(Topic ID: 224612)

Aerosmith Pro node board 9 issue. Help

By Jgel

5 years ago


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  • 24 posts
  • 8 Pinsiders participating
  • Latest reply 4 years ago by wdpvideo
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#1 5 years ago

Hi all. So I just picked up this Aerosmith Pro this morning from a Pinsider. Brought it home and played 5 games. On the 6th game, all the upper GI went out. Went into the diagnostics and it states what is in the pictures. I check all connections to make sure nothing is loose and all looks good. I reset connections to make sure. Where should I start to troubleshoot?

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#4 5 years ago
Quoted from chad:

You may have an led out.

Are these like old Christmas lights where if one goes out they all go out?

#8 5 years ago
Quoted from YeOldPinPlayer:

I'd open up your manual to page 19 and see if you can figure out which light it's referring to.

Thank you for the help. It looks like ALL of Playfield GI-3 #133 are out. Checked all of the connections on the board and they are tight. I don't have a meter.

Quoted from shacklersrevenge:

Curious, how many total plays on this Aero?

Not sure. I just got it this morning and am the 3rd owner. April 2017 build date. Always home use.

#9 5 years ago
Quoted from Lermods:

Once you clear the short, the board comes back up with a reboot...unless there is a more serious issue.

How do I clear the short?

#10 5 years ago

If I run a Node Bus Test on board 9 they come back on. But if I back out of Bus Test they go back off again.

#12 5 years ago

I might be able to track down a meter. I don't even know how I would get to some of these bulbs without taking apart the playfield. Is that really the only way to check?

Also, it looks like the GI-Backpannel is out as well. Could not tell since it was so dark back there

#15 5 years ago
Quoted from YeOldPinPlayer:

It's a clue that they work in test but quit immediately after. Do they come on immediately after booting up, then go off after a game is started? Do they work in attract mode but not during a game? Trying to figure out if something is shorting only during a specific game state...

If I boot up they are off. They turn on when I run the bus test. When I start a game they go off again.

I am not great at figuring things out but since I just brought this home this morning I am assuming something is lose our touching. I am going to comb over everything and reseat every connection. I have had strange things before after moving a game. IMO its too much of a coincidence.

#17 5 years ago
Quoted from Wolfmarsh:

Are there any extra mods added to the machine, clipped to insert lights or anything?

Check the coil number and light it is referring to on the DMD.

No extra Mods. Trying to figure out how to read the book and compare to the screen. I will report back.

THANK YOU EVERYONE FOR ALWAYS BEING SO WILLING TO HELP.

#19 5 years ago

Ok I re-seated every connector on the game. Turned it.back on and.....everything is up and running. I have no idea what cable or connector it was but everything seems to be working.

Thanks to everyone for all of your help. If anything changes I will update. So glad it was not a board issue. Now waiting for the code update that is.coming for.this game.

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