Quoted from 27dnast:
This is going to sound harsh, but:
You should have played before you paid.
It’s really that simple.
The problem with these limited productions is that if you wait to play it might be too late to buy, so it's a double edged sword.
If you are buying new you can buy a Chicago Gaming Repro and you know what you are getting.
You have a reasonable idea of what a Stern is going to be like , and they make plenty of Pro and Premium models if you wait to play. Not to mention additional production runs and vault editions.
But if everybody waited to play a boutique pin until they had a chance to play it enough, sales would be pretty bad/slow. Somebody has to buy it 1st so you can play it (not to mention that operators pretty much have to decide without playtesting). So if people waited to play a boutique game before buying it then folks like Spooky would go out of business. I don't know if people should be bashed for making a leap of faith. That leap of faith that keeps these small companies in business, and if happens to bite the buyer due to unforeseen circumstances there is possibly blame somewhere or nowhere. But I'm not sure blaming is helpful to anybody in this situation.
I know my friend who has one at his venue got it based on his experience with TNA. And I'd be pretty sure that's what DJNOEL30 did as he mentions he has that game (I get the impression he already has his ACNC game? If not, then of course there's the no refund on deposit thing, which may be based on flakey buyers in the past? But on the other hand it might scare potential buyers away, especially while the dust is still setting on things. Or for future game sales based on how well the current games are perceived down the road). But back to why somebody might buy a boutique game without getting some play time in on it, the sales materials people are presented with plays a big part (theme, art, etc...), but I've yet to see any pin manufacturer present their games with any sort of difficulty rating scale.
Not every pin is right for every person. I'm reading folks saying the shots are not as tight or hard as Houdini, but I don't really have an issue with Houdini. That being said I won the "Most average player" award at my league, and when I checked my IFPA ranking one day I actually was pretty much dead in the middle of the pack. I'm going to play another 15 to 30 games on an ACNC this weekend and see what happens, but so far I have not done well at all. I think it might be a combo of the distance between the flippers and posts, and having to make those tight orbit shots off the tip of the flippers. It could just be me...who knows. I'll come to a conclusion this weekend.