Quoted from Vitty:So for those of you with ball save magnet issues with the ball grabbing, hovering, then draining like mine was, here is the definitive fix:
Remove the resistor that is inline with the magnet! After doing this all patterns work for me and throw the ball differently (I have the resistor setting turned on). Awesome effect now with the ball launching back up into play, I love it!
Thanks a lot to Spooky support!
I had tried all of the following with no success before reaching out to them:
- New carbon steel balls (to ensure they were not magnetized)
- Added the pinball life magnet core plastic
- Ensured 7 degree playfield pitch
- Ensured latest code (V1.1.0.0 as of this posting)
- Checked all pattern/resistor settings combinations
Well damn, I didn't realize the magneato save was supposed to throw the ball back onto the play field. It happened a couple times very early on but never again, so I thought it was a fluke! I checked and my machine does not appear to have resistors near the magnets, like in the video you linked.
I don't mind reaching out to Spooky support, but if you or anybody else has specific tips to check out, I'm all ears! (New balls, 7deg play field pitch, latest code, checked all pattern settings...not sure about resistor settings, is that a separate setting? Also not sure about the magnet core plastic?)