Quoted from rotordave:
Not necessarily. Most pins, if they are in Competition mode, the mystery awards are generally in order.
Competition mode, yes.
This game has no Competition mode (MAYBE 'Coop 2 player'?). If it's not a mystery, don't label it as 'mystery', name it the "Helping Igor", or "Helping Hand" hole.
Again, personally, I'd love to see it be a mystery. With a lot of the strange awards that are displayed:
"Go To Jail"
"Battle Igor" (maybe start Igor's monster mode, regardless of what monster is lit?)
"Battle Mummy"
"Activate Kitchen Army" (this could just be fuckin' strange.)
"Tilt Next Player" (only awarded in 2+ player games, next player gets a random amount of time before their ball tilts.)
"Add 3000 Volts" (with the new matt players stand on, can shock the current player)
"Activate Secret Mini Playfield"
"Battle Werewolf" (see above on Igor)
"Damage Monster"
And those are just the ones that are already listed in the videos that are played. Can do any number of other things, like force the next player BACK two rooms. TAKE a million points from your (or another player's) score.
IMHO, though, all of this is pudding on the cake. The other, base lever software needs work. For example, there is no software handling of bad locks. (For example - you have a drop target broken. So you can never lock a ball for Crypt Multiball. Right now, you'll never be able to START Crypt Multiball because of that. The game has an autoplunger which means that it can compensate - award you the lock, and ten the next time you shot up there, start Crypt Multiball and fire a ball out from the trough. Same with Frankenstein lock.
To me, these are more important that adding mystery awards and such.