(Topic ID: 208341)

Alice Cooper's Nightmare Castle Club: Enter at own risk!

By Sarge

6 years ago


Topic Heartbeat

Topic Stats

  • 7,997 posts
  • 417 Pinsiders participating
  • Latest reply 14 days ago by finnflash
  • Topic is favorited by 146 Pinsiders

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Topic index (key posts)

14 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2320 Technical information Posted by Coyote (4 years ago)

Post #2361 New Magnet assistance device Posted by TheNoTrashCougar (4 years ago)

Post #2425 Machine board information. Posted by Coyote (4 years ago)

Post #2524 Mechanical upgrade Posted by Cyberrocker (4 years ago)

Post #3201 Display mod (to standard screen) Posted by Mr_Outlane (4 years ago)

Post #3385 ACNC Rubber Chart Posted by KingPinGames (4 years ago)

Post #3413 ACNC Light wiring diagram Posted by JustEverett (4 years ago)

Post #3440 ACNC Service Manual Posted by KingPinGames (4 years ago)

Post #3898 Ball launch fix Posted by rotordave (4 years ago)

Post #3944 Spooky ACNC repair videos - Guillotine, Frankenstein, Diverter. Posted by Ripshill (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#10 6 years ago

Been reading through the available “add ons” but did has Spooky produced a spec sheet for ACNC?
Along those lines, can anyone confirm if it will have a translite or back glass like TNA?

#12 6 years ago

Thank you Charlie!! Sweet!

#16 6 years ago

So Sorry!!! Ha! Didn’t see the lipstick!
Then again, my wife says I often miss the details!

3 years later
#6475 2 years ago

Alright that’s it. I’m bringing home one of these off the line.

1 month later
#6613 2 years ago

New owner and excited to get started!
A few issues out of box - right ramp adjust but Frankenstein and guillotine dont seem to function. 1.1.0.5 code.
I’d appreciate any direction or updated manual etc so I can get to enjoying this beast.
Btw - mine came with different speaker covers.
Have no idea why. Lol.
Thanks for the help

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#6615 2 years ago

Thank you. Similar issue - Frank motor works but he is stuck in up position during gameplay and no ball lock function.
Guillotine itself also seems to function but the ramp pad does not move/adj down at all to drop ball into subway.
I did find the utilities test servo adjustments but pad doesn’t respond.
Almost seems jammed.
Doubtful this game was play tested much.

1 week later
#6646 2 years ago

Hey folks - my game was shipped with the servo plugs loose in the back box.
Can I get a pic how they should correctly be plugged into board? (bottom right)
Much appreciated!

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#6648 2 years ago
Quoted from ThePinballCo-op:

[quoted image][quoted image]

Works 100% - between your pics and buddy’s finally get to enjoy the game.
Glad it wasn’t the mechs. Thanks again!

4 months later
#6898 2 years ago

Hey folks, having issues booting. Getting power to GI lighting and display but stuck in consistent boot loop. Checked back box plugs and cables - appears secure- also put a service email to spooky. Do these have an SD card somewhere and I’m not seeing it? Seems like a basic fix but who knows.
Open to thoughts, ideas?
Appreciate it, Thx!

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#6901 2 years ago
Quoted from jitneystand1:

I can't say for sure, but reinstalling code generally solves issues like this.

Thanks, I’ll give it a shot!

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