Anyone else thinks the multipliers are "meh"? The highest I got was the 4x and the few things that get counted toward the multiplier just don't dent the score much, especially when you've fought a few monsters. Most pins it seems its worth purposely hitting the multiplier because it can allow you to catch up to other players when you've had a rough game. In ACNC its just not enough bonus items to make it worth going out of your way to do IMO.
I mean, you are already fighting as many monsters as you can as the main point of the game and if you are defeating them (one of the bonus items) you are already doing as good as you can.
And if you are already fighting monsters, which you do as the main point of the game, you are already traveling rooms (one of the bonus items) so you are already going as good as you can there as well.
That leave chops as the only real purposeful "bonus" increase. As discussed a lot of people think 10 chops is too much for a free ball, so to get 300k per chop as a bonus, and then even have that double or quad doesn't even dent the score when you are talking about getting 100 million for a decent game.
Point is, the way the scoring is setup the bonus multiplayer is pretty pointless IMO, and it needs to have the ability to put in a decent amount of scoring for the effort it takes / frequency it happens.
Or perhaps the whole game needs scoring balancing - which I think is probably more likely.