Quoted from Deadpin:the only thing that makes me hesitate on that one is light on toys and heavy on video screens
I am not sure what you consider toys, but Aliens has a few pretty cool toys compared to MM and AFM
Aliens > 1 big toy > xeno head
AFM > 1 toy? > Martian ship (I dont really think of this as a toy since the ball never interacts with it
MM > 1 awesome toy > the interaction of the castle is probably 1 of the best toys ever
other toys?:
Aliens: face hugger slings, upper ramp lock mech
AFM: jumping martians
MM: Catapult
I guess when I think of feature of a game I think of the interaction feature.
Aliens: 4 flippers, 2 slings, magnet, xeno, drop bank, 3 ramps, 2 spinners, 2 diverter posts, airsleep lock, 3 pops, scoop, subway
AFM: 2 flippers, 2 slings, 3 pops, stand up dropping bank, 2 ramps martian ship, jumping aliens, scoop, vuk and diverter
MM: 2 flippers, 2 slings, 3 pops, catapult, Castle (really 3 things hear with drawbridge, moat kicker, and explosion), 2 ramps, scoop, ramp diverter
They are pretty comparable in 'toys'
Then I count unique shots form flippers
Aliens: 31 specific shots from 4 flippers
AFM:23 specific shots from 2 flippers
MM:18 specific shots from 2 flippers