I have a problem on my AFM (Attack from Mars) and was wondering if anyone could help me.
The center drop target stopped resetting when the saucer is being attacked. Before it would immediately pop back up when struck and score a flashing hit on the saucer until enough hits were registered and then stay down to allow the ball to fall into the hole behind it to "kill" the saucer.
The reason I am struggling is that both the switch and the coil on the drop target appear to be working.
When the game cycles for a new ball the target comes up (coil working). Also, I checked the switch on the test mode and it works. If I manually flick it during play it will registrar hits but the coil doesn't fire. It seems like the software logic is wrong but that can't be....
Has any one had a similar problem?