(Topic ID: 139061)

Airborne Club - Cleared for takeoff on runway 4Q

By SilverUnicorn

8 years ago


Topic Heartbeat

Topic Stats

  • 325 posts
  • 50 Pinsiders participating
  • Latest reply 36 days ago by bigguybbr
  • Topic is favorited by 21 Pinsiders

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#37 7 years ago

One of the fastest games ever. If you play AB first and then TZ, it feels playing in slow-mo.

As already mentioned several times befor the linear gameplay is, like in PM, probably the weakest part of this great game.

1 month later
#65 7 years ago

I stripped 2 AB playfields and do have a lot of plastics and ramps left.

Let me know what you need.

6 months later
#74 6 years ago
Quoted from twitami:

I still need a ramp for mine (right ramp) if anyone knows of one. And I didnt think LEDs would work either..do tell!

I will let you have one!!! Believe me!

11 months later
#164 5 years ago

I will check in the evening if i have them. But i think, yes.

2 years later
#212 3 years ago
Quoted from Hyperion:

Black plastic plug

I saw some pics from AB with a second button, but never in original. Maybe this was for earlier machines as i have read somewhere, that the original idea was to operate the injector for the two ramps and the middle lock seperately from the normal buttons.

#213 3 years ago

Here is anotherone with the button on the right side of the cabinet.

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2 years later
#275 1 year ago
Quoted from Harrisonmax02:

Hi I just joined the club with my project one and realize I’m missing the back left ramp, was hoping somebody on here has one or has a parts machine? I don’t care really what kind of shape it is in since mine is missing altogether. Plus I plan to repro it if I do happen to find one
[quoted image]

I have these, along with a lot of other parts, but probably a long way to you from Austria.

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