Quoted from Obed_Marsh:
Was there a reliable fix for the scoop shooting sdtm frequently? I got it to be slightly better adjusting the scoop power settings, but its very inconsistent.
Sometimes goes to left flipper, sometimes right, sometimes sdtm.
I'm a little scared to bend the metal since dont want to risk permanently breaking it
I was having problems with the scoop going straight down the middle and/or inconsistent to other flipper with my new game. It was really interfering with gameplay to the point where I had to do something. Very hard to make any actual physical adjustments with the scoop, however a couple weeks ago someone had mentioned on this forum to "grab a vise grip and give it a little twist." Took me a minute to absorb the response, but ultimately that was exactly what made the scoop reliable with every shot...whew.
Lift to playfield, grab a decent sized vise grip, grab onto the scoop (nearest to the playfield you can, watching out for the connections), and give a strong clockwise turn. It will not budge much and it'll be hard to feel as though it moved at all, but that's all it takes to get it reliably to the right flipper with every scoop release.
Now, if I can just find some reliable fix to make the shot from the trough around the orbit every time (my shots will only go around the orbit 50% of the time, the other 50%. It seems as though it rattles about and only makes it either halfway and comes out of the secret passage, or dribbles back down the right orbit). I took the graveyard and plastic off of the right side to take a good look. There was a little bit of inappropriate warp in that metal overlying the shooter lane which I was able to remove and make better, but that didn't seem to fix the issue. made note of a previous post regarding the wood that follows the left hand side of the shooter lane, which in my case looked straight and did not demonstrate any unusual gap that would need to be further straightened up. I could not see any physical obstructions as far as my eye could see (which is about 50% of the orbit before the upper play field obstructs view)... Just wish now that I could make that more reliable.
One thing I did notice is that my game, unlike other games that I have and have had, when the ball releases from the trough, normally it sits on two metal prongs at the base of the shooter lane, however on my game, there are no metal prongs, it only sits on the tip of a plastic plunger that is within the coil sleeve of the shooter coil. Does anyone else have metal prongs in their game, or when the ball releases, just sits on that plastic plunger?