I need clarification on rooms. I understand how to change monsters with the center targets, set the monster with orbit shot and qualify/start monsters via secret passage. (skill shot on this game is super helpful to get monsters ready to roll which I think is a great feature)
I do not understand the rooms. I will end up in the conservatory, let's say, but I have no idea what that means or what that does/gets me. I'm sure there is an easy explanation but just playing the game it seems like the rooms don't mean much and the game is pretty much about playing/fighting monster modes.
Thanks.