(Topic ID: 208341)

Alice Cooper's Nightmare Castle Club: Enter at own risk!

By Sarge

6 years ago


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  • 8,003 posts
  • 418 Pinsiders participating
  • Latest reply 2 days ago by sleepygtr
  • Topic is favorited by 146 Pinsiders

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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2320 Technical information Posted by Coyote (4 years ago)

Post #2361 New Magnet assistance device Posted by TheNoTrashCougar (4 years ago)

Post #2425 Machine board information. Posted by Coyote (4 years ago)

Post #2524 Mechanical upgrade Posted by Cyberrocker (4 years ago)

Post #3201 Display mod (to standard screen) Posted by Mr_Outlane (4 years ago)

Post #3385 ACNC Rubber Chart Posted by KingPinGames (4 years ago)

Post #3413 ACNC Light wiring diagram Posted by JustEverett (4 years ago)

Post #3440 ACNC Service Manual Posted by KingPinGames (4 years ago)

Post #3898 Ball launch fix Posted by rotordave (4 years ago)

Post #3944 Spooky ACNC repair videos - Guillotine, Frankenstein, Diverter. Posted by Ripshill (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#329 5 years ago

Haha. I was just getting ready to post the same thing. It’s not pinball without the tilt bob.

1 month later
#605 4 years ago
Quoted from Jodester:

Anybody know what number has recently been delivered? Are we up to 100 yet?

I am number 108 and was told back on May 8th that it would probably be 6-8 weeks before mine was ready.

2 weeks later
#739 4 years ago
Quoted from mthirkell:

SPOOKY! What number are we on??

Got the email this morning that 108 is ready for pick up. Hopefully they're available on Saturday! Can't wait to get it home!

1 week later
15
#833 4 years ago

I picked up #108 last Saturday and got a nice tour of the factory and chatted for a while with Charlie and Kayte. Super friendly and down to earth people. I was very impressed with their facility and how much work is going on. These guys are working hard to get games out the door, and the build quality looks really good.

I had never played the game before getting mine home, so I wasn’t sure what to expect, but I’m happy to report that the game is awesome! It feels super solid and the sounds, music, artwork, and animations really draw you into the game.

Great job Spooky, and thanks again for being so welcoming. Keep up the good work!

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#835 4 years ago
Quoted from BudManPinFan:

Shouldn’t Huey, Dewey and Louie be sporting some heavy black makeup around the eyes if they’re going to be sitting on top of the pin?

Hahaha! I suppose they should. It’s just a temporary home for them, Scrooge and Webby while I move some stuff around in this game room. Just part of the tons and tons of oddball stuff I collect. Ducktales was a great cartoon!

3 years later
#7628 1 year ago
Quoted from Coyote:

On the downside, yeah, they're more expensive to produce, so.. I can see why manufacturers went with translights back in the 90s. (Hell, 80s?)

Not all of them in the 90's did. Alvin G & Co. used backglasses on every game (well, not counting the 4 games with head-to-head style cabinets and no backbox). It was a very nice touch. That said, they were getting ready to transition to translites as well. Slam-N-Jam was going to be their first game without a true backglass, but aside from the 2 proto games, no more were made before they closed. A handful of translites were made though.

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