstein, Diverter. Posted by Ripshill (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#401 5 years ago

I paid off #71 two days ago, hoping to get notice of shipping any day now.

1 week later
#490 4 years ago

Mine just shipped today! Yessssssssssssss!

11
#545 4 years ago

#71 in the house!!!

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1 month later
#827 4 years ago

Anyone else notice the ball save magnet and upper playfield flipper seem weaker after the update?

#832 4 years ago
Quoted from Whridlsoncestood:

Up the coil power in the menu. Just opened mine. Had to do it out of the box. Too weak to hit frank lock

Yeah, went from 13 (stock) to 15. Funny thing it’s been fine until the update, no issues hitting the ramp at all.

#846 4 years ago

You only need to start all nine monster modes to start Billion Dollar Babies. However, only two of the monsters you can drain and not finish without losing the ball (frank and ethyl).

Good luck.

2 weeks later
#1045 4 years ago
Quoted from PBINTHESOUTH:

Ugh.. not a good experience so far..
THE NEGATIVE:
I have pf exactly leveled top to bottom and pitched per rec 6.5 degrees..
On skill shot almost every time.. launches.. dumps to left flipper and bounces right into left scoop.. very annoying!
Rubber on flippers just seem much bouncier.. than on ALL the other games I've ever owned..
Balls just seem to want to go STDM!
So far I am getting almost nothing done.. maybe get to a monster.. make a few hits.. a random MB..game over!
Feels a lot like DI out of the box.. very difficult to collect more than one SIM card/game..
On a positive note.. game is beautiful.. well put together.. music and narration seem to be well integrated.. and Spooky and company are very nice people!

Play better?

You always get to a monster on ball 3 if you don’t start one earlier.

Don’t like that the ball goes right to scoop on plunge after hitting the flipper? Try trapping the ball or flipping on hit to go for a skill shot lane.

Trust me, it’s a game that patience and playing will help you achieve longer ball times and more progress. Stick with it.

7 months later
#4128 4 years ago

Is it normal for the first orbit shot which locks in your monster to cause you to travel two rooms distance from your starting point?

2 months later
#4780 3 years ago

Finally updated to the latest code. On the first orbit shot, the game automatically travels three rooms, to the one right before the monster. Is that normal?

7 months later
#5687 3 years ago

I think there should be another small connector coming down from the area of the Frank divertor which that plugs into.

4 months later
#6382 2 years ago

Any other owners out there put Pinstadiums in their game? If so, which product and are you happy with it? My game is currently at my dads house, who is in his 60’s, and he doesn’t like playing it because it’s so dark and he can’t see it that well. I’d love for him to be able to enjoy the game and this seems like a solid solution.

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